feed.gg
Company92 articles

Scopely

Scopely business and news from across the web.

Latest coverage

92 articles · newest first
Gamespot

The Simpsons Boss Says Monopoly Go Crossover Wasn’t Meant To Be A “Butt-Kissy” Brand Deal

The Simpsons executive producer Matt Selman discussed the recent crossover event with the mobile game Monopoly Go, emphasizing that the collaboration was designed to be subversive and "Simpsons-y" rather than a simple brand deal. He noted that developer Scopely took the feedback to heart, creating a narrative-driven experience that feels authentic to the show's spirit. Selman also expressed hope for a potential remaster of the cult-classic game The Simpsons: Hit & Run.

thumb
VG247

Monopoly Go x The Simpsons crossover is almost here

Monopoly Go is launching a crossover event with The Simpsons, available from June 3 to July 29. Developed by Scopely in collaboration with The Simpsons' creative team, the event introduces new narrative-driven episodes, sticker sets, themed shutdowns and heists, and over 50 Simpsons-themed chance cards. This marks The Simpsons' first appearance in a mobile-exclusive game in 13 years.

thumb
Games Press

Scopely Unleashes The Simpsons in MONOPOLY GO! as Two Iconic Worlds Collide

Scopely is launching a crossover event in its mobile game MONOPOLY GO! featuring characters and locations from The Simpsons. The event, running from June 3 to July 29, introduces new gameplay mechanics, narrative-driven episodes, and an original animated short. This marks The Simpsons' first dedicated mobile game experience in over a decade.

CGmag Online

The Simpsons Arrive In MONOPOLY GO! For a Limited-Time Collaboration

The Simpsons is collaborating with the mobile game MONOPOLY GO! for a limited-time event running from June 3 to July 29. This update introduces new in-game features, narrative-driven episodes with original storylines, collectible sticker sets, themed mini-games, and animated sequences. The collaboration also features special versions of classic MONOPOLY GO! mechanics like shutdowns, heists, and Chance Cards, all inspired by The Simpsons' humor and iconic moments.

thumb
Gamespot

Monopoly Go Is Crossing Over With The Simpsons For A Battle Of The Billionaires

Monopoly Go is launching a crossover event with The Simpsons, featuring iconic characters like Mr. Burns and the entire Simpsons family. The event, running from June 3 to July 29, introduces new gameplay elements, Springfield locations, and narrative-driven episodes with Simpsons-themed storylines and Chance Cards. The collaboration includes a short film produced by The Simpsons team, setting up a rivalry between Mr. Monopoly and Mr. Burns.

thumb
Gamespot

Witcher Dev’s Mysterious New Game With Saudi Arabia’s Scopely Is Not Releasing Soon

CD Projekt Red's new mobile game, a collaboration with Scopely based on one of CD Projekt's franchises, will not be released in 2026. Joint-CEO Michał Nowakowski stated that the game is undergoing an iterative development process and has not yet reached a satisfactory level for release. The partnership was announced in March 2025, with Scopely being acquired by Saudi Arabia's Savvy Games in 2023.

thumb
Games Press

New Games Publisher Helmed by Ex-Meta Leadership Team Emerges from the Shadows 

A new game publisher, Dark Arts Syndicate, has been launched by former Meta (Oculus Publishing) leadership, including Melissa Brown, Donal Gordon, and Coray Seifert. The company aims to provide comprehensive publishing services to developers across various models, leveraging their experience in the VR ecosystem and broader games industry.

thumb
Nintendo Life

Don't Expect A Pokémon GO Sequel Any Time Soon

Niantic's popular mobile game Pokémon GO is unlikely to receive a sequel in the near future, according to Scopely's president of games, Ed Wu. Wu stated that a sequel would divide the game's large community and that any future endeavors would need to approach the concept from a different angle. Pokémon GO has achieved significant success, with over 500 million downloads and billions in revenue.

thumb
Nintendo Everything

Niantic comments on why Pokemon Go 2 won’t be happening anytime soon

Niantic has commented on the possibility of a Pokemon Go sequel, with Ed Wu, former senior vice president at Niantic and current president of games at Scopely, stating that a direct sequel is unlikely. He explained that the focus is on maintaining the existing community and inspiring exploration, suggesting any future new titles would approach the concept from a different angle. Pokemon Go continues to be a major success, approaching its tenth anniversary with over 500 million downloads and significant revenue.

thumb
Games Industry

Pokémon Go 2 is out, but Niantic has big plans under new owner Scopely

Scopely president of games Ed Wu and head of M&A Heather Tacskovics discussed the company's $3.5 billion acquisition of Niantic Games one year ago. They clarified that a direct sequel to Pokémon Go is unlikely, emphasizing a focus on community and exploration. The acquisition integrated Niantic's game portfolio, including Pokémon Go, Pikmin Bloom, and Monster Hunter Now, into Scopely's operations, while Niantic's tech division was spun out.

thumb
Gamers Heroes

Pokémon GO Collaborating with The LEGO Group for GO Fest Copenhagen

Pokémon GO is collaborating with The LEGO Group for its GO Fest Copenhagen event from June 12-14, featuring a LEGO Play Zone and activities in LEGO stores. This partnership aims to combine the creativity and freedom of play associated with both brands. The collaboration will also include a themed Stamp Rally throughout Copenhagen.

