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The Elder Scrolls Online

News, coverage and analysis tracking The Elder Scrolls Online across the outlets.

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Massively Overpovered

Microsoft’s mass layoffs see a fresh management turnover for top MMORPG Elder Scrolls Online

Microsoft has undergone significant management changes at ZeniMax Online Studios following mass layoffs affecting The Elder Scrolls Online team. Studio head Joe Burba, executive producer Susan Kath, production director Alan Diaz, and game director Rich Lambert are departing, with Josh Henderson and Nick Giacomini set to lead a new management team.

Retro Gamer

As Xbox fan goes viral for losing account with games worth "thousands of euros" and their "son's baby pictures," official support says it's "working to restore access"

Streamer Joshua Khane lost access to his Microsoft account, including thousands of euros worth of games and personal photos, after his OneDrive was permanently suspended due to unauthorized access. Xbox Support has acknowledged the issue and stated they are working to restore access to his purchases. This incident highlights the risks associated with digital ownership and account security.

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Rock Paper Shotgun

Xbox's gut-wrenching layoffs include the Elder Scrolls Online dev who became studio head around the time of last year's gut-wrenching Xbox layoffs

Microsoft's recent layoffs have impacted the leadership team of The Elder Scrolls Online, including studio head Jo Burba, who recently took on the role. Several key figures have departed, leading to a transition in leadership to Josh Henderson and Nick Giacomini. These changes come after significant job cuts at Xbox and ZeniMax, with concerns raised about the future content output for the MMO.

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Retro Gamer

Xbox layoffs claim leadership of Elder Scrolls Online studio ZeniMax, including a 14-year veteran who was only appointed…

Microsoft's recent Xbox layoffs have significantly impacted ZeniMax Online Studios, leading to the departure of dozens of employees and several key leadership figures, including studio head Joseph Burba. The studio's MMO team has been reduced to a size not seen in over a decade, raising concerns about the future of The Elder Scrolls Online. New leadership, Joshua Henderson and Nick Giacomini, will take over during a transition period.

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Metro UK

Xbox laid off hundreds of people in a call that lasted only 60 seconds

Xbox has laid off hundreds of employees across various studios, including id Software and ZeniMax Online Studios, leading to concerns about future game development and the loss of institutional knowledge. Employees report that calls announcing the layoffs were extremely brief, and some feel management is attempting to downplay the severity of the cuts. The future of id Tech, id Software's proprietary engine, is also in question due to the significant talent reduction.

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Eurogamer

Zenimax Online Studios leadership included in widespread Xbox job cuts, as concerns around Elder Scrolls Online's longevity persist

Zenimax Online Studios, the developer of The Elder Scrolls Online, has seen several senior leadership members and 379 employees impacted by widespread layoffs at Xbox. This follows similar cuts last year and raises concerns about the longevity of the MMO, though the studio insists it remains committed to the game. A new leadership team will be formed from remaining staff over the coming months.

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Games Industry

ZeniMax Online Studios leadership impacted by latest Xbox layoffs

ZeniMax Online Studios has experienced significant leadership changes due to recent Xbox layoffs, with studio head Joseph Burba, ESO producer Susan Kath, game director Rich Lambert, and production director Ala Diaz among those departing. Josh Henderson will succeed Burba as studio head, working alongside game director Nick Giacomini. A total of 213 positions were eliminated at ZeniMax Online Studios.

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PC Gamer

The future of the Elder Scrolls Online looks rocky after culling of leadership team

ZeniMax Online Studios, the developer of The Elder Scrolls Online, has undergone significant leadership changes and layoffs, with over 200 staff members, including studio head Joseph Burba and executive producer Susan Kath, being let go as part of broader Xbox workforce reductions. This follows previous contractions in the studio's headcount, raising concerns about the future development and growth of the game despite assurances from remaining leadership.

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Gaming Bolt

ZeniMax Online Studios is Losing its Leadership Team – Rumor

ZeniMax Online Studios is reportedly undergoing significant layoffs, with several veteran developers and leadership team members, including studio head Joe Burba, executive producer Susan Kath, studio game director Rich Lambert, and production director Ala Diaz, departing the company. These departures follow earlier reports of 213 employees being let go, significantly reducing the studio's workforce. The studio plans to transition to a new leadership team comprised of internal veterans over the next few months.

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Retro Gamer

Making Fallout and Elder Scrolls games will "be harder than ever now" following Xbox cuts, say laid-off Bethesda devs calling loss of institutional knowledge "staggering"

Former Bethesda Game Studios developers report that recent layoffs at Xbox, impacting dozens of staff, will make developing core franchises like Fallout and The Elder Scrolls significantly harder. They expressed concern over the staggering loss of institutional knowledge and its potential impact on future projects, including The Elder Scrolls 6.

