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Where Winds Meet Hexi Expansion Chapter 2: Liangzhou Sets April 2 Release Date
Everstone Studio announced that the Hexi expansion's second chapter, Liangzhou, for its open-world Wuxia ARPG Where Winds Meet will release on April 2. This update introduces a new snow-covered region, a new sect called Raging Tides, the Heng Blade weapon, and new campaigns and bosses. The expansion continues the game's narrative with two new story quests, "Liangzhou Melody" and "Paper Moon."
"You have a vocal minority screaming the loudest": Marvel Rivals devs are careful with balancing because players found Jeff the Land Shark OP until they discovered a quick fix
Marvel Rivals developers are carefully considering game balancing due to vocal player feedback, as exemplified by the initial overestimation of Jeff the Land Shark's power. Executive producer Danny Koo highlighted that player complaints about the character's strength were resolved once a simple counter-play mechanic was discovered. The game is being developed by NetEase Games.
Marvel Rivals Developers Discuss Their Approach to Sustaining a Live-Service Shooter
Developers from NetEase Games and Marvel Games discussed their approach to sustaining Marvel Rivals as a live-service hero shooter. They emphasized building a strong foundation with Marvel's team-based storytelling, early community engagement, and a focus on core shooter mechanics. The team highlighted the importance of player feedback and regular content updates, including seasonal events and new game modes, to maintain player interest and evolve the game.
Stupid Never Dies, a blazing fast action game from devs behind Devil May Cry and Resident Evil, is funky, spunky and even “slightly spooky”
Stupid Never Dies, a new action RPG from GPTRACK50, led by veteran Capcom producer Hiroyuki Kobayashi, has released its first trailer. The game features fast-paced combat, a zombie protagonist named Davy, and a roguelike structure with strategic character progression. It is slated for a 2026 release on PlayStation and PC, with potential for Xbox and Nintendo Switch.
DC fans have a completely made up game called ‘DC Allies,’ and the roleplay is so strong that Warner Bros really should just go and make it real
DC fans have created a detailed, fictional game called 'DC Allies' as a response to the success of 'Marvel Rivals,' complete with character rosters, abilities, and lore. The extensive roleplaying and community engagement suggest a strong demand for a similar official DC Comics game, prompting calls for Warner Bros. to consider developing one despite past failures like 'Suicide Squad: Kill the Justice League'.
Marvel Rivals producer on game balance: ‘If a character is no longer fun, then we’re not doing our job’
Marvel Rivals' executive producer Danny Koo discussed the game's balance philosophy, emphasizing that maintaining 'fun' is the primary goal. NetEase Games uses player data, feedback, and subjective observations like 'time to kill' to tune characters, aiming to keep players engaged without breaking the game's competitive integrity.
Marvel Rivals executive producer pushes back on idea that live-service scene is running out of room
Marvel Rivals executive producer Danny Koo believes there is still room for growth in the live-service game market, despite the crowded landscape. He argues that the hero shooter genre is a niche within the larger shooter category and that global markets offer ample opportunity for new titles. Koo emphasizes the importance of unique offerings, strong live service support, and thorough player testing for games entering the competitive space.
Brazil-based dev Gameplan joins Remote Control Productions
Brazilian developer Gameplan has joined the independent games production house Remote Control Productions (RCP). Gameplan, founded in 2014, specializes in co-development, engineering, and outstaffing, and has worked with clients like Xbox and Bandai Namco. This partnership aims to expand Gameplan's services to full SKU development and porting, while also providing technical support to other studios within the RCP network.
Marvel Rivals devs couldn't help but "panic" at the thought of going into the live-service graveyard that just claimed Highguard: "It's not guaranteed"
Developers at NetEase expressed 'panic' about releasing their live-service hero shooter Marvel Rivals in 2024, given the recent failure of PlayStation's Concord. The team is focused on avoiding the pitfalls that led to the demise of other live-service games.
Original founders of Bossfight Entertainment re-launch studio as Bossfight
Several companies within the game industry have announced new leadership appointments and expansions in March 2026. ProbablyMonsters added three executives to its leadership team, Kasedo Games appointed Timea Edvi as publishing director, and Sixteen Tons named Sebastian Nußuam as CCO. Microsoft Gaming, Midwest Games, and Escape Velocity Entertainment also saw new hires in key roles.
