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Rockstar Games

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IGN

GTA 5 Actor Auditioned for 60 Roles in GTA 6, But Heard Nothing from Rockstar

Actor Robert Bogue, known for his role as Steve Haines in Grand Theft Auto 5, revealed he auditioned for 60 different roles in Grand Theft Auto 6. However, he received no communication from Rockstar Games regarding these auditions.

PC Gamer

Grand Theft Auto 6 publisher is holding an investors call at a very unusual time this week

Take-Two Interactive, the publisher of Grand Theft Auto 6, is holding its Q1 FY2027 investor call at an unusually early time of 8 am ET on Friday, August 7. This deviation from their typical schedule has led to speculation about potential announcements, such as a trailer release or a possible delay for the highly anticipated game, which is currently slated for a November 19 release on consoles.

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Gamespot

Why People Think GTA 6 News Is Coming Imminently

Speculation is mounting that news regarding Grand Theft Auto 6 is imminent due to unusual timing for Take-Two Interactive's upcoming earnings report. Analysts suggest this could precede a major announcement, potentially aligning with reports of the next trailer releasing soon. Grand Theft Auto 6 is slated for release on November 19 for PlayStation 5 and Xbox Series X|S.

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Games Industry

Silver Lining Interactive launches first title from its development label Silver Bullet

Silver Lining Interactive has launched its first game, Mr Trippy, from its internal IP development label, Silver Bullet. Mr Trippy is described as a darkly comedic management simulator. Silver Bullet, initially an indie incubator, has evolved into a full-fledged IP development label dedicated to creating original and unconventional gaming experiences.

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Games Industry

Jobs roundup: August 2026 | Three new hires at Yogscast Games

Yogscast Games has hired Charlotte Willis, Robin Mawhinney, and Charlotte Pang for PR, production, and publishing roles. Meanwhile, Jars AI co-founders Steffen Holm and Chris Kruger have joined Roblox to support its AI tool launch in New Zealand. Sathvik Sudireddy is the new marketing manager for live services at Rockstar Games, and Joe Chard is the lead product manager at Netflix Games.

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Games Industry

Jobs roundup: August 2026 | Paramount Games appoints Nate Nanzer as EVP, head of commercial & marketing

This article rounds up recent appointments and transitions within the gaming industry. Notable moves include Nate Nanzer joining Paramount Games, Julia Gutnik heading media at Amazon Gaming, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Studio MDHR, Games Workshop, and Blizzard Entertainment also saw new hires or promotions.

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Games Industry

Jobs roundup: August 2026 | Tim Coombs rejoins Amazon as head of brand marketing for Luna

This article rounds up various industry hires and transitions in August 2026. Notable appointments include Tim Coombs rejoining Amazon as head of brand marketing for Luna, Dan Lazarides becoming Chief Marketing Officer at Frontier Developments, and Tracey Thompson returning to Bethesda as VP of Communications. Several other individuals have also moved into new roles across companies like Blizzard Entertainment, Netflix Games, and Riot Games.

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Games Industry

Jobs roundup: August 2026 | CodeDev Group appoints Ben Board as CEO of The Performance Guys

This article rounds up recent hires and promotions across the gaming industry. Key appointments include Ben Board as CEO of The Performance Guys, Nate Nanzer as EVP at Paramount Games, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Amazon, and Microsoft also saw personnel changes.

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Games Industry

Jobs roundup: August 2026 | Frontier Developments appoints Dan Lazarides as CMO

Several key figures have moved into new roles within the gaming industry. Dan Lazarides is the new Chief Marketing Officer at Frontier Developments, while Tracey Thompson returns to Bethesda as VP of Communications. Maddie Richter joins Nintendo of America as Social Media Marketing Manager, and Steffen Holm and Chris Kruger join Roblox to support AI tool development.

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PC Gamer

Rockstar's great Midnight Club racing series was killed off for one simple reason, and you can probably guess what…

Former Rockstar designer Kris Roberts explained that the Midnight Club racing series was canceled primarily due to its perceived lower status compared to Grand Theft Auto. Internal conflicts between studios and missed deadlines also contributed, but the overwhelming focus on the GTA franchise ultimately led to the series' demise, despite critical acclaim for titles like Midnight Club: Los Angeles.

