Sucker Punch Productions
Sucker Punch Productions business and news from across the web.- A New Infamous Project Is Being Worked On Somewhere In SonyRumors suggest a new Infamous project is in development at Sony, though not by Sucker Punch Productions, who are currently focused on Ghost of Tsushima. Details remain scarce, with speculation ranging from a new game to other media adaptations. Previous statements from Sucker Punch indicated no Infamous or Sly Cooper games were in development by any studio.
- Official PlayStation Podcast Episode 541: Legendary RunThe Official PlayStation Podcast episode 541 covers games like Saros and Mixtape, and features an interview with Sucker Punch Lead Designer Darren Bridges about Ghost of Yōtei Legends endgame raids. Upcoming PlayStation Plus Game Catalog additions for May include Star Wars Outlaws, Red Dead Redemption 2, and Time Crisis.
- Ghost of Yōtei Legends Raid: building the multiplayer mode’s endgameSucker Punch Productions Lead Designer Darren Bridges discusses the development of the Ghost of Yōtei Legends Raid, focusing on its challenging co-op design and lessons learned from the original Ghost of Tsushima Legends mode. The interview highlights how the team aimed to balance hardcore difficulty with accessibility, incorporating elements like adjustable boss encounters and flexible mission pacing for players on PlayStation 5.
- 5 Open World Games That Leave You Alone (2026) | TAGThis guide highlights five open-world games designed to respect solo play: Elden Ring, Cyberpunk 2077, Red Dead Redemption 2, Ghost of Tsushima Director's Cut, and Horizon Forbidden West. These titles minimize social popups and integrated multiplayer, focusing instead on the player's individual experience. The article also discusses why modern open-world games often push social features, citing retention metrics and live-service monetization as key drivers.
- Solo Gamer's 2026 Playbook: 15 Games Worth Playing | TAGThis guide highlights 15 games in 2026 that are ideal for solo players, emphasizing experiences with no multiplayer pressure or mandatory online components. The list includes titles ranging from short narrative adventures like What Remains of Edith Finch to expansive RPGs like Baldur's Gate 3 and Elden Ring, catering to various playtimes and preferences. It also provides principles for choosing games that respect solo play, such as avoiding battle passes and prioritizing offline compatibility.
- PS Studios Celebrates the Launch of PS5 Exclusive Saros with Brilliant ArtworkHousemarque's new PlayStation 5 exclusive, Saros, has launched, accompanied by celebratory artwork from various PlayStation Studios developers including Sucker Punch Productions, Naughty Dog, Santa Monica Studio, and Insomniac Games. Atomic Heart developer Mundfish also joined in the well wishes. The article praises Saros as a fantastic and accessible experience, particularly for fans of Returnal.
- Meet The Dungeon Master Controlling Ghost Of Yotei’s Lawless JapanSucker Punch Productions is evolving its open-world design philosophy for Ghost of Yotei, moving towards a more system-driven approach with an "event deck" acting as a hidden "dungeon master." This system dynamically guides player exploration and encounters, aiming to balance player freedom with structured content delivery. Developers Samuel Holley, Nate Fox, Jason Connell, and Ariadna Martinez discussed how this layered design ensures a compelling experience, with significant effort placed on side content to enrich the player's journey through the game's version of Hokkaido.
- Gamescom Dev 2026 announces first speakers and sessionsGamescom Dev has announced the initial speakers and sessions for its upcoming conference in August, featuring over 50 confirmed speakers from prominent studios like Sucker Punch Productions, Compulsion Games, and Riot Games. The event, formerly known as Devcom Developer Conference, will host around 220 sessions and has seen a record number of exhibitor registrations.
- Ghost of Yotei star says Sucker Punch is "bold" to "leave behind safety and comfort" to tell new stories with fresh characters, but the actor doesn't know "what might come next"Erika Ishii, the voice actor for Atsu in Ghost of Yotei, describes Sucker Punch Productions as "bold" for venturing into new stories and characters with each installment of their anthology series. While sad to leave her character behind, Ishii expressed confidence in Sucker Punch's ability to deliver another hit, referencing their past successes with the Ghost series, Infamous, and Sly Cooper.
