Notorious Studios
Notorious Studios business and news from across the web.- Perfect Ten: MMOs and other online projects created by ex-Blizzard devsThis article highlights ten notable projects created by former Blizzard Entertainment developers and leads, focusing on MMORPGs and other online games. It details various ventures, including Jeff Kaplan's 'The Legend of California,' Greg Street's 'Project Ghost,' and Ben Brode's successful 'Marvel Snap.'
- MMO Week in Review: Midnight’s proper launch, Ashes of Creation’s legal battleThis week's MMO news roundup covers the official launch of World of Warcraft Midnight, a legal battle involving Ashes of Creation's former boss Steven Sharif, and the debuts of Bungie's Marathon and Equinox Homecoming. Several games, including Highguard and Eldegarde, are also announced to be sunsetting.
- Fight or Kite: Final thoughts on Eldegarde’s PvE content – before it’s gone for goodNotorious Studios is sunsetting the MMORPG Eldegarde at the end of March due to insufficient revenue. The author expresses frustration, having enjoyed the game's PvE content and classes like Paladin and Wizard, despite struggling to find a long-term MMO home. The article details challenging PvE experiences in the Greenwood at night zone and long matchmaking queues for arenas, suggesting these issues contributed to the game's closure.
- Another game died today: This time Eldegarde announces it will sunset at the end of MarchNotorious Studios has announced that its game Eldegarde will be sunsetting on March 31, after only 69 days of operation. Studio director Chris Kaleki, formerly of Blizzard Entertainment, cited reflections after the 1.0 release as the reason for the difficult decision. The game is no longer available for purchase on Steam, with recent buyers eligible for refunds.
- Mini-MMO Eldegarde is sunsetting just six weeks after launch with whispers of an offline portNotorious Studios is sunsetting its mini-MMO Eldegarde just six weeks after its 1.0 launch due to insufficient player traction to sustain the studio financially. While the game will be pulled from sale and go offline indefinitely at the end of the month, a small group of developers are exploring the possibility of an offline or client-side server version.