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LOTRO Legendarium: Looking back at Siege of Mirkwood
This analysis revisits the Siege of Mirkwood expansion for Lord of the Rings Online, which was released in 2009. Despite being smaller in scope than its predecessor, Mines of Moria, it introduced the significant Skirmish system and marked the last expansion before the game went free-to-play. While not widely popular, the expansion's legacy is tied to its innovative systems and narrative connections to subsequent content.
LOTRO Legendarium: Looking back at Mines of Moria
This article looks back at the 2008 expansion for Lord of the Rings Online, Mines of Moria, developed by Turbine. It highlights the expansion's ambitious scope, the technical challenges of creating underground environments, and its impact on the game's progression, including the introduction of new classes and the controversial Radiance gear system. Despite some criticisms, the author views Mines of Moria as a net positive for the game, especially in its current iteration.
Perfect Ten: Looking back at the absurdly stacked MMO year of 2010
The year 2010 was a landmark year for MMORPGs, marked by numerous significant launches, business model shifts, and notable events. Key moments included the launches of Star Trek Online, Global Agenda, and Mortal Online, alongside the controversial launches and shutdowns of All Points Bulletin and the initial version of Final Fantasy XIV. The year also saw major shifts with EverQuest II and Lord of the Rings Online adopting free-to-play models, and the release of World of Warcraft: Cataclysm and City of Heroes: Going Rogue expansions.
MMO Week in Review: FFXIV in Berlin, Black Desert in SoCal, and Jimothy saturation
This week's MMO news covers Final Fantasy XIV's Fan Festival in Berlin, Black Desert's Heidel Ball, and the early access launch of SEED. Updates were also provided for Dungeons & Dragons Online, Aion 2, and The Guild reunion movie. Several games saw controversy including World of Warcraft staff cheating, Elder Scrolls Online capacity issues, and Microsoft layoffs.
Whatever happened to Unleashed Games’ cooperative-focused MMORPG Haven?
Developer Unleashed Games, comprised of industry veterans, is facing financial difficulties in securing publisher funding for its cooperative MMORPG, Haven. The studio has experienced a lack of communication and a shift in livestream broadcasts, leading to concerns about the game's future. The team is currently reassessing their project and plans to provide an update soon.