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Persona 4 Revival announces English voice cast
Atlus has revealed the new English voice cast for Persona 4 Revival, a remake of the original Persona 4 RPG. While the Japanese voice cast remains the same, the English actors for the Protagonist, Yosuke Hanamura, Chie Satonaka, Yukiko Amagi, and Marie have been announced. Persona 4 Revival is scheduled to release on February 18th, 2027, for PC, Xbox Series X|S, and PlayStation 5.
Sonic Pico Park brings together the best of both series
Sonic Pico Park is a co-op puzzle game developed by Tecopark that merges the Sonic the Hedgehog franchise with the Pico Park series. Players team up with up to eight participants, choosing either a Sonic character or a classic Pico Park cat, to navigate platforming puzzles and reach the finish line. The game incorporates familiar Sonic mechanics like rings and character abilities such as Tails' flight and Knuckles' glide, alongside classic Pico Park elements like stacking and tethered puzzles. Sonic Pico Park is set to release on PC later this year.
Sega says it made a 'life-sized figure containing Sonic's DNA,' and I have a few questions
Sega is celebrating the 35th anniversary of Sonic the Hedgehog with a life-sized "Sonic the Hedgehog DNA Figure." Created in collaboration with the bio art collective Lom Baby, the figure contains a fluid-filled chamber with what Sega claims is Sonic's synthesized DNA, symbolizing his enduring essence. The exhibition is currently on display at the Tokyo Sega Store.
Persona 4 Revival fans hope Atlus is teasing a male romance option thought to have been cut from the original JRPG, and…
Fans of Persona 4 Revival are speculating that Atlus may be teasing the addition of a male romance option for Yosuke Hanamura, a character who was a close friend to the protagonist in the original JRPG. This speculation is fueled by unused, voiced dialogue suggesting a romantic subtext and Atlus's recent social media posts highlighting Yosuke's Social Link. The potential addition could recontextualize some of the game's dialogue and address fan demand for more inclusive romance options.
SEGA wants to know what you think of Sonic Racing CrossWorlds with survey
SEGA is seeking player feedback on Sonic Racing CrossWorlds through a new survey. The company has recently released substantial software updates for the game, including new courses, characters, and festival playlists, and aims to use player input for further improvements.
New TIGA Board reinforces commitment to championing the UK games industry
TIGA, the UK video games industry's trade association, has appointed new members to its Board of Directors, including Gemma Brown, Ben Gunstone, Dan Hett, Greg Howson, Marco A. Minoli, Stuart Muckley, Tim Repa-Davies, Sitara Shefta, and John Tearle. These appointments aim to strengthen TIGA's advocacy for games businesses across the country, focusing on growth, skills development, and policy initiatives. The new board members bring diverse expertise from various studios and specialisms within the UK games sector.
Sega unveils life-size Sonic The Hedgehog statue filled with 'synthetic DNA'
Sega has unveiled a life-size Sonic The Hedgehog statue in Tokyo, claiming it contains synthesized 'DNA' created through a partnership with biotechnology firm LOM BABY. While no new mainline game was announced, the statue celebrates Sonic's 35th anniversary and features a Chaos Emerald. The statue is a one-of-a-kind display piece and not for sale.
SEGA et Japan Expo annoncent des invités prestigieux pour Japan Expo 2026
SEGA, Atlus, and Japan Expo have announced that Kazuhisa Wada, Atsushi Nomura, and Shigenori Soejima will be honored guests at Japan Expo 2026. The trio, involved in the Persona series and other Atlus titles, will participate in Q&A sessions, autograph signings, and live drawing demonstrations on July 9th and 10th.
More than a thousand games in Steam Next Fest feature a generative AI disclosure of some kind
Approximately 20 percent of the games featured in the Steam Next Fest event have disclosed the use of generative AI in their development. Valve requires developers to declare AI usage, a policy that has led to clarifications from companies like Sega regarding their use of the technology. Generative AI remains a controversial topic within the gaming community.
