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Games Industry

CodeDev Group launches dev studio Full Spectrum Interactive

CodeDev Group, also known as The Unreal Guys, has launched a new game development studio named Full Spectrum Interactive. The studio is led by UK industry veterans Matt Southern, Christian McKinney, and Rob Williams, and will focus on developing small to AA titles while also offering co-development services. Full Spectrum Interactive aims to leverage talent from CodeDev Group and its optimization division, The Performance Guys.

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Games Industry

Jobs roundup: August 2026 | CodeDev Group appoints Ben Board as CEO of The Performance Guys

This article rounds up recent hires and promotions across the gaming industry. Key appointments include Ben Board as CEO of The Performance Guys, Nate Nanzer as EVP at Paramount Games, and Tracey Thompson returning to Bethesda as VP of communications. Several other companies like Epic Games, Amazon, and Microsoft also saw personnel changes.

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Games Industry

Cyan reveals abandoned prototype for new Myst game, confirms different Myst game is in development

Cyan Worlds has confirmed a new Myst game is in early development, codenamed Mudfish, while also revealing an abandoned prototype called Project Anglerfish. The studio also announced physical editions of its Myst and Riven remakes for PlayStation 5, Xbox, and PC. Separately, game optimization firm CodeDev, also known as The Performance Guys, has launched a new division focused on Unreal Engine optimization, having previously worked on titles like Mafia: The Old Country.

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Games Industry

CodeDev launches optimisation division The Performance Guys

UK co-development studio CodeDev has launched a new division named The Performance Guys, dedicated to tackling critical optimization work for game development projects. The division, which includes engineers and technical artists, aims to deliver significant memory usage savings and has already worked on titles like Mafia: The Old Country. CodeDev also developed an internal tool called 'Performance Intelligence' to provide detailed insights into budget and CPU usage, supporting optimization efforts across Unreal Engine, Unity, and proprietary technologies.

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