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Getting Ill: Understanding the grossest horror game in development and how it takes more than a few cues from Valve's seminal shooter Half-Life 2
Ill is a highly anticipated horror game developed by Team Clout and published by Mundfish, noted for its extreme gore and detailed visuals. Director Maxim Verehin draws inspiration from Half-Life 2 for its physics-based combat and immersive storytelling, aiming to create a visceral and interactive experience. Despite its shocking content, the game also incorporates crafting and exploration elements, with a planned release for PC, Xbox Series, and PlayStation consoles around 2027.
ILL is the most violent horror game I've ever seen, it makes Resident Evil and Dying Light look kinda cute
The upcoming horror game ILL, developed by Team Clout, is described as one of the most violent games seen, drawing comparisons to Resident Evil and Dying Light for its gory melee and shooter action. The game features detailed anatomical damage, similar to Dead Island 2's FLESH system, and appears to blend elements from various popular horror titles. ILL is slated for release in 2027.
New Ill trailer sets a new bar for videogame ultraviolence, with at least three skull crushings
The trailer for the upcoming survival horror game Ill, developed by Team Clout and published by the company behind Atomic Heart, showcased extreme violence and gore during Sony's State of Play showcase. The game, set to release in 2027, features advanced physics and dismemberment systems, with its Steam page describing a research fort overrun by horrific Aberrations.
ILL gets horrifying new trailer and 2027 release
Team Clout has announced that their first-person body horror game, ILL, will launch in 2027 for Windows PC, Xbox Series X|S, and PlayStation 5. The new trailer showcases terrifying new enemies and characters, with CEO Max Verehin expressing excitement for the ambitious vision. Mundfish CEO Robert Bagratuni highlighted the game's realistic horror feel and intriguing story.
PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations
Sony is integrating generative AI tools into PlayStation Studios' development pipelines for tasks like QA, 3D modeling, and animation, using tools like Mockingbird for facial animations. While Sony emphasizes AI as an amplifier for human creativity, other studios like Mundfish, IO Interactive, and Take-Two Interactive have expressed caution or confirmed no AI use in their current projects, particularly for art assets in games like Grand Theft Auto 6.
Atomic Heart 2, The Cube Developer Isn’t Integrating Generative AI in its Tools
Mundfish, the developer of Atomic Heart and the upcoming Atomic Heart 2 and The Cube, has stated they are not currently integrating generative AI tools into their development pipeline. CEO Robert Bagratuni emphasized a balance between technology and human creativity, though the studio continues to monitor AI advancements. The studio is developing Atomic Heart 2 using Unreal Engine 5 and plans to expand RPG mechanics.
PS Studios Celebrates the Launch of PS5 Exclusive Saros with Brilliant Artwork
Housemarque's new PlayStation 5 exclusive, Saros, has launched, accompanied by celebratory artwork from various PlayStation Studios developers including Sucker Punch Productions, Naughty Dog, Santa Monica Studio, and Insomniac Games. Atomic Heart developer Mundfish also joined in the well wishes. The article praises Saros as a fantastic and accessible experience, particularly for fans of Returnal.
Indika developer raises $5M in funding for next project
Odd Meter, the developer behind the narrative-driven game Indika, has secured $5 million in funding led by GEM Capital and Autotelic Ventures. The studio plans to use the investment to develop its next unannounced project, with a decision on whether to self-publish or partner with a publisher to be made later in development. This funding will allow the team to expand and focus on pushing their narrative and artistic goals further.
Atomic Heart: Blood on Crystal Review – Out With a Whimper
The Atomic Heart: Blood on Crystal DLC concludes the original game's narrative and sets up future titles, but is ultimately a skippable experience. While it features some of the best boss fights and impressive environments, the story suffers from predictable betrayals and pacing issues. Gameplay is hampered by repetitive combat and respawning enemies, making the roughly four-hour experience feel like a chore for most players.
Atomic Heart: Blood On Crystal Released
The final DLC for Mundfish's action RPG Atomic Heart, titled Blood On Crystal, has been released on PC via Steam. Players require the base game to access this new content, which is the fourth and last expansion for Atomic Heart.
Fan Favorite PS5 Action Game 75% Off on PS Store, DLC Included
The Premium Edition of the action game Atomic Heart, available on PlayStation 5 and PlayStation 4, is currently 75% off on the PlayStation Store until April 9, 2026. This edition includes the base game and all four story DLC packs, along with bonus cosmetic items and a digital artbook.
Atomic Heart Blood on Crystal DLC Release Date Announced
Focus Entertainment and Mundfish announced that Atomic Heart's final DLC, Blood on Crystal, will be released on April 16, accompanied by a new gameplay trailer. The DLC will feature P-3 and the Twin battling new enemies and bosses in the Crystal Complex. Atomic Heart is available on PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC.
Upcoming Horror Games of 2020 and 2021
This article provides a comprehensive list of upcoming horror games scheduled for release in 2020 and beyond. It details various titles across different platforms, including PC, PlayStation 4, Xbox One, and Nintendo Switch, highlighting their genres, developers, publishers, and unique features.