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LA Noire Could Have Featured A Different, Very Famous, And More Expensive Lead Actor
A writer for the 2011 game LA Noire has revealed that actor Jon Hamm was considered for the lead role of Cole Phelps, though Aaron Staton was ultimately chosen. While Hamm was a more expensive option, the writer felt Staton better captured the character's specific nuances. The article also touches on the game's development by Team Bondi, its various platform releases, and the ongoing discussion about a potential sequel.
UK software sales chart for the week ending July 11, 2026 – physical Mouse: P.I. For Hire debuts
The UK software sales chart for the week ending July 11, 2026, shows Mouse: P.I. For Hire debuting at #7. The physical version's sales were primarily on PlayStation 5, followed by Nintendo Switch. Nintendo titles like Tomodachi Life: Living the Dream and Mario Kart World also performed well, appearing high on the chart.
GTA 6 shown mercy by indie dev who previously planned to "humiliate Rockstar" by releasing their open-world…
Indie developer Molleindustria has moved up the release date of its open-world game 'Future? No Thanks!' to July 22, avoiding a direct clash with Grand Theft Auto 6's November release. Initially planning to 'humiliate Rockstar,' the developer cited concerns about over-polishing and economic forecasts as reasons for the change.
'I honestly think the next step is a gameplay trailer' — GTA 6 fans are expecting an update from Rockstar Games next month, if not the long-awaited trailer 3
Fans are anticipating a new update or gameplay trailer for Grand Theft Auto 6 around Take-Two Interactive's upcoming financial report on August 7. Despite the game's November 19 release date, official gameplay footage has yet to be shown, leading to speculation about when Rockstar Games will initiate its marketing push. The report's unusual timing before market open has further fueled fan expectations for significant news.
Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both
Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.
Games for Change Reveals 2026 Festival Speakers as Global Leaders Gather to Reimagine Play
Games for Change has announced additional speakers for its 23rd annual festival, themed "Reimagining Play," taking place July 21-22, 2026, in New York City. The event will feature leaders from UNICEF, thatgamecompany, and Annapurna, among others, discussing how games drive social impact and innovation beyond entertainment. The festival will include panels, a new Playtest Lab for early-stage works, and the Games for Change Awards.
Business and Finance
Take-Two Interactive Software, Inc. will announce its first quarter fiscal year 2027 financial results on August 7, 2026. Additionally, Nexon will take over PC publishing duties for Overwatch in South Korea.
GTA 6 Fans Are Getting Excited Again For A Date In August, As Take-Two Makes A Notable Change
Fans are speculating about new Grand Theft Auto 6 information following a change in Take-Two Interactive's quarterly earnings report schedule to August 7. Take-Two, the parent company of Rockstar Games, will release its report before the market opens, with a conference call at 8 AM ET. This timing, combined with Take-Two's previous statements about beginning the marketing campaign for Grand Theft Auto 6 this summer, has fueled excitement for potential announcements.
MINIBOSS SOLUTIONS FORMS ADVISORY BOARD, NAMES INAUGURAL MEMBERS
Miniboss Solutions, an embedded publishing leadership team, has established an advisory board with industry veterans Sarah Anderson and Yoshio Osaki as its inaugural members. The board will provide strategic counsel to Miniboss as it assists game studios like Smilegate and VOID Interactive with publishing strategy and execution. This move aims to enhance Miniboss's expertise and support its growth as a leader in the games industry.
Microsoft Spent $80 Billion On Its Bet For Xbox Game Pass. It Did Not Work.
A report indicates Microsoft spent nearly $80 billion over the past decade on initiatives to boost Xbox and Xbox Game Pass, but these efforts did not meet growth expectations. Despite significant investments in acquisitions and third-party deals, Game Pass subscriber numbers have stagnated, leading to recent layoffs and studio divestitures as Microsoft aims to refocus its strategy.
New Xbox CEO Admits Game Pass Bet Has Not Worked Out
Xbox CEO Asha Sharma announced a strategic reset for the Xbox business, acknowledging that major bets like Xbox Game Pass have not grown at the expected pace. The plan includes mass layoffs and selling off studios, as the company shifts focus to higher priority projects. Sharma admitted the core business has weakened, leading to this significant shakeup.
"This is all about control" - industry experts speak on Sony's move away from discs, and what this means for the PlayStation 6 and the cost of games
Sony has announced it will cease production of physical game discs in January 2028, a move industry experts believe signals a disc-less PlayStation 6 likely launching in 2028. This decision is expected to reduce console manufacturing costs and shift the market further towards digital distribution, impacting game pricing and consumer ownership. While some see it as a necessary evolution, concerns remain about preservation and the second-hand market.
PlayStation to Allow Publishers to Re-Order Discs for Existing Titles After January 2028 – Rumor
A rumor suggests that PlayStation will allow publishers to re-order physical disc copies of existing games after January 2028, despite plans to cease new disc production. While some publishers are shifting to digital, this alleged policy change offers a potential lifeline for older titles. However, questions remain about the long-term availability and Sony's commitment to physical media preservation, especially as Xbox continues to support disc releases.
Weekend PC Download Deals for July 3: Steam Summer Sale continues
The Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
GTA 6 developer Rockstar Games accused of enabling crunch, failing to address gender pay gap, and weaponizing bonuses
Rockstar Games is facing accusations from union members regarding enabling crunch culture, failing to address the gender pay gap, and issues with bonus compensation. The union claims that employee contracts normalize crunch and that initiatives to fix pay inequity have been scrapped. A Take-Two Interactive spokesperson stated the company strives to provide world-class work environments and is open to dialogue with the union.
Rockstar Games Announces Pre-Orders for Grand Theft Auto VI
Rockstar Games, a label of Take-Two Interactive Software, has announced that pre-orders for Grand Theft Auto VI will begin on June 25, 2026. The game is set to launch on November 19, 2026, for PlayStation 5 and Xbox Series X|S, with various editions and pre-order bonuses detailed.
Relax, PC Gamers: We're not getting GTA 6 on November 19, but we've got, um... 'Phantom Vice Auto'…
This article humorously discusses the lack of a PC release date for Grand Theft Auto 6, contrasting it with the fictional 'Phantom Vice Auto' which is set to launch on PC the same day. The author sarcastically praises Phantom Vice Auto's simplistic features and low-quality trailer, highlighting the perceived shortcomings compared to Rockstar's standards.
Digging into SAG-AFTRA’s Stellar Win With Sarah Elmaleh
Actor and SAG-AFTRA Interactive Media Negotiating Committee chair Sarah Elmaleh discusses the recent Interactive Media Agreement that ended an 11-month strike. The deal includes improved actor pay, new safety standards, and terms for the use of generative AI, giving actors more control over their data. Elmaleh shares her experience navigating the three-year negotiation process.
Godot open-source game engine bans genAI code contributions
The Godot Foundation has implemented new guidelines banning most generative AI code contributions to its open-source game engine. While AI assistance for tasks like code completion is permitted, the engine will no longer accept substantial AI-generated code to ensure human responsibility and manage the review burden on maintainers. This decision comes amidst broader industry discussions about the use of AI in game development.
Ubisoft hires former Take-Two and Amazon vet to head up its Tom Clancy games
Ubisoft has hired Christoph Hartmann, formerly of Take-Two Interactive and Amazon Game Studios, to lead its "Creative House 2." This new division will oversee major Tom Clancy franchises including The Division, Ghost Recon, and Splinter Cell. Ubisoft CEO Yves Guillemot expressed confidence in Hartmann's ability to build and elevate these established game series.