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NVIDIA lanserar DLSS 5. Jag är kluven och imponerad på samma gång.
NVIDIA has announced the launch of DLSS 5, a new tool for developers aimed at enhancing photorealism in games. While the technology promises impressive visual upgrades, the author expresses mixed feelings about its potential impact on creative vision and the distinction between developer-applied features and player-accessible mods. The article highlights that DLSS 5 is intended for developers to use selectively, not as a universal player mod.
Nvidia DLSS 5 is launching on September 3: Here's everything I learned about it from a private Gamescom demo
Nvidia's DLSS 5, launching September 3rd, utilizes a generative AI layer for "true photorealism" rather than traditional upscaling, a controversial approach that has drawn criticism for potentially standardizing game art styles. While Nvidia offers developer tools to control the AI's impact, gamers will have limited options, and the technology is primarily targeted at photorealistic titles like NBA 2K27.
DLSS 5 comes with a massive 50-60% performance hit, so I hope you like lower frame rates with your dose of AI image…
Nvidia's new DLSS 5 technology, while capable of producing good visuals when implemented by developers, currently causes a significant 50-60% performance reduction across games. Despite improvements in its development, this substantial frame rate hit is a major concern for PC gamers, potentially overshadowing the controversy around AI image generation in gaming.
Nvidia DLSS 5 is arriving very soon, bringing "Hollywood-grade photorealism" to your games
Nvidia has announced that its latest AI-powered graphics technology, DLSS 5, will launch on September 3 alongside NBA 2K27. The company claims the technology will bring "Hollywood-grade photorealism" to games by enhancing visuals with AI systems. However, the technology has faced criticism for potentially over-processing in-game graphics, a concern Nvidia CEO Jensen Huang has dismissed.
DLSS 5’s Leak Has Led To Horrific Results, But Our Demo Showed A Different Reality
Recent leaks of Nvidia's DLSS 5 technology have shown horrific results, with character models appearing unrecognizable. However, a demo revealed that DLSS 5 is intended for photorealistic situations and offers developers significant customization options, including masks and intensity adjustments, to preserve artistic intent. The technology is opt-in and the first game to feature it will be NBA 2K27.
Nvidia snuck me into a room to show off DLSS 5 in person, and it's somehow beautiful, ugly, impressive, and…
Nvidia demonstrated its controversial DLSS 5 AI image enhancement technology in person, showcasing its potential for photorealism and fine detail when used with developer control. While the technology can produce stunning results, pushing it too far, particularly with certain AI models, can lead to an 'ugly' and overprocessed appearance. A significant performance hit of 50-60% is a major concern for adoption, alongside the broader ethical debate surrounding AI in gaming.
NVIDIA's DLSS 5 launches with NBA 2K27 on September 3, but there's little reason for excitement
NVIDIA's DLSS 5 technology is launching with NBA 2K27 on September 3rd. However, the article suggests there is little reason for excitement surrounding this release.
IREN’s AI Pivot Is Still Mostly a Bitcoin Business: 82% of FY2026 Revenue Came From Hashing
IREN's fiscal 2026 results show that 82% of its revenue still comes from Bitcoin mining, despite a significant pivot towards AI Cloud Services. The company wrote down $638.8 million in mining rigs to repurpose data centers for AI workloads, resulting in a $702.6 million net loss. While IREN aims for a $4 billion annualized run-rate revenue target by year-end, actual GAAP revenue is contingent on customer acceptance of deployed hardware and facilities.
Nvidia’s Jensen Huang declares AGI achieved — then calls the milestone meaningless
Nvidia CEO Jensen Huang declared that the company has achieved Artificial General Intelligence (AGI) but immediately dismissed the milestone as 'senseless' due to the lack of a clear definition or agreed-upon benchmarks. He emphasized that the true value lies in AI's ability to perform productive work and generate profit through autonomous agents, rather than the abstract concept of AGI itself. The article explores the ambiguity surrounding AGI and how various tech companies exploit its vagueness for their own narratives.
NVIDIA’s DLSS 5 makes GTA 5 look more realistic than GTA 6, turning AI-slop into a graphics feature
Content creator SwurvGaming demonstrated NVIDIA's DLSS 5 technology on Grand Theft Auto V, making the game appear highly realistic. While impressive, the AI technology can sometimes produce artifacts, referred to as "AI slop," when dealing with older game assets. NVIDIA's DLSS 5, set for a fall 2026 release, will officially support titles like Resident Evil Requiem, Starfield, Hogwarts Legacy, and Assassin's Creed Shadows.
