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Stranger Than Heaven evolves RGG Studio's combat system
RGG Studio's upcoming game, Stranger Than Heaven, features a revamped melee combat system that emphasizes fluid combos and cinematic action. The preview showcased combat across three distinct historical eras, highlighting new controls mapped to triggers and bumpers, ground-pounding finishers, and a methodical approach to engaging multiple enemies. The game aims to deliver a satisfying and challenging combat experience.
Stranger Than Heaven preview: Immaculate vibes collide with a static combat system
Stranger Than Heaven, a new IP from Ryu Ga Gotoku Studio, aims to blend immaculate vibes with a unique combat system that allows for independent control of Makoto Daito's left and right sides. The game spans five distinct eras in Japan's history, offering players a chance to witness the country's evolution over 50 years. While the world-building and ambition are praised, the preview notes that the combat system needs refinement before its January 15, 2027 release.
Nouvelles informations sur Persona 4 Revival dans une publication de XBOX Wire + Nouvelles captures d'écran
SEGA and ATLUS revealed a new trailer and February 18, 2027 release date for the Persona 4 remake, titled Persona 4 Revival, during the Xbox Showcase. An accompanying Xbox Wire article details the game's setting of Inaba, and numerous new screenshots have been released.
SEGA is heavily recruiting for Sonic Team
SEGA is actively recruiting for its Sonic Team, advertising for roles such as Producer and Lead Planner. This hiring surge suggests preparations for a new mainline Sonic game, indicating a significant expansion of the development team.
Sorry gaming budget, but the Persona 4 Revival Collector's statue is calling my name
The author discusses the appeal of the $249.99 Persona 4 Revival Collector's Edition, which includes a 9.8-inch statue of the protagonist and his persona. Despite a personal rule against most collector's editions due to variable quality, the author finds this particular statue compelling, citing positive experiences with other SEGA-produced figures and the quality of Good Smile Company's Pop-up Parade line.
Analyst: Q1 2026 revenue figures show there is still demand for compelling single-player video games
Global game content revenue saw a 3.6% year-over-year increase in Q1 2026, reaching $54.14 billion, according to S&P Global Market Intelligence. Companies like Capcom and Pearl Abyss reported significant growth, driven by titles such as Resident Evil Requiem and Crimson Desert, indicating continued consumer demand for compelling single-player experiences alongside live-service games. PC emerged as the fastest-growing platform.
Alien: Isolation 2 preview - at Summer Game Fest no one can hear you scream
A preview of Alien: Isolation 2, developed by Creative Assembly and published by Sega, reveals a sequel that aims to expand upon the original's survival horror formula. The game, running on Unreal Engine 5, will feature larger environments and a smarter alien AI, moving beyond the confines of Sevastopol Station to a new Weyland-Yutani colony world. The preview highlights a hands-on demo that emphasizes dread and stealth, with new protagonist Blake facing familiar threats.
Crazy Taxi: World Tour Announced, Bringing SEGA’s Driving Series Back in 2027
SEGA has announced Crazy Taxi: World Tour, a new installment in the driving action series, set to launch in 2027 for Xbox Series X|S, PC, PlayStation 5, and Nintendo Switch 2. Led by original creator Kenji Kanno, the game will feature a story-driven campaign across five cities, new maps, multiplayer modes, and customization options, alongside a classic arcade mode.
'An evolved game of cat and mouse:' Alien: Isolation 2 leads on taking the alien outside, the good kind of AI,…
Creative Assembly is developing Alien: Isolation 2, a sequel to the acclaimed 2014 stealth horror game. The sequel will expand the gameplay to exterior environments, introducing new behaviors for the intelligent alien. Developers James Green and Al Hope discussed the game's focus on player choice, systemic AI, and learning from the original's pacing.
1666: Amsterdam dev addresses gen-AI accusations, claiming AI assets were an 'oversight'
Panache Digital Games has admitted that some assets and marketing materials for their upcoming game, 1666: Amsterdam, contained generative AI, calling it an 'oversight'. The developers have pledged to remove all AI-generated assets from the early access and final release of the game. This admission comes amidst broader industry concerns about the use of AI in game development, with Sega also addressing AI content disclosures this week.
