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Revisiting Ecstatica - the pioneering survival horror that used its fancy ellipsoid graphics tech to fill its world with dongs
This review revisits the pioneering 1994 survival horror game Ecstatica, highlighting its unique ellipsoid graphics technology and its blend of horror, slapstick, and surprisingly effective tonal balance. Despite some old-school jank, the remastered version offers an enjoyable experience of this cult classic, which is noted for its early use of 3D stalker mechanics.
Grand Theft Auto 1 – Almost 30 Years Later
This article reflects on the original Grand Theft Auto, released in 1997 for MS-DOS and Windows, as a precursor to the highly anticipated Grand Theft Auto 6. It details the troubled development by DMA Design, its initial reception as a rough and unplayable mess, and its eventual success and legacy. The piece contrasts the original top-down perspective and objective-based gameplay with the freedom and 3D open-world experience of later titles like Grand Theft Auto 3.
Hidden Gems of Game Design Vol 50
This 50th volume of the 'Hidden Gems' feature highlights overlooked games from the past. It discusses Addams Family Values, Wipeout 3: Special Edition, DoDonPachi, Carmageddon, and Disney's Chicken Little, exploring their unique design elements, commercial struggles, and lasting impact.
In happier times, Sony was courting PC gamers with lavish magazine ads for its 'most popular CD-ROM titles'
A look back at 1996 reveals a Sony eager to court PC gamers with lavish magazine ads for its 'most popular CD-ROM titles,' including WipEout and Twisted Metal, contrasting sharply with its current stance on physical media and PC releases. This historical perspective highlights a significant shift in Sony Interactive Entertainment's strategy over three decades.
Two utterly unique and long lost '90s PC horror classics have been exhumed, and they're coming to Steam soon
The '90s PC horror classics Ecstatica and Ecstatica 2, known for their unique ellipsoid-based 3D graphics, are being reissued and will be available on Steam and GOG later this year. Developed by Andrew Spencer and originally published by Psygnosis, these survival horror titles have been out of commercial circulation for decades. The reissues also include other SNEG titles like Pool of Radiance: Ruins of Myth Drannor and Dark Earth.