PlayStation’s “Mascot” Dilemma
Sony has long struggled to establish a distinct mascot for its PlayStation platform, unlike Nintendo's Mario or Sega's iconic characters. This article discusses the ongoing challenge Sony faces in identifying a character that resonates with gamers and represents the brand.
Sega Wants To Know Your Thoughts About Sonic Racing: CrossWorlds
Sega has launched a user survey for Sonic Racing: CrossWorlds, seeking player feedback to improve the game's development. The survey covers player habits, in-game modes, and rank, and is available until the end of June. This initiative follows the announcement of a second year of content for the game, including new DLC packs featuring Godzilla and Evangelion.
Sega Wants To Know What You Think About Sonic Racing: CrossWorlds
Sega has launched a user survey for Sonic Racing: CrossWorlds, seeking player feedback to improve the game's development. The survey covers player habits, in-game modes, and rank, and is available until the end of June. This initiative follows the announcement of a second year of content, including a Season Pass 2 with DLC featuring Godzilla and Evangelion.
Sonic Frontiers: Definitive Edition Switch 2 Box Art Surfaces Online
Box art for a "Definitive Edition" of Sonic Frontiers, enhanced for the Nintendo Switch 2, has surfaced online, suggesting an upcoming release. The image, shared by a purported Walmart employee, indicates the edition will include updates, bonus content, and potentially new story campaigns like "The Final Horizon."
Business and Finance
This article analyzes the reasons behind the unsuccessful $776 million acquisition of Rovio Entertainment, the company behind the Angry Birds franchise, by Sega. It delves into the business and financial aspects that led to the deal's failure.
Sonic Frontiers Definitive Edition finds its way online and contains all the free DLC
A copy of Sonic Frontiers: Definitive Edition for the Nintendo Switch has reportedly surfaced online, complete with all previously released free DLC. The game has not yet been officially announced by SEGA, making this a rare pre-release discovery.
Sonic Frontiers: Definitive Edition apparently spotted at retail for Nintendo Switch 2
Sonic Frontiers: Definitive Edition has reportedly been spotted at a Walmart retail location for the Nintendo Switch 2, complete with box art and details about included DLC and enhancements. This latest leak aligns with previous rumors, suggesting a potential release date of June 23, with SEGA possibly announcing and launching the game on the same day.
Sonic Team boss says AAA studios can learn a lot from indies
SEGA has announced Sonic Pico Park, a new indie-style Sonic game developed by Tecopark, inspired by their game Pico Park. Sonic Team boss Takashi Iizuka stated that AAA studios can learn valuable lessons from independent developers, particularly regarding the challenges of large budgets in game development.
UK software sales chart for the week ending June 13, 2026 – Pokemon Pokopia back in the top five
EA Sports FC 26 has reclaimed the top spot in the UK software sales chart for the week ending June 13, 2026, driven by World Cup interest. Nintendo's Pokemon Pokopia also re-entered the top five, leading other Nintendo exclusives like Mario Kart World and Tomodachi Life: Living the Dream.
Hatsune Miku Becoming a Persona 5: The Phantom X Character
Vocaloid Hatsune Miku will be added as a playable character to Persona 5: The Phantom X as part of its first-anniversary global celebration. Her debut will be showcased on June 18, 2026, with the crossover event starting on June 25, 2026. This version of Miku is based on her appearance in Persona 4: Dancing All Night and joins other Persona series characters already featured in the game.
Sonic producer says AAA studios need to learn from indie developers
Sonic the Hedgehog producer Takashi Iizuka believes AAA studios can learn from the agility and creativity of indie developers. He notes that the high cost and long development times for major titles force publishers like Sega to focus on massive sales, contrasting with the faster iteration cycles of smaller studios. Iizuka suggests that the industry is seeing a shift where unique experiences, regardless of budget, are increasingly embraced by players.