TIGA
TIGA business and news from across the web.- Bournemouth University’s Games Courses Achieve TIGA AccreditationBournemouth University's BSc (Hons) Games Design and BSc (Hons) Games Software Engineering courses have received accreditation from TIGA, the trade association for the UK video games industry. The accreditation highlights the university's best practices, including industry connections, portfolio development, and student-led workshops.
- Where did all the UK game events go?The UK faces a significant decline in major consumer video game events, with many established shows like EGX and Insomnia folding or merging, and new attempts failing. This trend is attributed to rising costs, shifting global marketing budgets of major publishers away from such events, and the overwhelming draw of larger international shows like Gamescom. While smaller niche and B2B events remain successful, the lack of large-scale consumer gatherings is a concern for the UK's substantial gaming market.
- TIGA Games Education Conference – Full agenda announced!TIGA has announced the full agenda for its upcoming Games Education Conference 2026, hosted at Birmingham City University and sponsored by Epic Games. The event will feature over 30 speakers from educational institutions and studios discussing key topics such as skills requirements, graduate employment, games research, and diversity in games education.
- Comings and GoingsTIGA has appointed nine industry veterans to its board of directors. The organization aims to strengthen its representation and advocacy within the UK games industry.
- New TIGA Board reinforces commitment to championing the UK games industryTIGA, the UK video games industry's trade association, has appointed new members to its Board of Directors, including Gemma Brown, Ben Gunstone, Dan Hett, Greg Howson, Marco A. Minoli, Stuart Muckley, Tim Repa-Davies, Sitara Shefta, and John Tearle. These appointments aim to strengthen TIGA's advocacy for games businesses across the country, focusing on growth, skills development, and policy initiatives. The new board members bring diverse expertise from various studios and specialisms within the UK games sector.
- TIGA appoints nine industry veterans to board of directorsThe UK video games trade body TIGA has appointed nine new industry veterans to its board of directors, including leaders from Dovetail Games, Stainless Games, and Supermassive Games. These appointments aim to strengthen TIGA's advocacy for UK games companies. Elaine Green of Nellyvision was previously appointed chair.
- New TIGA Board Reinforces Commitment to Championing the UK Games IndustryTIGA, the trade association for the UK video games industry, has appointed new members to its Board of Directors, reinforcing its commitment to advocating for and supporting games businesses. The new board members bring diverse expertise from across the sector, aiming to strengthen policies that foster growth, attract investment, and develop talent within the UK games industry.
- Business and FinanceElaine Green has been appointed as the new Chair of TIGA. Analysts are observing unusual market behavior from Valve regarding Steam Deck price increases, prompting discussions about the potential cost implications for upcoming hardware.
- TIGA appoints Elaine Green as chairElaine Green, co-founder of Nellyvision, has been appointed as the new chair of the UK trade body TIGA, succeeding Jason Kingsley of Rebellion. Green, who has over twenty years of experience in game development and publishing, aims to support studios of all sizes and foster a sustainable future for the UK games industry.
- TIGA NAMES ELAINE GREEN AS NEW CHAIRTIGA, the trade association for the UK video games industry, has appointed Elaine Green as its new Chair, effective immediately. Green brings over 20 years of experience in game development and publishing and has been a TIGA Board Member since 2013. She replaces Jason Kingsley, who has been involved with TIGA since its founding in 2001.
- Manchester Games Network launches to put UK region 'back on the games map'Industry veterans have launched the Manchester Games Network (MGN) to support and advocate for local game developers in Greater Manchester. The organization aims to consolidate the region's position as a game development hub by providing networking opportunities, influencing policy, and promoting inclusive representation. MGN also plans to strengthen ties with educational institutions and attract larger companies to the area.
- TIGA: 29% of UK games studios continue to face skill shortagesA report by trade body TIGA indicates that 29% of UK games studios are still experiencing skill shortages, particularly in programming roles. These shortages lead to increased workloads and reliance on outsourcing, prompting studios to invest more in internal training and promotions. TIGA is urging the UK government to bolster the talent pipeline through improved education and apprenticeship programs.
- Morning Esports and CompetitionsThe TIGA Awards have opened for nominations, marking a significant event for the games industry. This announcement highlights the ongoing recognition and celebration of achievements within the esports and competitive gaming sectors.
- TIGA GAMES INDUSTRY AWARDS 2026 OPEN FOR NOMINATIONS – CELEBRATING THE BEST IN UK GAMESTIGA, the trade association for the UK games industry, has opened nominations for the 2026 TIGA Games Industry Awards. The awards celebrate excellence in creativity, innovation, and business success across UK game developers, publishers, educators, and service providers. The ceremony will take place in London in November 2026, with categories including 'Games Awards' and 'Business of Games Awards', alongside special accolades for Outstanding Individual and Game of the Year.
- TIGA REPORT HIGHLIGHTS ONGOING SKILLS CHALLENGES IN UK GAMES INDUSTRY AS STUDIOS INVEST IN TRAINING AND ADAPTATIONA report by TIGA highlights ongoing skills challenges within the UK games industry, particularly in programming roles, despite an easing of shortages during a recent downturn. Studios are investing in training and internal promotions to address these gaps, but a stronger talent pipeline and closer collaboration between industry and education are deemed essential for future growth. The report also notes a reliance on experienced hires and identifies deficiencies in leadership and management skills among existing staff.
- UK government begins rollout of £30m Games Growth PackageThe UK government has launched a £30 million Games Growth Package to support the domestic video game industry. The funding includes £28.5 million for the UK Games Fund, aimed at early-stage developers and studio growth, and £1.5 million for the London Games Festival over three years. The package is divided into tracks for new studios, prototyping, and expansion, with an additional £20 million designated for the Tay Cities region.
- TIGA: PC and console continue to drive UK games developmentTrade body TIGA reports that PC remains the primary focus for UK game development studios, with 46% of studios and 56% of start-ups concentrating on the platform. Console development accounts for a significant share of industry jobs, rising to 50%, while the proportion of studios working on mobile games has decreased. Despite these platform strengths, the UK development sector is experiencing its most severe downturn on record, with significant job losses.
- TIGA: UK games dev sector faces "most severe downturn on record"The UK's game development sector is experiencing its most severe downturn on record, according to TIGA. The total workforce has decreased from 28,516 in May 2024 to 27,347 in September 2025, indicating a significant contraction in the industry.
- TIGA: UK games dev sector faces ″most severe downturn on record″The UK games development sector is experiencing its most severe downturn on record, according to TIGA. Economic constraints are forcing younger players, particularly Gen Z, to prioritize games offering the most value for money, leading to the dominance of titles like Fortnite, Roblox, and Minecraft.
- "A decline of unprecedented scale and speed" is hitting UK game development, trade association report findsThe UK games industry is experiencing a significant decline in development jobs and studio numbers, according to a report by TIGA. The trade association highlights a loss of 1,537 development jobs in the year ending September 2025, the first downturn in 14 years, and a decrease in active companies. TIGA attributes this to factors including sluggish global sales, poor access to finance, and calls for increased government tax relief.