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Rockstar Games

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Retro GamerNeutral

GTA 6 might not feature an entirely rebuilt Rage Engine after all, as one report says it's more of an expansion on what Rockstar used in Red Dead Redemption 2

Reports suggest Grand Theft Auto 6 will utilize an updated version of Rockstar's Rage Engine, expanding on the technology used in Red Dead Redemption 2 and Grand Theft Auto 5, rather than a complete rebuild. Rumors about broken save functions have been debunked, with sources confirming the feature is intact.

Games IndustryNegative

Take-Two Interactive reportedly lays off AI team

Take-Two Interactive has reportedly laid off its entire AI team, with former employees citing shifting management priorities. CEO Strauss Zelnick stated the company continues to embrace AI for efficiency but emphasized that generative AI has no role in the handcrafted development of Grand Theft Auto 6.

CyberockkNeutral

Rockstar Source Denies GTA 6 Delay Rumor Over “Broken” Feature

A rumor suggesting Grand Theft Auto VI could be delayed due to issues with its save system has been denied by a source close to Rockstar Games. While the rumor spread online, insiders have dismissed it as unfounded. Despite this denial, speculation about the game's release date continues, with some insiders divided on whether the rumored November launch window will hold.

CyberockkNeutral

Rockstar Source Denies GTA 6 Delay Rumor Over “Broken” Feature

Rockstar Games has denied rumors suggesting Grand Theft Auto VI could be delayed due to issues with its save and load system. Despite speculation fueled by a gossip site report, a source close to the developer confirmed the claim is unfounded. While Take-Two Interactive aims to reassure investors about the game's marketing ramp-up, uncertainty persists regarding the release date, with some insiders divided on whether the rumored November 19 launch window will hold.

Metro UKNeutral

Games Inbox: What was the best ZX Spectrum game?

Readers discuss their favorite ZX Spectrum games, with titles like Elite, Knight Lore, and The Great Escape being highlighted. Other topics include the story pacing of Resident Evil Requiem, the potential of an Elden Ring movie, rising amiibo prices, console storage solutions, and the pricing of new racing games.

Gaming BoltVery positive

Is Grand Theft Auto 6 the Most Expensive Game Ever Made?

Reports based on UK Companies House filings suggest that Grand Theft Auto 6's development costs, solely for employee wages, could reach approximately $2.1 billion by March 2025. This figure, if accurate, would make it the most expensive game ever made, surpassing titles like Cyberpunk 2077 and Star Citizen. The article discusses Rockstar's development philosophy of prioritizing creative freedom and extensive polishing, even at immense financial cost, and speculates on the game's eventual retail price and profitability.

Metro UKNegative

GTA 6 publisher lays off its entire AI team after seven years

Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire internal AI team after seven years of development. Chairman and CEO Strauss Zelnick has been a vocal critic of AI in game development, stating it lacks creativity. This move comes despite the company's profitability and the highly anticipated launch of Grand Theft Auto 6.

GamespotNeutral

This New Game Might Scratch That GTA 6 Itch, Just Don't Expect A GTA-Sized Experience (Or Price Tag)

Liquid Swords has released the launch trailer for its debut title, Samson: A Tyndalston Story, a $25 action game that draws comparisons to Grand Theft Auto but focuses on brawling and driving rather than guns. The game features a debt system where players must pay off mobsters, with consequences for failure. Developed and published by Liquid Swords, Samson launches on PC via Steam and the Epic Games Store on April 8.

Gaming BoltNegative

Former Rockstar Audio Engineer Says “My 20-Year Tenure is No Longer Good Enough to Get a Job”

Former Rockstar audio engineer Rob Carr stated that 20 years of industry experience is no longer sufficient to secure employment due to widespread layoffs and a competitive job market. Carr, who worked on titles like Grand Theft Auto 5 and Red Dead Redemption 2, highlighted that thousands of experienced professionals are facing similar challenges. This situation reflects a broader trend of instability and downsizing within the gaming industry following a period of rapid expansion.

