GIGames IndustryNegative
2XKO would have needed an MAU base "in the high hundreds of thousands, if not millions" to succeed
Riot Games CPO Marc Merrill stated that 2XKO would have required hundreds of thousands to millions of monthly active users to succeed as a live service game. The game, which ended active development in August, was too costly to operate relative to its stagnant engagement. Merrill also cited the release of Street Fighter 6 as a factor, suggesting 2XKO might have fared better if launched earlier.