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Black Myth: Zhong Kui Studio is Avoiding the Use of Generative AI for Design, Asset Production
Game Science, the studio behind Black Myth: Wukong and Black Myth: Zhong Kui, is intentionally avoiding the use of generative AI for design and asset production in its upcoming title, Black Myth: Zhong Kui. Co-founder Yang Qi stated the team prefers to rely on its own methods, though they are not entirely opposed to the technology. The studio also confirmed that Black Myth: Zhong Kui will feature a new protagonist based on the mythological exorcist Zhong Kui, rather than being a DLC for Black Myth: Wukong.
You can now stream PS Plus games to Steam Deck without owning a PS5 - and without buying a PS Portal
A new app called Asobi: Remote Play is in public testing, allowing users to stream PlayStation Plus Premium cloud games to Steam Deck, Steam Machine, and Linux devices without needing a PlayStation 5. This functionality works independently of Sony's official PlayStation Portal, which offers similar cloud streaming capabilities but requires a significant hardware investment.
Will GTA 6 save the video games industry or destroy it? - Reader’s Feature
A reader speculates on the immense impact Grand Theft Auto 6 will have on the video game industry, considering both its potential to revitalize gaming and the risk of overshadowing all other titles. The article discusses how a highly successful GTA 6 could either elevate the entire industry or lead to a market dominated by a single game, potentially impacting the creation and consumption of other game genres.
Take-Two CEO Doesn’t Believe Rising Hardware Costs “Will Slow Us Down”
Take-Two CEO Strauss Zelnick believes rising hardware costs will not significantly impact Grand Theft Auto 6's sales, despite potential console shortages. He noted that while lower hardware prices are beneficial, the demand for the game's experience remains strong. Zelnick also highlighted the growing importance of PC as a platform for Take-Two, with PC sales now representing a substantial portion of overall revenue.
God of War TV series sees further recasts as Amazon seeks older actors for Atreus and Thrud
Amazon's God of War television series is undergoing recasts for the roles of Atreus and Thrud, with plans to cast older actors for Season 2. This creative decision follows an injury that led to Kratos actor Ryan Hurst departing the role, with Dave Bautista reportedly in talks to replace him. The recasting suggests Season 2 will adapt events from God of War: Ragnarök.
FromSoftware sleuth unearths earliest footage of Demon's Souls to date: A prototype with a first person camera mode
Investigator Lance McDonald has uncovered early internal footage of FromSoftware's Demon's Souls, dating back to a 2007 Sony event. This prototype features a first-person camera mode, a locked player model camera, and enemies not present in the final release. The footage provides a fascinating glimpse into the game's development and its potential to be a very different experience.
Rare Demon's Souls prototype shows off first-person perspective, unused enemies that could have rewritten Dark Souls history: "Like watching the mona lisa being painted"
A rare 2007 prototype presentation for Demon's Souls, developed by Japan Studio and FromSoftware, has revealed early concepts including a first-person perspective and unused enemies. The prototype showcased the game's potential for photorealistic graphics and highlighted the importance of online connectivity, drawing parallels to FromSoftware's later titles like Dark Souls and Elden Ring.
Who Gets Left Behind In Sony’s All-Digital Future?
Sony's planned discontinuation of PlayStation 5 physical disc production in 2028 raises concerns about accessibility for various groups, including those with limited internet access, public libraries, and gamers in developing countries. While some anticipate challenges related to download sizes and ownership, others note that digital-only gaming is already a reality for many, and factors like the used game market and piracy complicate the transition. The shift could impact gaming communities and the concept of game ownership, even if it streamlines tournament organization.
38.5% of Nintendo’s Game Sales Are Still Boxed Copies as Sony Phases Out PS5 Discs
Nintendo reports that 38.5% of its game sales are still physical copies, a figure significantly higher than other major publishers like Capcom, where digital sales account for approximately 90%. Sony plans to phase out PlayStation 5 disc releases by January 2028, while Xbox is exploring ways to convert physical licenses to digital ownership. Nintendo continues to offer physical cartridges, Game-Key Cards, and digital codes, with boxed versions often priced higher than their digital counterparts.
Sony might be rebooting its 2020 flagship headphones
Sony may be considering a reboot of its flagship headphones released in 2020. This potential revival could offer a more budget-friendly option for consumers.