Retro GamerVery negative

"My 20-year tenure is no longer good enough": GTA 5, Red Dead Redemption veteran says getting a job is a "toss of coin" right now when everyone is as experienced as you are

Former Rockstar Games audio engineer Rob Carr, who worked on Grand Theft Auto 5 and Red Dead Redemption, commented on the difficulty of finding employment in the current games industry. Carr stated that his 20 years of experience are no longer sufficient to secure a job, highlighting the prevalence of layoffs and studio closures.

Digital TrendsVery positive

I highly recommend these 3 must-play games this weekend across the PS5, Xbox, and PC

This weekend offers a diverse gaming lineup including Tomb Raider I-III Remastered for PlayStation Plus subscribers, Crimson Desert with its improved open-world and combat, and Grand Theft Auto V, which is leaving Xbox Game Pass soon. These titles cater to different tastes, from classic puzzle-platforming to modern open-world epics.

Rock Paper ShotgunNegative

Grand Theft Auto 6 publisher Take-Two have seemingly laid off their head of AI and several of the department's staffers

Take-Two Interactive, publisher of Grand Theft Auto, has reportedly laid off its head of AI, Luke Dicken, and several members of his department. Dicken confirmed his departure and that of his team on LinkedIn, noting their seven years of work on cutting-edge AI technology. This comes after CEO Strauss Zelnick expressed mixed views on generative AI's role in creating successful games.

EurogamerNegative

Take-Two lays off AI team

Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire AI team, including its head of AI. This move comes despite a broader industry trend of studios investing in AI tools, with Take-Two CEO Strauss Zelnick expressing skepticism about AI's creative capabilities.

Happy GamerPositive

GTA Online Neighborhood Watch Event Brings New Cop Cars & $200K Rewards

Rockstar Games has launched the Neighborhood Watch Event for Grand Theft Auto Online, featuring new Bravado Buffalo Law Enforcement Vehicles and Dispatch Work missions. The event, running until April 15, offers discounts on law enforcement vehicles and in-game currency rewards for completing specific tasks, continuing the game's live service model.

Retro GamerVery negative

GTA 6 parent company Take-Two reportedly lays off its AI-focused staff: "Shifting priorities from upper management…

Take-Two Interactive, the parent company of Rockstar Games and 2K Games, has reportedly laid off its head of AI, Luke Dicken, and other AI-focused staff. This move comes as the company shifts priorities, impacting teams involved with artificial intelligence development.

IGNNeutral

Jack Black Doubts Rockstar Will Ever Greenlight a Red Dead Redemption Movie, So He Has an Idea for the Perfect Character He'd Play in Red Dead Redemption 3

Actor Jack Black expressed doubt that Rockstar Games will produce a Red Dead Redemption movie, but he has an idea for a character he would play in Red Dead Redemption 3. Black humorously suggested he would play himself in the potential game.

PC GamerNeutral

'There are times when you want to put GTA down and pick up something else,' Samson studio founder says:…

Liquid Swords co-founder Christofer Sundberg discussed how their upcoming game Samson draws comparisons to Grand Theft Auto, acknowledging the open-world crime genre similarities while highlighting their smaller scale. He also noted that Grand Theft Auto competes with all forms of entertainment. Samson is set to launch on April 8, following significant development changes including layoffs.

EngadgetNegative

Take-Two laid off the head its AI division and an undisclosed number of staff

Take-Two Interactive has reportedly laid off Luke Dicken, the head of its AI division, along with an undisclosed number of staff. Dicken's team was focused on developing AI technologies for game development, including procedural content and machine learning. This news comes as the company prepares for the release of Grand Theft Auto VI and amid broader industry trends of embracing AI for efficiency.

DestructoidNegative

Like poetry: Take-Two fires its AI department to cut costs

Take-Two Interactive, the parent company of Rockstar Games, has laid off its head of AI, Lucke Dicken, and the majority of its AI department as part of a cost-cutting initiative. This decision comes despite CEO Strauss Zelnick's previous support for generative AI technologies to reduce costs and increase efficiency.

Gamedeveloper.comNegative

Report: Take-Two lays off the head of AI and multiple team members

Take-Two Interactive, parent company of Rockstar Games and Zynga, has reportedly laid off its head of AI, Luke Dicken, and multiple team members. Dicken stated that shifting priorities from upper management impacted his team. The company has previously expressed interest in generative AI for efficiency and cost reduction, despite developer concerns.