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Rock Paper Shotgun

"There are no benefits to being owned by Microsoft": Xbox owners accused of cultivating a "disposable worker mentality" in damning report on layoffs

A report details the impact of recent Microsoft layoffs on Xbox employees, including those at Bethesda, ZeniMax, and id Software. The article highlights a "disposable worker mentality" fostered by unclear goals and abrupt termination processes, with some employees expressing disillusionment with being owned by Microsoft and questioning the value of their work in terms of job security.

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Gamedeveloper.com

'The entire thing is going to fall apart:' Inside the latest round of mass layoffs at Xbox

Microsoft's Xbox division has conducted its fifth round of mass layoffs since 2023, impacting 3,200 employees across studios like Bethesda, ZeniMax Online Studios, and id Software. Employees describe the process as cruel and self-defeating, with swift video calls and disabled communication channels. The cuts have led to significant loss of institutional knowledge, particularly concerning id Software's proprietary id Tech engine and the development teams for major franchises like Fallout and The Elder Scrolls.

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Gaming Bolt

The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer

A former senior encounter designer for The Elder Scrolls Online, Morgan Goin, stated that recent layoffs at ZeniMax Online Studios will significantly slow down the MMORPG's content release pace. Goin, who was among those laid off, expressed surprise, as internal reports suggested the studio was performing well and contributing positively to Microsoft's metrics. The layoffs have reduced the studio's workforce considerably, impacting its ability to maintain its previously announced seasonal content roadmap.

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Massively Overpovered

Massively OP Podcast Episode 572: A punch to Elder Scrolls Online’s gut

The Massively OP Podcast episode 572 discusses significant layoffs at ZeniMax Studios impacting The Elder Scrolls Online. Other topics include EverQuest Legends' paid beta, Aion 2's business model, Tencent's acquisition of the PlanetSide IP, and Fiesta Online's upcoming console release.

Eurogamer

Users flock to Xbox Player Voice portal to ask for an end to cycle of layoffs

Following recent layoffs and studio closures at Xbox, users are flocking to the Xbox Player Voice portal to express their frustration. The top trending thread calls for an end to studio closures and layoffs, with users citing leadership failures and corporate greed. Former id Software developer Johnmichael Quinlan also shared his experience of being laid off despite successful project delivery.

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IGN

The Elder Scrolls Online Dev ZeniMax Online Studios Insists It's Now the Same Size It Was When It Made Much-Loved DLCs, Moves to Reassure Worried Fans After Xbox Layoffs

ZeniMax Online Studios, the developer of The Elder Scrolls Online, has assured fans that the studio's size and commitment to the game remain unchanged despite recent layoffs at Xbox. The studio aims to alleviate concerns about the future of the game and its DLC development.

Retro Gamer

As Elder Scrolls Online fans fear for the MMO, Bethesda reportedly confirms its team is the same size it was when it…

Despite recent layoffs impacting Microsoft's Xbox division, the development team for The Elder Scrolls Online remains at a size comparable to its early successful years. Community figures report that key personnel are focused on the game's future roadmap, suggesting it is not entering maintenance mode. While the layoffs are upsetting, this news offers reassurance about the MMO's continued development.

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Massively Overpovered

The Daily Grind: Which modern MMORPGs should get a sequel?

This article discusses which modern MMORPGs are candidates for sequels, drawing parallels to the genre's history and upcoming titles like Guild Wars 3. It highlights the potential for sequels to games such as World of Warcraft, The Elder Scrolls Online, and EVE Online, questioning where the next major franchise follow-ups will emerge.

Massively Overpovered

MMO Week in Review: 213

Microsoft's significant layoffs have heavily impacted the Elder Scrolls Online live team, reducing its size to that of 2015-2018. This week also saw Warframe's TennoCon, Aion 2 previewing its monetization, Tencent acquiring the PlanetSide franchise, Star Trek Online launching Undiscovered, and Gamigo porting Fiesta Online to consoles.

Gaming Bolt

The Elder Scrolls 6 Is Looking More Troubled Than Ever

Recent layoffs at Xbox-owned studios, including Bethesda Game Studios, are raising concerns about the development of The Elder Scrolls 6. The article suggests that the removal of experienced personnel and reliance on contractors could lead to further delays and negatively impact the game's quality. This situation is viewed as a "spreadsheet decision" by Xbox, prioritizing cost-cutting over the franchise's long-term success.

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