'Claude Strife': DLSS 5 has escaped into the wild, and things are immediately weird
A pre-release version of Nvidia's DLSS 5 technology has surfaced, leading to unusual and sometimes comedic visual results when implemented in games like Final Fantasy 7 Rebirth and Starfield. Unlike previous DLSS versions that focused on upscaling, DLSS 5 uses AI image generation to alter artwork, sometimes resulting in an aging or overly detailed effect on characters, sparking divided opinions among players.
Leaked DLSS 5 Mod Shows Just How Much Nvidia’s AI Filter Can Mess With Your Games
A leaked version of Nvidia's upcoming DLSS 5 AI upscaling technology has been integrated into various PC games by modders, revealing significant visual alterations and performance impacts. While DLSS 5 can enhance facial details and some environmental textures, it often results in unnatural appearances and a substantial decrease in frame rates, particularly on older titles like Grand Theft Auto: San Andreas. Nvidia has stated that developers will have control over the implementation, but early tests suggest potential drawbacks to the AI-driven post-processing.
Early leak of NVIDIA's DLSS 5 has an uncanny valley problem
An early, pre-release version of NVIDIA's DLSS 5 technology has been leaked and implemented into games, but early results are reportedly unspectacular. Users are experiencing an 'uncanny valley' problem with the AI upscaling technology.
Looks like you can try DLSS 5 out today yourself
A modder has successfully integrated DLSS 5 Neural Rendering technology, extracted from an early access version of NBA 2K27, into Remedy Entertainment's game Control. This mod currently affects only character models and offers seven different visual styles, though it comes with a significant performance impact, potentially dropping frame rates by nearly half on high-end hardware.
"I yassified Michael" - Nvidia DLSS 5 is already creeping into games like GTA 5 and Control via an experimental runtime, and I need it to stop
An experimental version of Nvidia's unreleased DLSS 5 technology is being integrated into PC games like Grand Theft Auto V and Control through a discovered runtime by modders. This AI upscaling technology, initially found in NBA 2K27, is reportedly altering character models in unsettling ways, with users noting it can significantly impact performance and has issues with Ray Reconstruction and HDR.
Nvidia DLSS 5's AI yassification filter reportedly escapes containment ahead of release, thanks to modders digging files out of NBA 2K27
Nvidia's upcoming DLSS 5 neural rendering technology has reportedly been leaked and partially implemented in the PC version of NBA 2K27 by modders. While functional for character models in games like Control, the unofficial implementation suffers from performance issues and lacks HDR support. The leak suggests DLSS 5 may integrate with existing DLSS upscaling and could be easier to implement in Unreal Engine 5 titles.
Nvidia’s $12.9 Billion Bet on Hugging Face Arrives as the Closed Labs Drift Away
Nvidia is acquiring the open-source AI platform Hugging Face for $12.9 billion, a price significantly higher than its estimated $150 million annual revenue. This strategic move aims to bolster Nvidia's position in the AI market as major clients like OpenAI and Google develop their own custom silicon, potentially reducing their reliance on Nvidia's hardware. The acquisition is seen as a counterweight to the trend of closed AI labs, securing Nvidia's hardware dominance within the open-source AI community.
Nvidia clears the bar again — and points to a $108 billion quarter ahead
Nvidia has reported strong fiscal second-quarter results, exceeding analyst expectations with $96.2 billion in revenue and $2.22 earnings per share. The company provided guidance of $108 billion for the next quarter, surpassing the $103.9 billion analysts had predicted. Data center revenue, driven by AI infrastructure demand, accounted for approximately 92% of sales, with CEO Jensen Huang highlighting AI's inflection point and accelerating compute demand.
Gamescom 2026, dag 2 – Från Gears till Alien
This article details the second day of Gamescom 2026, focusing on press and business visitor experiences. Highlights include hands-on sessions with Gears of War: E-Day and Alien: Isolation 2, as well as previews of Tides of Annihilation and Ace Combat 8. The author also mentions meetings with Nvidia, Nintendo, and participation in the Dataspelsbranschen's Nordic Party.
GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026
NVIDIA announced several updates for GeForce NOW at Gamescom 2026, including new DLSS 4.5 controls for enhanced performance and visual tuning, expanded support for devices like Steam Deck and Amazon Fire TV, and GOG single sign-on. Five new AAA games, CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker, and STAR WARS Zero Company, are coming to the cloud service at launch. Additionally, a community giveaway with over 40 prizes is being held.