Choose My Adventure: Finding my kung fu feet and facing the murder horse in Where Winds Meet
The author revisits Where Winds Meet, initially finding its combat and multiplayer integration lacking but noting its potential and fanbase. Despite issues with localization and UI, they are re-engaging with the game's Soulslike-inspired combat and exploring different weapon options, including the coveted umbrella.
Jobs Roundup: March 2026 | ProbablyMonsters expands its leadership team
Several gaming companies have announced new executive appointments. ProbablyMonsters added Jonathan Lander, David Reid, and Mark Subotnick to its leadership team. Kasedo Games appointed Timea Edvi as publishing director, Sixteen Tons named Sebastian Nußuam as CCO, and Microsoft Gaming welcomed Alison Zeng as strategic partner manager. Additionally, Adam Orth has become COO at Midwest Games, and Arah Collins joins Escape Velocity Entertainment as senior narrative designer.
A look at Fatal Frame 2 and Yakuza Loses Funding
This gaming news roundup covers the disappointing remake of Fatal Frame 2: Crimson Butterfly, which is set to release on March 12, 2026, for multiple platforms. It also reports that Toshihiro Nagoshi's studio has lost funding from NetEase for its debut project, Gang of Dragon, highlighting the financial challenges in game development.
Marvel Rivals Introduces Innovative Anti-Throwing System - GameHaunt
NetEase Games has launched the Victim Compensation Protocol for Marvel Rivals to combat incentivized throwing, a practice where players are paid to intentionally lose matches. The new system automatically refunds lost ranked points to victims of sabotage and their teammates. This proactive approach, combined with account bans for perpetrators, aims to create a fairer ranked play environment, distinguishing it from other hero shooters that primarily rely on player reports.
Marvel Rivals implements a "Victim Compensation Protocol" as people are getting paid to throw
NetEase, the developer of Marvel Rivals, has introduced a "Victim Compensation Protocol" to combat players being paid to intentionally lose or sabotage matches. This system aims to address issues arising from match-fixing within the game.
3 months after revealing his debut project at The Game Awards, Yakuza creator Toshihiro Nagoshi loses NetEase funding…
NetEase has reportedly withdrawn funding from Toshihiro Nagoshi's Nagoshi Studio, the developer behind the upcoming game Gang of Dragon. The decision comes just three months after the game's debut trailer at The Game Awards and follows a Bloomberg report indicating the project requires significant additional investment. Nagoshi Studio, founded by the Yakuza creator after his departure from Sega, is now seeking alternative funding.
Marvel Rivals is enacting 'Victim Compensation Protocol' for everyone who has been negatively affected by the incentivised throwing epidemic: 'The system will automatically restore lost points'
NetEase has implemented a 'Victim Compensation Protocol' in Marvel Rivals to address incentivized throwing, where players are paid to lose matches. The system will automatically restore lost points for players negatively affected by teammates confirmed to be engaging in malicious behavior. A new detection system using big data analysis and manual review has also been deployed to penalize offenders.
The Division 2 Breaks Its Steam Record | TAG
The Division 2 has broken its own Steam concurrent player record with over 27,000 players, seven years after its release, likely fueled by Ubisoft's upcoming roadmap. Separately, Resident Evil Requiem is experiencing extremely high demand, selling out physical copies online, and Harlem Globetrotters are getting their first basketball game in two decades. Additionally, Slay the Spire 2 released an update to fix multiplayer bugs, and NetEase is cracking down on match-fixing in Marvel Rivals.
Yakuza Creator's Nagoshi Studio Becomes Latest to Lose NetEase Funding
Toshihiro Nagoshi's Nagoshi Studio has lost funding from NetEase, effective May. The studio is now seeking new investors for its debut title, Gang of Dragon, and is in negotiations with NetEase over existing assets. Several other studios previously funded by NetEase have also lost their backing without releasing games.
PS5 Fans Upset as Promising Adventure Game Might Be Canceled
The upcoming action-adventure game Gang of Dragon, developed by Nagoshi Studio under NetEase, is reportedly facing cancellation due to a lack of additional funding. Parent company NetEase plans to cease financing the studio in May 2026, requiring the studio to secure $44.4 million to complete the game and find a new publisher. This news has disappointed PlayStation 5 players who were anticipating the title.