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Xbox Disc-To-Digital Program Is Officially Live For Everyone
Microsoft's Xbox disc-to-digital program is now available for all Xbox One and Xbox Series X users, allowing them to obtain digital licenses for physical games. Users can insert a supported disc into their console while signed in to claim a license, with an option to disable automatic installation for faster bulk claiming. Publishers like Square Enix and Ubisoft do not currently support the program.
The 12 most exciting video game releases of October 2026
October 2026 is set to feature a diverse lineup of video game releases, including Ace Combat 8: Wings Of Theve, Star Wars: Galactic Racer, and Gears Of War: E-Day. Other notable titles include Clive Barker's Hellraiser: Revival, Castlevania: Belmont's Curse, and Final Fantasy Resonance, which marks a return to turn-based combat. Microsoft is also releasing an Xbox and PC exclusive, while Nintendo is launching Nintendo Switch Sports Resort.
Xbox’s Disc-to-Digital Program is Now Rolling Out to All Users
Xbox has officially rolled out its Disc-to-Digital program to all users, allowing them to convert eligible physical Xbox One and Xbox Series X games into digital licenses. However, not all games are eligible, with participation depending on publishers like Ubisoft and Square Enix, who have opted out of some titles. The program associates the digital license with the original disc, meaning users could lose access if they no longer possess it.
The best frog in all of gaming, Touch Me, is now appreciable in all its glory thanks to a FF7 model viewer
A new 3D model viewer from Pardall Games allows users to explore virtually every model from the original Final Fantasy 7, including the memorable frog character originally named 'Touch Me'. The tool also showcases differences between in-game maps and their actual meshes, and highlights the translation history of in-game terms.
Sony is introducing an anti-scalping lottery system for PS5 Pros in Japan as supply shortages persist
Sony is implementing a lottery system on its Japanese online store to combat scalping and persistent supply shortages for the PlayStation 5. Applicants need a registered Japanese Sony account with over 60 hours of playtime in the last two years. Winners will be notified on October 26th and must purchase the console within a week.
I can't stop comparing the dialogue from the original, messy FF7 localization and its vastly improved fan…
This article compares the dialogue from the original Final Fantasy 7 PC release with its Japanese original and a fan-made retranslation called the Shinra Archaeology Cut. It highlights how the official English localization often cut corners, misunderstood the original text, or added unnecessary attitude, contrasting it with the fan effort's improved accuracy and optional 'Cultural Heritage Mode' to preserve memorable oddities.
We will never get anything like Final Fantasy 7 Remake again
The Final Fantasy 7 Remake trilogy is an extraordinary achievement in modern game development, delivering hundreds of hours of content across three ambitious titles in just seven years. However, the article argues that such a feat is unsustainable due to ballooning budgets and industry trends favoring safe bets and live-service models, making it unlikely for similar large-scale projects to emerge.
I'm loving WoW: Forever, but I can't help but miss the music of my other beloved MMO
The author expresses enjoyment for World of Warcraft: Forever's old-school feel but finds the game's sparse use of music jarring compared to Final Fantasy 14. While appreciating WoW's ambient sound design, they miss the constant, themed musical scores present in FFXIV, particularly those composed by Masayoshi Soken.
Final Fantasy 7 director says Revelation's Platinum trophy will be "easier to get"
Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the game's Platinum trophy will be significantly easier to obtain compared to Final Fantasy 7 Rebirth. He acknowledged that the design of Rebirth's trophy, which required completing all content, led to low achievement rates and expressed some regret over the fan reaction.
Nier: Automata director made the game he wanted to make and tried to stay hidden from Square Enix
Nier: Automata director Yoko Taro stated in a recent interview that he successfully created the game he envisioned. He also mentioned that he actively tried to distance himself from Square Enix during development to maintain creative freedom.
