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Games Press

White Fox Joins Marvel Rivals for Season 7: The Hunt Is On, Launching on March 20

Marvel Games and NetEase Games announced details for Season 7: The Hunt Is On for Marvel Rivals, launching March 20. The update introduces the new character White Fox, a new map called Lower Manhattan, an Album System for saving photos, a special Deadpool and Jeff emote, and new accessories for various heroes. Verified college students will also gain access to exclusive benefits.

Noisy Pixel

Marvel Rivals Season 7: The Hunt Is On Launches March 20, Adds White Fox and New Map; New Trailer Streaming Now

Marvel Rivals Season 7: The Hunt Is On launches March 20, introducing the new playable character White Fox and a new map, Lower Manhattan, arriving April 2. The update also adds an Album system for sharing photos and new seasonal rewards, including a free duo emote. The free-to-play team-based PvP shooter is available on PlayStation 4, PlayStation 5, Xbox Series, and PC.

Destructoid

Marvel Rivals season 7 early patch notes – Black Cat, White Fox, hero nerfs and buffs, plus more

Marvel Rivals season seven is introducing new heroes White Fox and Black Cat, alongside a new Lower Manhattan map and an Avengers MCU collaboration event. The update also includes significant hero balancing with buffs and nerfs across various roles, and new unlockable cosmetics.

Destructoid

Marvel Rivals season 7 is going back to the Big Apple with Black Cat, White Fox, and Kingpin in tow

Marvel Rivals is launching its seventh season, titled "The Hunt is On," on March 20, returning to a New York City setting. The season will introduce White Fox as a new playable hero, with Black Cat joining mid-season. Mayor Wilson Fisk is a central figure in the new narrative, which involves forces from 2099's Nueva York. Executive producer Danny Koo emphasized the importance of character fun in the hero shooter's ongoing development.

Gamespot

Marvel Rivals Wants Some Characters To Make You Say "Wait, Who?'"

Marvel Rivals executive producer Danny Koo discussed the game's character roster strategy, stating that approximately 70% are 'greatest hits' characters, 25% are curveballs, and 5% are deep cuts. Koo emphasized that the game aims to introduce characters as if it's the player's first encounter with them, making the art style appealing to a wider audience.

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Touch Arcade

Gamescom 2024 Steam Deck News, Reviews Including Bakeru and SCHiM, New Verified Games, Discounts, and More – TouchArcade

This week's Steam Deck Weekly covers Gamescom 2024 news, including impressions and reviews of Bakeru, Sam & Max: The Devil's Playhouse, SCHiM, Gestalt: Steam and Cinder, and the Warhammer 40,000: Boltgun expansion. It also highlights new Steam Deck Verified and Playable games, along with ongoing sales and discounts.

Games Press

Where Winds Meet Hexi Expansion Chapter 2: Liangzhou Sets April 2 Release Date

Everstone Studio announced that the Hexi expansion's second chapter, Liangzhou, for its open-world Wuxia ARPG Where Winds Meet will release on April 2. This update introduces a new snow-covered region, a new sect called Raging Tides, the Heng Blade weapon, and new campaigns and bosses. The expansion continues the game's narrative with two new story quests, "Liangzhou Melody" and "Paper Moon."

Retro Gamer

"You have a vocal minority screaming the loudest": Marvel Rivals devs are careful with balancing because players found Jeff the Land Shark OP until they discovered a quick fix

Marvel Rivals developers are carefully considering game balancing due to vocal player feedback, as exemplified by the initial overestimation of Jeff the Land Shark's power. Executive producer Danny Koo highlighted that player complaints about the character's strength were resolved once a simple counter-play mechanic was discovered. The game is being developed by NetEase Games.

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Noisy Pixel

Marvel Rivals Developers Discuss Their Approach to Sustaining a Live-Service Shooter

Developers from NetEase Games and Marvel Games discussed their approach to sustaining Marvel Rivals as a live-service hero shooter. They emphasized building a strong foundation with Marvel's team-based storytelling, early community engagement, and a focus on core shooter mechanics. The team highlighted the importance of player feedback and regular content updates, including seasonal events and new game modes, to maintain player interest and evolve the game.

VG247

Stupid Never Dies, a blazing fast action game from devs behind Devil May Cry and Resident Evil, is funky, spunky and even “slightly spooky”

Stupid Never Dies, a new action RPG from GPTRACK50, led by veteran Capcom producer Hiroyuki Kobayashi, has released its first trailer. The game features fast-paced combat, a zombie protagonist named Davy, and a roguelike structure with strategic character progression. It is slated for a 2026 release on PlayStation and PC, with potential for Xbox and Nintendo Switch.

