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Hidden Gems of Game Design Vol 52
This article highlights several underappreciated games, including the Cursed horror series, the text-based fantasy adventure Shadow and Ink, and the RPG-infused block breaker Wizorb. It also touches on the classic arcade shooter Pooyan and the indie platformer Flinthook, showcasing diverse gameplay mechanics and design choices.
Hidden Gems of Game Design Vol 51
This article highlights three overlooked games: Phantom 2040, a choose-your-own-adventure Metroidvania with ambitious gameplay for its time; Soukyuu Gurentai, a fast-paced Sega Saturn shooter with a unique lock-on mechanic; and Sky Destroyer, a challenging NES rail shooter with a novel 3D perspective. The pieces celebrate these titles as hidden gems deserving of recognition.
Hidden Gems of Game Design Vol 49
This article highlights several underappreciated games, including the solo-developed survival horror Tache Noire, the free roguelite KIBORG: Arena which shaped its full release, a Game Boy Advance port of Crazy Taxi, and the Gothic-inspired adventure The Island of Doctor Morose. It discusses their unique gameplay mechanics, potential bugs, and reasons for their obscurity.