Final Fantasy 7 Revelation director explains why the game is getting DLC
Final Fantasy 7 Rebirth director Naoki Hamaguchi explained that the decision to create DLC for the game was a recent development, influenced by fan feedback. The two planned DLCs, one starring Sephiroth and the other focusing on Vincent and the Turks, are scheduled for Winter 2027 and Spring 2028 respectively. Hamaguchi emphasized that the main game's development remains the top priority and that the DLC will not alter the main story's ending.
For Nier Automata, Yoko Taro just made the RPG he wanted to and "tried to stay hidden from Square Enix as much as…
Nier: Automata director Yoko Taro discusses his creative process, explaining that for the hit RPG, he made what he wanted and tried to avoid direct oversight from Square Enix. He reflects on his unique approach to game design, where he aims for 'normal' games that are perceived as 'weird' by a niche audience.
Final Fantasy 7 Revelation lead says the original 1997 RPG "is very much enshrined within the story," but newcomers can still jump in with the Remake trilogy
Final Fantasy 7 Remake lead developer Naoki Hamaguchi stated that while knowledge of the original 1997 Final Fantasy 7 enhances the experience, newcomers can still enjoy the Remake trilogy. He suggested that the modern presentation of the Remake series might even offer a more impactful emotional experience for first-time players.
Final Fantasy 7 Rebirth's battle lead "regrets" how hard the Platinum trophy was to earn, so director Naoki Hamaguchi says Revelation's is "easier"
Square Enix developers acknowledge that the Platinum trophy for Final Fantasy 7 Rebirth was excessively difficult, with director Naoki Hamaguchi expressing regret over the design. For the upcoming Final Fantasy 7 Revelation, the team aims to make the Platinum trophy more accessible, with Hamaguchi expecting a significantly higher completion rate.
Dragon Quest Monsters: The Withered World details Quick Scouting, Joint Battles, Almira
Square Enix has revealed new details for Dragon Quest Monsters: The Withered World, focusing on gameplay mechanics like Quick Scouting and Joint Battles, alongside the character Almira. Quick Scouting allows players to recruit monsters without engaging in battle by using meat, while Joint Battles involve multiple parties fighting massive monsters. The game is set to release on Nintendo Switch on December 3, 2026.
Thief 2 Remastered should be Thief 2 Gold
The author expresses strong anticipation for Nightdive Studios' Thief Remastered, particularly hoping for a "Thief 2 Gold" edition. This hypothetical edition would include new missions developed by Nightdive, leveraging their access to archives and personnel to create a definitive experience for Thief 2: The Metal Age.
Square Enix "chose to dig the knife in even further" with the fate of Final Fantasy 7 Remake's Jessie,…
Erica Lindbeck, the voice actor for Jessie in Final Fantasy 7 Remake, expressed devastation over the character's fate in the game, describing it as a role she cherished. She acknowledges the narrative necessity of death in storytelling but found the execution particularly impactful.
Dragon Quest 11 is (almost) the ideal Switch 2 conversion
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition offers an impressive conversion for the Nintendo Switch 2, showcasing strong performance optimization and visual improvements over the original PlayStation 4 release. Despite the lack of an upgrade path for existing Switch owners and the need to repurchase the game, it stands out as a premier handheld experience, particularly on the Switch 2.
Ahead of FF14 Evercold, the MMO's most desirable mount is back, but you need to be fast
The highly sought-after Regalia Type-G mount from Final Fantasy XV has returned to Final Fantasy XIV for a limited time as part of the 'A Nocturne for Heroes' crossover event. This multi-passenger mount is available for 200,000 MGP and requires players to have a level 50 job and have completed the base-game story quests. The event runs until October 13th, and this may be the last chance to obtain the mount before the upcoming Evercold expansion.
Crystal of Atlan has unleashed a neon karate DJ class and collaborated with King of Fighters
Crystal of Atlan, the magipunk anime MMO, has introduced a new collaboration with The King of Fighters series, featuring the character Mai Shiranui. The game also received a significant update introducing the "Sugariff" class, a goth-styled DJ character who uses kicks and neon music. Recent patches have focused on balancing the new class and general game fixes.