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Blues News

Morning Postmortems/Retrospectives

This article discusses Rockstar Games' early development history, highlighting a lesser-known surfing game that predates their major successes like Grand Theft Auto and Red Dead Redemption. It offers a glimpse into the company's diverse creative origins.

The Box Hub

Red Dead Online Turns Treasure Hunters Into The Biggest Winners

Red Dead Online's August update focuses on the Collector Role, offering triple rewards for selling complete sets and discovering collectibles. Players can also earn triple rewards on Telegram Missions and Free Roam Events, alongside unlockable cosmetic items and waived Fast Travel fees. These bonuses are available on Xbox One, PlayStation 4, and PC until August 31st.

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Tech Radar

GTA 6 fans waiting for Trailer 3 are convinced they've spotted an easter egg in GTA Online referencing the…

Grand Theft Auto 6 fans believe they have discovered an easter egg referencing the game's map within Grand Theft Auto Online. A painting in The Kortz Center Heist update is being interpreted by players as a depiction of the Leonida region, fueling speculation about Rockstar Games' marketing strategy ahead of the game's November 19 release.

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Gaming Bolt

Midnight Club 5 Was in Development With London Map Before Cancelation – Rumor

A former Rockstar Games designer revealed that Midnight Club 5 was in development with a London map before being canceled. The project faced internal conflicts between the New York and San Diego studios, leading to missed milestones and eventual cancellation. This decision also resulted in layoffs and a shift in focus towards the Grand Theft Auto franchise.

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Retro Gamer

"I wouldn't have time to make the game while playing GTA 6," says Danganronpa creator, so obviously he…

Kazutaka Kodaka, the creator of Danganronpa, has stated that the upcoming Danganronpa 2x2 remake's release has been delayed to 2027 to avoid launching alongside Grand Theft Auto 6. Kodaka humorously explained that he wouldn't have time to develop his own game if he were playing Grand Theft Auto 6. The delay also allows for more development time on the remake, which will feature a 30-hour original mode and a 35-hour 'Slayhem' mode.

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IGN

Rockstar Games Killed Midnight Club 5 Because It Wasn't as Big as GTA, Ex-Designer Claims

An ex-Rockstar Games designer claims that the studio canceled Midnight Club 5 because it was not expected to achieve the same commercial success as the Grand Theft Auto franchise. This suggests a strategic focus on their most profitable series.

Gamespot

The Last Of Us Co-Director Asks Why You Even Care About GTA 6, And The Internet Has Thoughts

Bruce Straley, co-director of The Last of Us, sparked online discussion by asking followers why they are excited for Grand Theft Auto 6, expressing his own uncertainty about the game's appeal. Responses ranged from anticipation for dynamic weather systems and nonlinear missions to debates about deep gameplay systems versus mass appeal.

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Retro Gamer

The best GTA moments: Cracking the vault on the first 20 entries in our explosive Top 100 list in the run-up to GTA 6

This article ranks the top 100 moments from the Grand Theft Auto series in anticipation of Grand Theft Auto 6. It highlights memorable heists, robberies, character interactions, and unique gameplay elements across various titles, from the original PlayStation release to Grand Theft Auto 5.

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Gaming Bolt

Last Sentinel Spent 6 Years and “Hundreds of Millions” to Compete With GTA and Failed – Rumor

Lightspeed LA's ambitious open-world cyberpunk game, Last Sentinel, has reportedly been in development for six years with a budget in the hundreds of millions, aiming to compete with Grand Theft Auto. Despite features like an elaborate story and destructible environments, the project has suffered from staff turnover, unclear creative vision, negative internal playtest feedback, and significant layoffs. Tencent has expressed dissatisfaction, leading to a drastic change in the game's direction, with its eventual release uncertain.

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Retro Gamer

From top-down crime capers to online open-world heists, GTA has defined play freedom across gaming generations

This article traces the evolution of the Grand Theft Auto series, from its top-down origins to the groundbreaking 3D open-world experiences that defined generations of gaming. It highlights key titles like Grand Theft Auto 3, Vice City, San Andreas, and GTA 5, emphasizing how each installment pushed the boundaries of player freedom and open-world design, setting the stage for the anticipated Grand Theft Auto 6.

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