Inventor creates "IRL home screen" for physical discs that brings the convenience of a digital library to an…
A maker has created an "IRL Homescreen" that brings the convenience of a digital game library to a physical disc collection. The invention uses a projector and a rail system to display game art and highlight boxes, controlled via a Wiimote or controller, offering a unique way to browse physical games.
Take-Two boss dismisses hand-wringing over the end of disc-based games: 'Our business is well over 90% digitally…
Take-Two Interactive CEO Strauss Zelnick believes physical game discs are becoming obsolete, stating that over 90% of the company's business is already digital. He argues that for large titles like Grand Theft Auto 6, which will be digital-only, discs no longer make sense for consumers due to convenience and the prevalence of online registration. While acknowledging the appeal of physical media for some, Zelnick suggests Take-Two will release physical editions only sporadically.
Sadie Sink breaks Jean Grey silence by teasing the X-Men icon's post-Spider-Man: Brand New Day plans:…
Sadie Sink has confirmed her role as Jean Grey in the upcoming X-Men movie, discussing her character's complex and flawed nature. While she has had conversations with the director about Jean's future, Sink admits she does not yet know the specific direction the character will take after the events of Spider-Man: Brand New Day. Other X-Men cast members like Samara Weaving and Kit Connor will also be joining the Marvel Cinematic Universe.
Launch day performance issues and forced logins take another victim: Marvel Tōkon: Fighting Souls sees mixed Steam…
Marvel Tōkon: Fighting Souls, developed by Arc System Works, is experiencing significant performance issues and forced PSN logins on PC, leading to a 'Mixed' user rating on Steam. Players report low frame rates and poor online play, with some noting high CPU utilization and issues with the anti-cheat system on Linux. Despite these technical problems, the game's core gameplay is praised, and initial player counts are comparable to its open beta.
The late Sam Neill will reportedly feature in The Legend of Zelda film, making it very probably the actor's final on-screen role
Actor Sam Neill is reportedly set to appear in the upcoming live-action The Legend of Zelda film, which may mark his final on-screen role. The film, produced by Sony and directed by Wes Ball, is scheduled for release next year and will star Benjamin Evan Ainsworth as Link and Bo Bragason as Zelda. Australian actor Uli Latukefu has been cast as Ganondorf.
We'll all be streaming our games in about "three years", says Take-Two boss, raising some post-release questions about GTA 6
Take-Two Interactive CEO Strauss Zelnick predicts that the gaming industry will fully embrace cloud streaming within three years, potentially multiplying the effective install base for games. He also expressed skepticism towards generative AI's impact on the industry. The article speculates on how this shift to streaming might affect the release of Grand Theft Auto 6, particularly its PC version, and contrasts Zelnick's views with Sony's recent move away from physical media.
It doesn't seem like Nintendo plans to drop cartridges anytime soon, as the Switch 2 maker reports 38.5% of its…
Nintendo's latest financial report indicates that 38.5% of its software sales between March 30 and June 30, 2026, were physical, suggesting the company will continue to support physical game cartridges. This contrasts with Sony's stated plans to cease disc production by January 2028. Digital sales, including subscriptions and DLC, accounted for 61.5% of Nintendo's revenue during the same period.
As GTA 6 publisher Take-Two revises its 2027 net bookings up to $8.2bn, Strauss Zelnick confirms its sales are "well over 90% digital"
Take-Two Interactive CEO Strauss Zelnick confirmed that over 90% of the publisher's sales are digital, a trend reinforced by Grand Theft Auto 6's physical release being a code in a box. The company has revised its Fiscal 2027 net bookings outlook upwards to $8.2 billion, largely due to strong pre-order performance and excitement for Grand Theft Auto 6's November 19th launch.
Sony appears to be putting labels on PS5 console boxes to warn people it's ending disc production
Sony is reportedly labeling PlayStation 5 console boxes to inform consumers that the company will cease support for physical disc-based games starting January 2028. New game releases will be digital-only, though existing discs will remain playable. This decision has faced backlash from some consumers concerned about pricing and digital ownership.
Nintendo won't abandon cartridges as Switch physical game sales are almost 40%
Nintendo has confirmed that physical game sales still account for a significant 38.5% of its revenue, despite a 90% increase in digital sales for the first quarter of the 2027 fiscal year. This contrasts sharply with Sony, where 82% of PlayStation 4 and 5 game sales are digital. The company's continued reliance on cartridges suggests it will not abandon physical media soon, especially with the upcoming Switch 2.