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NBA 2K25 Will be Delisted on October 30th, Servers Going Offline on December 31st
2K Sports and Take-Two Interactive have announced that NBA 2K25 will be delisted from digital storefronts on October 30th, and its online servers will be shut down on December 31st, 2027. This shutdown will affect modes like MyCareer and MyTeam, making online multiplayer unavailable. The article also briefly mentions NBA 2K27 and NBA 2K26, including their release dates and review scores.
There is “No Greater Compliment” Than Comparisons With Grand Theft Auto, Says Dan Houser
Former Rockstar Games co-founder Dan Houser stated that comparisons to Grand Theft Auto are a significant compliment, though he hopes his new company, Absurd Ventures, will succeed on its own merits. Houser discussed the pressures of developing GTA titles and his focus on creating impactful and fresh experiences with integrity, regardless of market success. Absurd Ventures is working on various projects across different mediums, including a game with Ascendant Studios.
Grand Theft Auto 6 Tipped to Set Bad Gaming Precedent
The $80 price point for Grand Theft Auto 6's standard edition is predicted by Warhorse Studios co-founder Martin Klima to set a new, higher pricing precedent for games. Klima believes this increase is necessary for the industry's survival, despite the author's concerns that it could price out players and ignore the success of games with lower price points or different models.
Grand Theft Auto 6’s Success Will be Replicated by Another Game in the Future, Says Former Sony Exec
Former Sony executive Shuhei Yoshida believes another game will eventually replicate the immense success and hype of Grand Theft Auto 6, though he acknowledges it might be Rockstar Games itself with Grand Theft Auto 7. He also noted the potential for Chinese companies to compete in the future. The article highlights the massive anticipation for Grand Theft Auto 6, citing its trailer's success on Netflix and Rockstar's commitment to delivering a high-quality product.
Kingdom Come: Deliverance 2 Producer Hopes GTA 6 Encourages More Games to be Priced at $80
Martin Klíma, producer for Kingdom Come: Deliverance 2, expressed hope that Grand Theft Auto 6's $80 price point will encourage other games to adopt higher pricing. While Klíma admitted Grand Theft Auto 6 doesn't appeal to him personally, he believes its success could be necessary for the industry's survival. Analysts offer mixed opinions on the viability of $80 game prices.
GTA 6 Should “Blaze A Trail” To More Expensive Games, Dev Says
Warhorse Studios co-founder Martin Klima hopes Grand Theft Auto 6's $80 price point will encourage other developers to increase game prices, arguing it's necessary for the industry's survival. He believes Rockstar Games and Take-Two Interactive are among the few companies that can afford to set this precedent, especially as production costs rise and developers face financial difficulties.
GTA 6 Takes The Ridiculous World We Live In And Turns It Up To 11
Grand Theft Auto 6 aims to reflect and amplify the current state of the world with an "over the top" experience, according to Rockstar Games. The game's narrative focuses on protagonists Lucia and Jason's pursuit of fame and fortune, featuring enhanced police AI and more persistent consequences for player actions. Grand Theft Auto 6 is set to launch on November 19 for PlayStation 5 and Xbox Series X|S.
Kingdom Come: Deliverance 2 boss hopes GTA 6 pushes game prices up because it's "long overdue and also necessary for this business to survive"
Warhorse Studios co-founder Martin Klima believes that Grand Theft Auto 6's potential $80 price tag could pave the way for higher game prices across the industry, which he deems necessary for survival due to ballooning development costs. While Klima is not personally interested in playing Grand Theft Auto 6, he hopes Rockstar Games' pricing strategy will allow other developers to increase unit prices without relying on microtransactions.
In 5 Years, Will Netflix Still Be In Gaming? Here’s What The CEO Said
Netflix co-CEO Ted Sarandos expressed optimism about the company's future in gaming, particularly in cloud gaming, which he sees as a gateway from their current mobile offerings. He believes cloud gaming will become more prevalent in a post-console world and offers opportunities for IP extension and brand value. While Netflix has scaled back ambitions for AAA game development, Sarandos indicated the company is open to acquiring studios if they align with business goals, though organic growth is preferred.
NBA's Miami Heat will wear Vice City jerseys promoting GTA 6 in November game
The Miami Heat will wear special 'Vice City' jerseys for their November 18th game against the Milwaukee Bucks, promoting the upcoming release of Grand Theft Auto 6. This collaboration between Rockstar Games, Take-Two Interactive, and the NBA team highlights extensive marketing efforts for the highly anticipated game.
