Riot Games
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10 Browser-Based Drifting Games for Fast-Paced Racing Fun
This analysis details the effectiveness and varying strictness of anti-cheat systems like Valve's VAC, Riot's Vanguard, Activision's Ricochet, and BattlEye across popular games such as Counter-Strike 2, Valorant, and Call of Duty. It highlights that while 'undetectable' software exists, it only reduces risk, and bans can occur weeks or months later through pattern recognition and machine learning, with consequences extending beyond the game itself.
The Case For Playing Games Abroad Instead of Waiting for the Perfect Home Setup
This article analyzes the effectiveness and detection methods of major anti-cheat systems like Valve's VAC, Riot's Vanguard, Activision's Ricochet, and BattlEye. It highlights that while 'undetectable' software exists, it only reduces risk, and bans can occur weeks or months later through pattern recognition and machine learning. False positives, consequences beyond game bans, and the legal implications of violating terms of service are also discussed.
Valorant's new Warden rifle aims to disrupt the eternal Phantom vs Vandal contest
Valorant is introducing a new fully automatic rifle called the Warden in patch 13.06 on September 22. Priced at 2900 credits, the Warden features a 2x scope, consistent 50 body damage at all ranges, and a lower fire rate with 18 bullets per magazine, aiming to provide a distinct long-range option. The update also includes a new experimental game mode, Gauntlet: Glitched, and an Agent Mastery system.
MMO Week in Review: Foreverrrrr
BlizzCon 2026 saw major announcements including a new open-world StarCraft shooter, Diablo V for 2029, and World of Warcraft Forever launching soon. The event also revealed World of Warcraft's next retail expansion, The Last Titan, and sparked controversy over World of Warcraft Forever's monetization. Other news included the sunsetting of Ship of Heroes, layoffs at Pantheon Rise of the Fallen, and business dealings involving ArcheAge.
League of Legends is "trying to thread the needle" of balance and frustration
League of Legends Game Design Lead Matt 'Phroxzon' Leung-Harrison discussed the challenges of balancing the game while managing player frustration. He explained that while some friction is necessary for variety, Riot Games aims to address extreme outliers and cater to both average players and the professional scene.
State of the Unions: the rise of unionisation in games workplaces
The video games industry is experiencing a significant rise in unionization as workers seek better labor rights and protections against harsh working conditions. Unions like SAG-AFTRA, ZeniMax workers, and various groups at major studios have successfully advocated for improved pay, AI protections, and remote work policies. Representatives from IWGB, Solidaires Informatique, and the Polish Gamedev Workers Union highlight global progress and ongoing challenges, emphasizing the growing power of collective bargaining.
Massively Overthinking: Should MMORPG development be approached like a ‘grail quest’?
This article discusses whether approaching MMORPG development as a 'grail quest' is a worthwhile strategy, featuring insights from various writers and readers. While some express optimism about Riot Games' ambitious approach to its in-development MMO, others raise concerns about the challenges and potential for disappointment inherent in such large-scale projects.
Is Aimbot Software Worth the Ban Risk in CS2 and Warzone?
This analysis examines the risks associated with using aimbot software in games like Counter-Strike 2 and Call of Duty: Warzone, detailing how anti-cheat systems from Valve, Riot Games, Activision, and BattlEye operate and their ban cadences. It highlights that 'undetectable' software only reduces risk, not eliminate it, and discusses the consequences of bans, including account wipes, hardware bans, and reputational damage in esports.
Valorant Cheater Using Evil Tung Tung Tung Sahur Skin Banned After Viral Video Sparks Backlash Against Riot's Anti-Cheat
A Valorant player using a custom 'Evil' Tung Tung Tung Sahur skin has been banned after a viral video showcased their cheating activities. The incident sparked backlash against Riot Games' anti-cheat measures.
League of Legends outlines additional tweaks for classic mode and the proliferation of voice chat to teams
League of Legends is introducing in-game voice chat for all team members, featuring improved noise cancellation and stability, with moderation tied to the honor system. The game will also see several updates to its classic mode, including lighting improvements, better IP and XP rates, and new champion additions.