Games Industry

Why publishers and investors are increasingly backing user-generated games over conventional ones

Investment in user-generated content (UGC) games, particularly on platforms like Roblox, is rapidly increasing, attracting venture capital and publishers who are shifting focus from traditional PC and console titles. Investment firm Double Black Capital notes that while major publishers are still observing, mid-market companies are actively acquiring UGC developers and games due to their high profitability and rapid deal cycles compared to conventional gaming acquisitions. This trend is also extending to platforms like Minecraft, with investors drawn to the potential for significant returns on investment with lower operating costs.

thumb
Games Industry

Firstpoint VC launches with €50m fund to invest in AI-driven games and entertainment startups

Firstpoint VC has launched with a €50 million fund dedicated to investing in AI-driven gaming and entertainment startups, focusing on emerging markets in Türkiye, Eastern Europe, Southeast Asia, and Central Asia. The firm is led by general partners Burak Yılmaz and Mike Fischer, who bring extensive experience from companies like Square Enix, Epic Games, Amazon, and Microsoft. Firstpoint aims to identify and support early-stage companies that integrate AI at the core of their product development and growth strategies.

thumb
Games Industry

Jobs Roundup: April 2026 | Sega Europe appoints Irina Kim as chief financial officer

This article rounds up recent executive appointments across the gaming industry. Notable changes include Irina Kim as CFO of Sega Europe, Joost Hagesteijn leading Roblox's European operations, and Andy Norman appointed COO of CodeDev. Several other key roles have also been filled at companies like Astragon Entertainment, Rovio, and Blizzard Entertainment.

thumb
Games Industry

Jobs Roundup: April 2026 | Frederik Hammes appointed managing director of Gamescom organiser

Several key appointments have been made across the gaming industry. Frederik Hammes is the new managing director of Game Events GmbH, the organizer of Gamescom, succeeding Stephan Reichart. Rovio has appointed Smith Dela Pena as performance marketing lead for Angry Birds Dream Blast, and Yolanda Zhang is the new senior product manager for Diablo Immortal at Blizzard Entertainment. Additionally, Andy Norman has joined CodeDev as COO, and Tom Goldberger is the new vice president of gaming at DDA.

thumb
Games Press

Line-up announced for GAConf Europe 2026 accessibility conference

The line-up for the GAConf Europe 2026 accessibility conference has been announced, featuring talks and panels on various aspects of game accessibility. The free online event, taking place April 27th-28th, will cover topics such as control complexity, VR accessibility, and AI tools for blind players, with speakers from major companies like PlayStation, Xbox, and Ubisoft, alongside indie developers and accessibility advocates.

Games Press

Motörhead and Lemmy Rock Scopely’s “WWE Champions” in New Event

Scopely's mobile game WWE Champions is featuring a new in-game event called "Ace of the Ring" that allows players to unlock and play as Motörhead bassist Lemmy Kilmister and a new variant of Triple H. Players can obtain Motörhead-themed items and gear for Lemmy by completing timed tasks within the event.

thumb
Gamespot

Top 12 Most Expensive Video Game Buyouts Of All Time

This article lists the top 12 most expensive video game buyouts, with Microsoft's $75.4 billion acquisition of Activision Blizzard topping the list. Other major deals include EA's $55 billion sale to an investor consortium and Take-Two's $12.7 billion purchase of Zynga. The analysis highlights trends of industry consolidation and significant investment from entities like Saudi Arabia's Public Investment Fund.

thumb
Checkpoint Gaming

Saudi-backed Savvy Games acquires mobile developer Moonton for $6 billion

Saudi-backed Savvy Games has acquired Chinese mobile developer Moonton for $6 billion, strengthening its position in the mobile gaming and esports markets. Moonton is known for its popular MOBA game Mobile Legends: Bang Bang, which boasts over 110 million monthly active players. This acquisition is part of Savvy Games' broader strategy to invest heavily in the gaming industry.

Engadget

ByteDance is selling its Moonton game unit to Savvy Games for a cool $6 billion

ByteDance has agreed to sell its mobile game developer Moonton, known for Mobile Legends: Bang Bang, to Savvy Games Group for $6 billion. This move is part of ByteDance's strategic shift away from gaming towards AI, while Savvy Games Group, backed by Saudi Arabia's Public Investment Fund, continues its expansion in the gaming sector.