Motive
Motive business and news from across the web.- Hoping for a Dead Space 4? Series writer and producer Chuck Beaver says the "numbers just aren't there" to make it happenSeries writer and producer Chuck Beaver stated that a Dead Space 4 is unlikely to be made because the necessary sales figures are not achievable. He cited the sales of the 2023 Dead Space remake and the reported cancellation of a Dead Space 2 remake due to "lacklustre sales" as reasons. Beaver also noted that horror games generally have a sales ceiling, requiring around 15 million units sold to justify a new entry in the current market.
- 'The Numbers Just Aren't There': Don't Count on a Dead Space 4, Says Former Series ProducerFormer Dead Space producer Chuck Beaver has stated that a Dead Space 4 is unlikely due to insufficient sales numbers, despite a dedicated fanbase. He explained that while the Dead Space remake was critically successful, EA's sales expectations for horror games have significantly increased, requiring titles to sell millions more units than in the past to justify further investment.
- Battlefield 6 is getting a server browser, which is confusing because it already has oneEA has outlined upcoming features for Battlefield 2042 in 2026, including the return of naval warfare and a new server browser with persistent servers. Senior creative director Roman Campos stated these features are planned for release this year, with some undergoing testing in Labs. The article questions the necessity of a new server browser, as the game already possesses one that is considered difficult to use.
- The Canadian Game Awards Has Unleashed It's 2026 Nominees & New LocationThe Canadian Game Awards have announced the nominees for their 2026 ceremony, which will be held on May 21st at Toronto's John W.H. Bassett Theatre. Victor Lucas will receive the Game Changer Award. The awards celebrate Canadian developers and releases from 2025, with categories including Game of the Year, Studio of the Year, and Best Indie Game.
- Battlefield developers laid off by EA months after Battlefield 6 'shatters records'Electronic Arts has conducted layoffs within its Battlefield division, impacting studios like Criterion, DICE, Ripple Effect, and Motive. This occurs months after Battlefield 6 achieved record-breaking launch sales. The company stated these changes are to better align teams with community priorities and continue investment in the franchise.
- EA's Battlefield Studios Group Hit by Layoffs as Part of "Realignment"Electronic Arts has conducted layoffs across its Battlefield studio group, including DICE, Motive, Criterion, and Ripple Effect, as part of a company "realignment." The company cited a need to better align teams with community priorities. This news follows a period of declining player counts and mixed reviews for Battlefield 6, despite its strong launch.
- Electronic Arts is laying off workers at the Battlefield 6 studiosElectronic Arts has laid off an unknown number of employees across four studios involved with the Battlefield franchise, including Criterion, Dice, Ripple Effect, and Motive. The company stated these changes are to better align teams with community priorities, despite Battlefield 6's strong initial sales and awards. This follows recent redundancies at the Skate developer Full Circle.
- Battlefield 6 Dev Director Anna Norrevik to Headline NG26 SpringBattlefield 6 Dev Director Anna Norrevik will be a headline speaker at Nordic Game Spring 2026, discussing the development of the franchise's latest installment. Her session will cover lessons learned from previous titles, community feedback, core gameplay loops, and managing global collaboration across four studios: DICE, Criterion, Motive, and Ripple Effect.
- Battlefield 6's meta progression needed 'a little bit of a rework,' says producerBattlefield 6 producer Alexia Christofi acknowledged that the game's meta progression system required significant rework due to player frustration with repetitive challenges. Electronic Arts is adjusting its approach to challenges and the Battle Pass for future seasons, aiming for a more engaging player experience across its distributed development studios.