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Ubisoft Montreal

Ubisoft Montreal business and news from across the web.

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PC GamesNPositive

New March of Giants character Pandemos brings some serious toxicity to the MOBA's playtest

Ubisoft Montreal has introduced Pandemos, a new character for its upcoming MOBA, March of Giants. Pandemos is a 'plague doctor of pestilence' who can deal damage, disrupt enemies, or heal allies. The character is available in the ongoing Pioneer Playtest, which runs until October 18.

Metro UKNegative

Watch Dogs: Legion Director's Cut is definitely happening claim sources

Sources suggest Ubisoft will release a 'Director's Cut' version of Watch Dogs: Legion in the first half of next year, with around 100 developers at Ubisoft Montreal reportedly working on it. However, Ubisoft CEO Yves Guillemot stated that a new game in the franchise is not currently in production, creating conflicting information.

Playstation LifestylePositive

Acclaimed PS4 & PS5 Greek Mythology RPG Gets Massive 90% Discount on PlayStation Store

Ubisoft is offering a massive 90% discount on Immortals Fenyx Rising, an acclaimed action RPG rooted in Greek mythology, making the Gold Edition available for just $5.99 on the PlayStation Store for a limited time. The Gold Edition includes the base game, season pass, and multiple DLCs. Despite positive reviews, the game did not generate enough profit for a sequel, which was reportedly canceled in 2023.

PC GamesNPositive

March of Giants' Creative Director knows the MOBA market is ruthless, but he believes he can replicate his Rainbow Six Siege success

Ubisoft Montreal's Creative Director Xavier Marquis believes March of Giants can succeed in the competitive MOBA market by offering a unique blend of real-time strategy and MOBA elements, drawing parallels to the success of Rainbow Six Siege. Despite acknowledging the market's ruthlessness and the failures of past competitors, Marquis and his team are driven by a passion to innovate and create a game they themselves would want to play.

PC GamesNVery positive

March of Giants goes back to MOBA's roots, and its giant-filled, alt-WW1 world doesn't feel out of time

Ubisoft Montreal's upcoming free-to-play MOBA/RTS hybrid, March of Giants, impresses with its blend of classic real-time strategy elements and modern MOBA conventions. Set in an alternate World War I, the game features unique giants and a strong emphasis on troop management, offering a fresh take on the genre that aims to be accessible to newcomers while providing depth for veterans.

Gamedeveloper.comNegative

Ubisoft Montreal employees launch collective action to preserve hybrid work schedule

Ubisoft Montreal employees, organized under the Ubisoft Workers of Montreal union, have launched a petition to preserve their hybrid work schedule after the company mandated a full return to office. The petition has garnered over 300 signatures, with union organizers encouraging in-person sign-ups. This action follows Ubisoft's January announcement of a five-day-a-week office policy, layoffs, and studio closures, which was met with protests, including a strike by Ubisoft's Paris-based employees.

Last Word GamingPositive

Rainbow Six Siege Offers Free OL' Clanker Drone Skin

Rainbow Six Siege is offering players a free 'OL' Clanker' drone skin as part of the Wasteland Circuit Event, which runs from September 23rd to October 13th. To claim the reward, players must link their Ubisoft account to Twitch, watch participating streams for at least three hours between the specified dates, and then manually claim the item via the Twitch Drops inventory.

Gamedeveloper.comPositive

Saudi media conglomerate MBC expands into video game industry with new studio

Middle Eastern entertainment company MBC Group has launched MBC Game Studio, a new subsidiary focused on video game development. The studio's first project is "1001 Threads of Mizan," an action-adventure game set in the world of One Thousand and One Nights. MBC Game Studio aims to build a successful game franchise and elevate the local industry, while also confirming a policy against using generative AI technology.

Shack NewsPositive

Tom Clancy's Rainbow Six Tactics is the series' foray into turn-based strategy

Ubisoft has announced Tom Clancy's Rainbow Six Tactics, a new turn-based strategy game set to release in 2027 for PC, PlayStation 5, and Xbox Series X|S. The game will feature 15 Operators from Rainbow Six Siege, led by protagonist Paul Bishop, and will explore the narrative between Siege's Year 10 and 11. Developed by Ubisoft Paris, it will be a single-player experience focusing on strategic planning and utilizing operator gadgets.

Retro GamerPositive

Assassin's Creed 2 was supposed to cover Brotherhood's entire plot, but that was "way too ambitious to…

Ubisoft originally planned for the events of Assassin's Creed: Brotherhood to be included in Assassin's Creed 2, but developers deemed it too ambitious for a single game. This decision led to Ezio's story being expanded across Brotherhood and Assassin's Creed: Revelations. The article also touches on Ubisoft's evolving multi-studio development approach over the years.

