Rec Room Inc.
Rec Room Inc. business and news from across the web.- Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 JuneIGN Entertainment is hosting IGN Live 2026 in Los Angeles on June 6-7, featuring game reveals, trailers, and playable titles like Gothic Remake. Separately, the social VR platform Rec Room, developed by Rec Room Inc., will shut down on June 1, 2026, due to profitability challenges. The article also mentions industry participants like Xbox, Sega, Ubisoft, and 2K Games, and celebrity guests including voice actors and the cast of Critical Role.
- VR platform Rec Room to shut down in June 2026Social VR platform Rec Room will shut down on June 1, 2026, due to unsustainable profitability. Developer Rec Room Inc. cited overwhelming costs and a challenging VR market as reasons for the closure. Services, including account logins and content creation, will cease on that date.
- VR multiplayer sandbox Rec Room is shutting down on June 1Rec Room Inc. has announced that its VR multiplayer sandbox game, Rec Room, will be shutting down on June 1st after a decade of operation. Despite efforts including paid user-generated content and AI tools, the game failed to reach profitability. Developers will allow players and creators to download their data, with room data available in formats for potential recreation in standalone setups.
- Popular PS5, PS4 Multiplayer Game Shutting Down After 10 YearsRec Room, a popular free multiplayer social hub game launched in 2016, will shut down on June 1, 2026, on all platforms including PlayStation 5 and PlayStation 4. Developer Rec Room Inc. cited an inability to achieve profitability due to overwhelming costs and broader headwinds in the gaming market, particularly the VR sector. New account creation has ceased, and existing Rec Room+ memberships will be extended until the closure date.
- Virtual hangout game Rec Room is shutting down in JuneThe virtual hangout game Rec Room will be shutting down on June 1st, 2026, due to profitability challenges. Despite reaching over 150 million players and having millions of monthly active users, the developers struggled to make the business sustainable. The decision was made to wind down operations thoughtfully.