GTA 6’s World Focuses on “Making Everything Satirical, Larger Than Life, and More Grotesque”
Rockstar Games discussed the world design of Grand Theft Auto 6, emphasizing its satirical, larger-than-life, and grotesque nature. Open world writing director James Horton highlighted the immersive detail, while senior VP of narrative Rupert Humphries noted the focus on satire and exaggeration. The game aims for a balance between realism for immersion and convenience for players, with Take-Two Interactive CEO Strauss Zelnick reporting unprecedented pre-order numbers.
GTA 6’s Protagonists Are “Vulnerable, Tough, Flawed,” Which Makes Them “Undeniably Real”
Grand Theft Auto 6's protagonists, Lucia and Jason, are described as "vulnerable, tough, flawed, and undeniably real" by the development team. The narrative aims for authentic characters with their own motivations, contrasting with the over-the-top insanity expected from the series. The game is set to release on November 19th for Xbox Series X/S and PC.
Kingdom Come: Deliverance studio co-founder hopes Grand Theft Auto 6 will 'blaze a trail' to higher game…
Warhorse Studios co-founder Martin Klima hopes Grand Theft Auto 6's anticipated success will pave the way for other studios to increase game prices. While not a fan of the Grand Theft Auto series himself, Klima believes higher prices are necessary for the industry's survival due to rising development costs. He notes that Rockstar Games and Take-Two Interactive are in a position to lead this price increase, with Grand Theft Auto 6 confirmed to launch at $80.
Best N64 Games: 40 Essential Nintendo 64 Games — Too Much Gaming | Video Games Reviews, News, & Guides
This article celebrates the 30th anniversary of the Nintendo 64 by listing 40 essential games for the console. It highlights the console's innovations in 4-player local multiplayer and force feedback, and details influential titles across genres like first-person shooters, 3D platformers, and adventure games, with personal anecdotes and reflections on their lasting impact.
GTA 5 Modder Taunts Rockstar With Unofficial Nintendo Switch Port, Gets Cease and Desist from Take-Two
A modder who was creating an unofficial port of Grand Theft Auto V for the Nintendo Switch has received a cease and desist letter from Take-Two Interactive. The modder had previously taunted Rockstar Games about the project.
Alleged hacker arrested over leak that exposed GTA Online's daily revenue
Dutch police have arrested a 24-year-old cybersecurity professional, identified as Pepijn van der Stap, in connection with the ShinyHunters hacking group. This group is accused of leaking confidential Grand Theft Auto Online revenue figures, which revealed the game generates over $1 million daily. The FBI is urging other members of ShinyHunters to come forward.
GTA 6 will simulate hurricanes, rainbows and persistent, dynamic clouds, among other efforts to make you stop doing crime and become a weather nerd
Grand Theft Auto 6 will feature a dynamic weather system with effects ranging from rainbows to hurricanes, aiming to immerse players in its open world. Rockstar Games also detailed the inclusion of 170 animal species, building on the work from Red Dead Redemption 2. The article also briefly touches on ongoing legal issues at Rockstar Games.
Rockstar flashes its wallet, says GTA 6 doesn't compromise on detail or scale: "I don't think we have ever created anything close to this before"
Rockstar Games is emphasizing the unprecedented scale and detail of Grand Theft Auto 6, with development head Aaron Garbut stating they have never created anything close to it before. Publisher Take-Two Interactive has invested heavily, and the studio aims to overdeliver on expectations for the game's visuals, world, and physics.
GTA 6: All the Major New Details Revealed Today, Including Animal Species, Side Activities, and Fast Travel
The latest Game Informer cover story for Grand Theft Auto 6 has revealed new details about the game, including a variety of animal species, numerous side activities, and the implementation of a fast travel system. Rockstar Games and Take-Two Interactive are building upon the open-world genre with these new features.
GTA 5 For Switch Mod Project Shuts Down, Dev Thanks Take-Two For Its “Mercy”
The creator of a Grand Theft Auto 5 mod project for the Nintendo Switch has shut down the initiative following a cease-and-desist notice from Take-Two Interactive. The developer expressed gratitude for what they perceived as Take-Two's leniency, suggesting the situation could have been worse. Rockstar Games recently updated its mod guidelines, prohibiting modifications for unsupported platforms.