Wild Rift Patch 7.3 Center Stage adds three champions and chaotic new 3v3v3 mode
League of Legends: Wild Rift's Patch 7.3, titled 'Center Stage,' is set to launch on September 22, introducing three new champions: Hwei, Sylas, and Rek’Sai. The update also features a new 3v3v3 game mode called Rift Rumble, significant gameplay adjustments to minions and Smite, and further refinements to the Ranked system.
Riot Games is considering making premium titles, says co-founder
Riot Games is exploring the development of premium, non-free-to-play titles, according to co-founder Marc Merrill. While the company has found success with free-to-play games like League of Legends and Valorant, Merrill indicated that not every game needs to be free-to-play and that the business model must fit the game's vision. This comes after the discontinuation of their fighting game 2XKO and the winding down of the Riot Forge publishing label.
Riot, after 17 years, finally adds team voice chat to League of Legends
Riot Games has finally added team voice chat to League of Legends after 17 years. This feature allows players to communicate with their entire team in-game.
2XKO patch 1.3.1 notes bring in Lux & close Ranked queues
Riot Games has released patch 1.3.1 for 2XKO, which introduces the new playable character Lux but also marks the closure of Ranked matchmaking as content development winds down. The game's active development is set to cease in December 2026, though servers will remain operational.
League of Legends is finally letting you talk to your entire team
Riot Games is expanding League of Legends' voice chat system to allow team-wide communication, moving beyond limits to premade groups. This feature requires players to reach Honor Level 3 or above for moderation and will initially roll out in North America and Oceania with Patch 26.20. The update also focuses on music for Season 3 Act 2 and introduces voice skins.
Why Casual Gamers Are Drawn to Short, Reward-Heavy Games
This article analyzes the psychological design behind virtual currencies in games like Overwatch 2 and Path of Exile, explaining how they reduce the 'pain of paying' and encourage spending. It contrasts Blizzard's fixed-rate currency with Grinding Gear Games' player-driven orb economy, noting how these models influence player behavior and can extend beyond gaming into other digital products.
Riot MMO's future is 'incredibly bright' despite co-founder likening its development to the grail: 'Many a brave knight are going to die'
Riot Games co-founder Marc Merrill expressed confidence in the ongoing development of the company's mysterious MMO, likening the challenging process to an internal 'grail quest.' Despite the project's long development and the recent closure of another Riot game, 2XKO, Merrill believes the future is 'incredibly bright.' However, no specific details regarding a name, release window, or progress were provided.
Riot co-founder doesn't think 2XKO was 'a mistake' but perhaps a tough sell: 'You're not just competing against games, you're competing against everything'
Riot Games co-founder Marc Merrill discussed the decision to cease future development on the fighting game 2XKO, stating it was not a mistake but a difficult market to succeed in. He explained that the game struggled to gain sustainable momentum against the overwhelming competition for player attention and time, despite its quality and innovative features. Merrill affirmed that Riot Games remains committed to taking risks and developing new titles, including an unannounced MMO.
The ‘grail’ of building an MMO is a ‘worthy quest,’ Riot Games founder Marc Merrill says
Riot Games founder Marc Merrill expressed the studio's continued dedication to developing its MMORPG, referring to the ambitious project internally as 'The Grail.' He acknowledged the difficulty and risk involved but emphasized the team's commitment to executing their vision and meeting player expectations.
League of Legends MMO is Riot's "Grail quest" and "many a brave knight are going to die," boss says, but fans aren't confident after 2XKO's fate: "Hope this time you don't cancel it"
Riot Games co-founder Marc Merrill referred to the long-in-development League of Legends MMO as the studio's "Grail quest," acknowledging the high stakes and potential for failure. However, fan confidence is low due to the recent cancellation of 2XKO and changes to Legends of Runeterra, with many expressing concern that the MMO could also be canceled or lack long-term support.