Subnautica
Subnautica business and news from across the web.- Steam has raked in an estimated $11.1 billion gross revenue so far this year, says market analyst—its…A report from Alinea Analytics indicates that Steam generated an estimated $11.1 billion in gross revenue in the first half of 2026, marking its highest-ever six-month period. This growth is attributed to factors like increased game prices, successful new releases, and the return of third-party publishers like Ubisoft to the platform.
- Something for the Weekend – 11/07/26This week's news includes Microsoft confirming significant layoffs affecting multiple studios, Palworld's 1.0 launch with a large patch, and matchmaking issues for Black Ops players on PlayStation 4 and 5. God of War Laufey is slated for a 2027 release, and a petition to save physical games has garnered over 285,000 signatures.
- Betawatch: Palworld’s launch, EverQuest Legends’ monetizationThis week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.
- As Xbox and PlayStation flounder, Steam is reportedly having another record yearValve's PC storefront Steam has achieved record-breaking revenue in the first half of 2026, generating an estimated $11.1 billion. This growth is attributed to the strong performance of the Chinese market, higher new release prices, and the return of third-party publishers. Meanwhile, Microsoft's Xbox and Sony's PlayStation divisions are facing challenges due to declining sales, increased hardware costs, and negative consumer sentiment.
- Subnautica 2 når 5 miljoner sålda ex och får sin första stora uppdateringUnknown Worlds announced that Subnautica has sold five million copies. The game also received its first major Early Access update, version 1.1, which introduces features such as a FOV slider, the ability to temporarily stun predators, and improvements to the Biomod system and co-op functionality.
- Roughly 192 Subnautica 2 players have drowned every minute since launchDeveloper Unknown Worlds has shared player statistics for Subnautica 2's early access period, revealing that players have drowned over 15.6 million times since launch. This equates to an average of 192 players drowning every minute. Despite this, players have collectively traveled a vast distance through the game's oceans and collected millions of in-game items.
- Subnautica 2 Adaptive Measures Update brings more Biomods, Biolabs & better base buildingSubnautica 2 has received its first major update since launching into early access, titled the Adaptive Measures Update. This update introduces new Biomods and Biolabs, alongside numerous fixes and improvements to exploration, wildlife behavior, and base building, many of which were implemented based on player feedback. The update also includes adjustments to gameplay progression, UI, and bug fixes across various systems.
- Where to find and scan Subnautica 2 SandspearsThis guide explains how to find and scan Sandspears in Subnautica 2 to unlock new biomods. Sandspears are found near the lifepod and Observatory, burying themselves underground with only an antenna visible. Players can scan them using the Subnautica 2 Bioscanner after provoking them or when they become passive after an attack.
- Subnautica 2 celebrates 5 million copies sold ahead of Adaptive Measures, its first early access updateSubnautica 2 has surpassed 5 million copies sold, coinciding with the release of its first early access update, 1.1. This update addresses player feedback by introducing limited combat mechanics and improving base-building elements like fabricator and tadpole dock placement. Unknown Worlds Entertainment plans to continue refining the game with player input throughout its early access period.
- Subnautica 2’s first Early Access update arrives after sales swim pass 5 millionSubnautica 2 has received its first Early Access update, introducing expanded Biomods, new Biolabs, and improvements to co-op, exploration, survival, and base building. This update follows the game surpassing 5 million cumulative sales in early June. Unknown Worlds is developing the sequel with an "open development" approach, incorporating community feedback throughout Early Access.
- SUBNAUTICA 2 RELEASES FIRST EARLY ACCESS UPDATE AS SALES SURPASS 5 MILLIONUnknown Worlds has released the first Early Access update for Subnautica 2, introducing expanded Biomods, new Biolabs, and improved co-op features based on player feedback. This update follows the game's Early Access launch and surpasses 5 million cumulative sales. The developer plans to continue shaping the game alongside the community throughout its Early Access period.
- Subnautica 2 update 1.1 Adaptive Measures has been releasedUnknown Worlds has released update 1.1, 'Adaptive Measures,' for Subnautica 2, introducing a field of view slider, additional Biolabs, and unlocking all Biomods in Creative Mode. The update also removes automatic audiolog autoplay and includes numerous bug fixes and performance improvements for PC and Xbox platforms.
- Subnautica 2 Update Now Lets You Stun Those Aggressive FishUnknown Worlds has released the Adaptive Measures update for Subnautica 2, introducing quality-of-life improvements and new ways to interact with aggressive fauna. The update adds new Biolab locations, enhances wreck exploration, and allows players to stun aggressive fish using the Sonic Resonator or Survival Multitool. Future content drops will include new creatures, progression, and story elements.
- Morning PatchesSeveral games have received official patch updates. Crimson Desert released patch notes version 1.13.01, Mount & Blade II: Bannerlord has patch notes for versions WS v1.2.7 and BL v1.4.7, and Subnautica 2's Early Access version 1.1, the Adaptive Measures Update, is now live.
- Morning MultiplexThis article rounds up recent announcements and content, including the official Kickstarter gameplay trailer for Code RAPID and the reveal trailer for Sponge Break. It also provides an update on Subnautica 2's Early Access version 1.1, titled Adaptive Measures.
- Subnautica 2 studio isn't backing down on fish murder, but you can at least stun them now thanks to game's first major updateUnknown Worlds has released the first major update, 'Adaptive Measures,' for Subnautica 2's early access period. This update introduces the ability to stun certain creatures using the Sonic Resonator, offering players a defensive option without outright killing them, a design choice the studio strongly supports. The update also includes improvements to creature flinching, BioMods, wreck gameplay, PDA clarity, and audio prioritization, with multiplayer features and a significant content drop planned for later updates.
- Subnautica 2’s Adaptive Measures update brings quality-of-life for wrecks, creature interactions, and progressionThe Adaptive Measures patch for Subnautica 2 introduces quality-of-life improvements, including changes to wrecks, creature interactions, and earlier access to the biolab. Future updates will add proximity voice chat and expand game content. Creative director Anthony Gallegos highlighted these upcoming features.
- Subnautica 2's olive branch to fend off threats is just enough to preserve the terrorUnknown Worlds has released a significant update for Subnautica 2, focusing on quality-of-life improvements and new deterrents against hostile creatures. While permanent solutions for predators are not yet available, players can now better fend them off with improved flinch reactions and a stunning Sonic Resonator. The update also introduces new biolabs for biomod discovery and a personal storage chest, with larger features like multiplayer and new biomes planned for later releases.
- Subnautica 2 Early Access 1.1 Update Improves Creature Flinches So You'll Know When You've Hit Them With the Survival Multitool — but No, You Still Can't Kill FishUnknown Worlds is releasing the Early Access 1.1 update for Subnautica 2 today, July 8. This update introduces improvements to creature flinch reactions, making it clearer when players hit them with the survival multitool. However, players will still not be able to kill the game's fish.
- Subnautica 2 update finally lets players fight the fish, but you won't be able to kill them as Unknown Worlds sticks to a key principle of the survival gameUnknown Worlds has detailed the Early Access 1.1 update for Subnautica 2, introducing 'creature mitigation' that allows players to interact with and stun aggressive fauna using the Survival Multi-Tool and Sonic Resonator, rather than kill them. This update addresses player feedback while adhering to the developers' principle of not making it a 'killing game'.