- Is Fortnite Toxic? An Honest Answer Backed by Data (2026) | TAGData suggests Fortnite's reputation for toxicity is more nuanced than commonly perceived, with lower rates of identity-based harassment compared to other competitive shooters. While age-driven trash talk and skill-gap frustration are prevalent, especially in modes like Ranked, Epic Games has implemented moderation tools and default communication settings to mitigate harm, particularly for younger players.
- 'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' HimFormer PlayStation lead Shuhei Yoshida revealed that Jim Ryan removed him from his role as President of SIE Worldwide Studios because he refused to follow "ridiculous" requests. Yoshida stated he was given the choice to either take on a new role leading an indie initiative or leave the company, and he ultimately embraced the indie focus.
- Clair Obscur: Expedition 33 and Dispatch lead at BAFTA Awards 2026Clair Obscur: Expedition 33 and Dispatch each won three awards at the BAFTA Awards 2026. Clair Obscur secured Best Game, Debut Game, and Performer in a Leading Role for Jennifer English, while Dispatch won for Animation, Audio Achievement, and Performer in a Supporting Role for Jeffrey Wright. Ilkka Paananen, CEO of Supercell, received a BAFTA Fellowship.
- Shuhei Yoshida Says Former SIE CEO Wanted to Remove Him From First-Party DevelopmentShuhei Yoshida revealed in an interview that former Sony Interactive Entertainment CEO Jim Ryan removed him from his first-party development role in 2019 because Yoshida refused to follow Ryan's "ridiculous" requests. Yoshida, who had led first-party development for 11 years and worked on titles like Ghost of Tsushima, was then moved to support indie game development. He stated that this transition was more significant to him personally than leaving the company later to work freelance, where he now has the freedom to discuss other platforms like Nintendo and Xbox.
- Ghost of Yōtei's Hell Mode boss battle difficulty is now liveSucker Punch Productions has released Patch 1.601 for Ghost of Yōtei, introducing the challenging "Hell Mode" for boss battles and new class cosmetics. The update also includes Raid matchmaking, a "Gear Retirement" feature, and various performance and stability fixes.
- Clair Obscur and Dispatch triumph at the BAFTA game awardsThe 22nd annual BAFTA Game Awards honored outstanding creative achievements, with Sandfall Interactive's Clair Obscur: Expedition 33 and Adhoc Studios' Dispatch taking home multiple awards, including Best Game for Clair Obscur. Supercell CEO Ilkka Paananen received an Academy Fellowship for his contributions to mobile gaming. The ceremony also faced controversy regarding the last-minute removal of a trailer for the game The Quiet Things.
- Triple-I Initiative Showcase 2026: Castlevania, Dead As Disco, And Every Game ShownThe Triple-I Initiative Showcase featured 40 game announcements, including world premieres and DLC for existing titles. Highlights included new looks at Castlevania: Belmont's Curse, Dead as Disco, and Windrose, alongside reveals for games like Final Sentence and Crop. Several titles announced release dates or entered early access, with many coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
- Ghost of Yōtei: Legends’ Raid Won’t Have Matchmaking at LaunchSucker Punch Productions has announced that the first raid for Ghost of Tsushima: Legends will not feature matchmaking at launch, with the feature planned for release a few weeks later. Players are encouraged to use the game's official Discord to find groups for the raid, which is expected to offer high-tier loot and cosmetics.
- Ghost of Yotei Legends' upcoming Raid won't launch with matchmaking, despite devs warning it's impossible…Sucker Punch Productions has announced that the upcoming Raid mode for Ghost of Tsushima: Legends will not feature matchmaking at launch, with plans to implement it a few weeks later. The developer encourages players to coordinate with friends or the community, as the Raid is designed to require a full four-player team and significant coordination.
- Ghost of Yōtei: Legends’ Raid Against Lord Saito Goes Live on April 10thSucker Punch Productions announced that the first raid for Ghost of Yōtei: Legends, titled "Lord Saito," will launch on April 10th. This high-end co-op content requires four players and will pit them against Lord Saito and "The Dragon." The studio has not yet specified entry requirements, but it is expected to be similar to previous "Incursions" content.
- PS5's Brilliant Ghost of Yotei Legends Expands with 'Hardcore' Raid Next WeekSucker Punch Productions has announced that a new endgame raid for Ghost of Tsushima: Legends will be released on April 10th. This challenging raid requires four players and features a battle against the Dragon and Lord Saito. The raid will be included in the game's next patch.