Games IndustryPositive

The Hollywood disruptors making a large-scale game with a 12-person team – and no generative AI

Wolf Haus Games is developing a co-op cult simulator called Join Us with a small team of 12-13 developers, utilizing custom tools built in Unreal Engine. The studio, which has roots in the film industry, secured funding from Krafton and Lifelike Capital and is intentionally avoiding generative AI in its creative process, focusing on a human touch for game development.

Shack NewsPositive

Assassin's Creed Valhalla lead Eric Baptizat returns to Ubisoft as Game Director

Eric Baptizat, a 16-year veteran at Ubisoft who worked on Assassin's Creed Black Flag, Origins, and directed Valhalla, has returned to the company as the Game Director for the Assassin's Creed series. His return was announced by Jean Guesdon, Head of Content for Assassin's Creed, via LinkedIn.

Rock Paper ShotgunPositive

A former Assassin's Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera

Former Assassin's Creed Unity director Jesse Malcolm Sweet is developing Sisters of Solitude, a top-down 8-bit pixel art horror mystery game inspired by visits to abandoned convents. Players will explore haunted locations, use tools like an EMF detector and instant camera to find clues and capture spirits, and uncover the mystery of a murdered Mother Superior. The game is set to release this year.

Checkpoint GamingVery positive

Assassin's Creed Black Flag Resynced Review — Whey-hey, up she rises

Assassin's Creed IV: Black Flag Resynced is a faithful remake that enhances the original with quality-of-life improvements and stunning graphical upgrades, particularly in its depiction of the Caribbean. While the combat and Animus menu remain dated, the core experience of sailing and exploration is revitalized, making it the definitive version of the game. The exclusion of the modern-day storyline is seen as a positive for pacing, replaced by expanded endgame content and lore fragments.

Metro UKVery positive

Assassin's Creed Black Flag Resynced review - a pirate’s life renewed

Assassin's Creed Black Flag Resynced is a skillful remake that revitalizes the beloved 2013 title with updated visuals, streamlined systems, and additional content. The game retains its impressive diversity of tasks, including sword fights, naval battles, and parkour, all comprehensively refreshed. It offers gorgeous Caribbean visuals, new sea physics, quality of life tweaks, and several hours of extra plot, making it a standout package for fans of the series.

GamespotNegative

Black Flag Resynced Is A Bad Remake Of Peak Assassin’s Creed

Assassin's Creed IV: Black Flag Resynced is a remake that makes significant changes to combat, parkour, and stealth, but ultimately fails to surpass the original. While it improves some character arcs and removes irritating tailing missions, it also ditches the original's compelling modern-day narrative and introduces new problems with its engine and mission structure. The remake struggles to balance its action-RPG elements with the original's stealth focus, resulting in a game that feels like a "bizarro-world variation" of Black Flag.

Gaming BoltPositive

Splinter Cell Remake to Feature Destructible Environments, Expanded Non-Lethal Options – Rumor

A rumor suggests the upcoming Splinter Cell remake will feature destructible environments and expanded non-lethal gameplay options, utilizing the Snowdrop engine and DirectX 12 for enhanced visuals. The game is reportedly targeting PC, PlayStation 5, and Xbox Series X/S, with a potential release in 2027. Despite recent layoffs at Ubisoft Toronto, development on the remake is confirmed to be ongoing.

Gamedeveloper.comVery negative

Ubisoft Barcelona staff goes on strike over proposed layoffs

Ubisoft Barcelona employees have initiated strikes lasting until July 17, protesting proposed layoffs that could affect 51 workers. The studio is set to be restructured to focus solely on the Rainbow Six franchise. Workers are demanding job security, adherence to internal promotions, improved salary and benefits, and a return to a 60% remote work model.

Retro GamerPositive

Assassin's Creed Black Flag Resynced has "modernized the combat" of the original but is more…

Assassin's Creed Black Flag Resynced modernizes the original game's combat with a hitbox-based, reactive system and a new parry mechanic, aiming for a fluid experience that builds upon the foundation of Assassin's Creed Shadows. Tech director Jussi Markkanen stated the goal was to balance the original's feel with contemporary expectations. The remake will launch on July 9 and will not feature missable achievements or difficulty-tied trophies.

GamespotPositive

Assassin’s Creed Shadows Ended Up Great–If You Played All The DLC

This article argues that the post-launch DLC for Assassin's Creed Shadows, particularly the "Black Tides" expansion, significantly improved the game's narrative and structure, making it feel more like a complete Assassin's Creed experience. The author expresses disappointment that these improvements were not part of the base game, which suffered from a lengthy and aimless second act and an abrupt conclusion.