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Destructoid

DC fans have a completely made up game called ‘DC Allies,’ and the roleplay is so strong that Warner Bros really should just go and make it real

DC fans have created a detailed, fictional game called 'DC Allies' as a response to the success of 'Marvel Rivals,' complete with character rosters, abilities, and lore. The extensive roleplaying and community engagement suggest a strong demand for a similar official DC Comics game, prompting calls for Warner Bros. to consider developing one despite past failures like 'Suicide Squad: Kill the Justice League'.

Destructoid

Marvel Rivals producer on game balance: ‘If a character is no longer fun, then we’re not doing our job’

Marvel Rivals' executive producer Danny Koo discussed the game's balance philosophy, emphasizing that maintaining 'fun' is the primary goal. NetEase Games uses player data, feedback, and subjective observations like 'time to kill' to tune characters, aiming to keep players engaged without breaking the game's competitive integrity.

Destructoid

Marvel Rivals executive producer pushes back on idea that live-service scene is running out of room

Marvel Rivals executive producer Danny Koo believes there is still room for growth in the live-service game market, despite the crowded landscape. He argues that the hero shooter genre is a niche within the larger shooter category and that global markets offer ample opportunity for new titles. Koo emphasizes the importance of unique offerings, strong live service support, and thorough player testing for games entering the competitive space.

Games Industry

Brazil-based dev Gameplan joins Remote Control Productions

Brazilian developer Gameplan has joined the independent games production house Remote Control Productions (RCP). Gameplan, founded in 2014, specializes in co-development, engineering, and outstaffing, and has worked with clients like Xbox and Bandai Namco. This partnership aims to expand Gameplan's services to full SKU development and porting, while also providing technical support to other studios within the RCP network.

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Retro Gamer

Marvel Rivals devs couldn't help but "panic" at the thought of going into the live-service graveyard that just claimed Highguard: "It's not guaranteed"

Developers at NetEase expressed 'panic' about releasing their live-service hero shooter Marvel Rivals in 2024, given the recent failure of PlayStation's Concord. The team is focused on avoiding the pitfalls that led to the demise of other live-service games.

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Games Industry

Original founders of Bossfight Entertainment re-launch studio as Bossfight

Several companies within the game industry have announced new leadership appointments and expansions in March 2026. ProbablyMonsters added three executives to its leadership team, Kasedo Games appointed Timea Edvi as publishing director, and Sixteen Tons named Sebastian Nußuam as CCO. Microsoft Gaming, Midwest Games, and Escape Velocity Entertainment also saw new hires in key roles.

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Massively Overpovered

Choose My Adventure: Finding my kung fu feet and facing the murder horse in Where Winds Meet

The author revisits Where Winds Meet, initially finding its combat and multiplayer integration lacking but noting its potential and fanbase. Despite issues with localization and UI, they are re-engaging with the game's Soulslike-inspired combat and exploring different weapon options, including the coveted umbrella.

Games Industry

Jobs Roundup: March 2026 | ProbablyMonsters expands its leadership team

Several gaming companies have announced new executive appointments. ProbablyMonsters added Jonathan Lander, David Reid, and Mark Subotnick to its leadership team. Kasedo Games appointed Timea Edvi as publishing director, Sixteen Tons named Sebastian Nußuam as CCO, and Microsoft Gaming welcomed Alison Zeng as strategic partner manager. Additionally, Adam Orth has become COO at Midwest Games, and Arah Collins joins Escape Velocity Entertainment as senior narrative designer.

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Two Average Gamers

A look at Fatal Frame 2 and Yakuza Loses Funding

This gaming news roundup covers the disappointing remake of Fatal Frame 2: Crimson Butterfly, which is set to release on March 12, 2026, for multiple platforms. It also reports that Toshihiro Nagoshi's studio has lost funding from NetEase for its debut project, Gang of Dragon, highlighting the financial challenges in game development.

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Game Hunt

Marvel Rivals Introduces Innovative Anti-Throwing System - GameHaunt

NetEase Games has launched the Victim Compensation Protocol for Marvel Rivals to combat incentivized throwing, a practice where players are paid to intentionally lose matches. The new system automatically refunds lost ranked points to victims of sabotage and their teammates. This proactive approach, combined with account bans for perpetrators, aims to create a fairer ranked play environment, distinguishing it from other hero shooters that primarily rely on player reports.

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