Fable PS5's Innovative Life Sim Loop Has Me Smitten
The upcoming Fable game for PlayStation 5 features an innovative life simulation loop where players can interact with, impress, and influence the morality of NPCs, impacting their lives and businesses. The game also includes robust business management mechanics, allowing players to purchase properties and accumulate passive income, reminiscent of Grand Theft Auto Online's empire-building. While the article expresses excitement for Fable's detailed systems, it also ponders if Grand Theft Auto 6 might offer similar mechanics in a more grounded setting.
Round Up: Alien: Isolation 2 Previews Say It's More of the Brilliant, Terrifying Same
Previews for Alien: Isolation 2 indicate that the sequel maintains the brilliant and terrifying survival horror gameplay of the original. Developed by Creative Assembly and published by SEGA, the game introduces exterior environments alongside interior ones and features significantly improved visuals. While the prologue serves as a bridge to the first game, previews suggest the sequel will expand upon the established formula.
Round Up: The First Previews Are In For Alien: Isolation 2
Early previews for Alien: Isolation 2, confirmed for Nintendo Switch, suggest the sequel successfully captures the spirit of the original survival horror game. Developers at Creative Assembly are building upon the acclaimed predecessor with a new protagonist, Blake, and a narrative bridging the two titles. Initial impressions highlight the return of intense stealth gameplay and a palpable sense of dread.
Crazy Taxi: World Tour producer explains how the team is using AI
SEGA has revealed Crazy Taxi: World Tour for Nintendo Switch 2 in 2027, confirming the use of generative AI in its development. Producer Kenji Kanno clarified that AI was used as a support tool for background asset ideation, with final assets created by artists. The company assures that no AI was used for voice performers and that all final game content will be original.
Stranger Than Heaven's regional price creep on Steam is one more reason I'm feeling wary
The article discusses the increasing regional price creep of games on Steam, using Stranger Than Heaven and Persona 4 Revival as examples of titles with higher UK prices compared to their US counterparts. It highlights Geoff Keighley's comments on the success of affordable indie games and contrasts these with the rising costs of new releases, also touching on the controversial inclusion of Tupac Shakur in Stranger Than Heaven.
15 years after the first game made horror history, Alien Isolation 2 unleashes a smarter, meaner Xenomorph
A preview of Alien: Isolation 2 reveals a more intelligent and dangerous Xenomorph, emphasizing stealth and survival. The sequel, developed by Creative Assembly and published by Sega, will feature enhanced AI and environmental interactions. It is slated for release on PC, PlayStation 5, Xbox Series X, and Nintendo Switch, though a specific release date is yet to be announced.
Alien: Isolation 2 is Poised to Deliver Another Bold Chapter in Survival Horror
Creative Assembly has provided a hands-on preview of Alien: Isolation 2, showcasing its prologue at Summer Game Fest. The sequel expands on the original's survival horror formula by introducing new environments, including hostile exteriors, and a new protagonist named Blake. Developers Al Hope, Ana Sopikova, and James Green discussed how the game aims to balance tension and player agency, emphasizing distraction and escape over combat.
Persona 4 Golden Chie actor is "deeply grieving" being recast in Revival: "Thank you for sharing the…
Erin Fitzgerald, the original English voice actor for Chie Satonaka in Persona 4 Golden, expressed her grief over not being recast for the upcoming remake, Persona 4 Revival. While the new trailer revealed new voice actors, Fitzgerald shared her gratitude for the experience and her character. This follows a trend seen in Persona 3 Reload, which also featured new voice talent for its main cast.
SEGA Capcom leaker still believes new Ace Attorney game will be announced this year
A leaker known as Justyouraverageleaker, who previously suggested a new Ace Attorney game was in development, has reiterated that an announcement is still expected this year. Despite the game not being revealed during a recent Nintendo Direct presentation, the leaker maintains confidence in the project's upcoming reveal, though the exact timing remains uncertain.
Persona 4 Revival Launches February 18, 2027, New Inaba Details Revealed
Sega and Atlus announced Persona 4 Revival will launch on February 18, 2027, for Xbox Series X|S, Xbox on PC, cloud, and Game Pass. This remake of the acclaimed RPG features enhanced visuals, improved gameplay, and modern quality-of-life updates, returning players to the town of Inaba to solve a series of murders.