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Assassin's Creed Hexe seems to be in trouble as second director exits Ubisoft
Ubisoft's upcoming title Assassin's Creed Hexe is reportedly facing development challenges with multiple directors departing the project. The game, rumored to be a darker, narrative-driven entry set during a witch trial period in 16th century Europe, has seen its creative director Clint Hocking and game director Benoit Richer leave the company. Recent reports suggest that the new creative director has removed magical elements, including a cat possession ability, from the game.
PS5 Getting Remake of Fan Favorite PS3 Action Adventure Game
Rumors suggest Ubisoft is developing a remake of the original Assassin's Creed for the PlayStation 5, potentially launching in 2027 to coincide with the franchise's 20th anniversary. This remake would make the first game playable on modern consoles and add trophy support, which it originally lacked.
Noah Hawley says his Far Cry TV show won't be adapting any of the games, and is instead betting on an anthology format
Noah Hawley, leading the upcoming Far Cry TV series, has confirmed that the show will not adapt any specific game but will instead adopt an anthology format. Each season will tell a different story, similar to Hawley's approach with Fargo, focusing on civilized people becoming uncivilized in challenging situations. This approach aims to leverage the franchise's nature of releasing distinct stories with each new game.
Far Cry showrunner believes "games are built in a way that doesn't make for the best drama," so he's…
Showrunner Noah Hawley is developing a new adaptation for the Far Cry franchise, but it will not be based on any specific game. Hawley believes that video games are not inherently structured for effective dramatic adaptation, and he intends to engage in a dialogue with the franchise to create a unique story.
Benoit Richer, Assassin's Creed Codename Hexe game director, leaves Ubisoft
Benoit Richer, the game director for the upcoming Assassin's Creed Codename Hexe, has left Ubisoft to co-found a new independent studio called Servo Games. Richer is the third key team member to depart the project, following Marc-Alexis Côté and Clint Hocking. Assassin's Creed Codename Hexe was announced in 2022 and is being developed at Vantage Studios.
If Black Flag Resynced isn't enough for you, rumours swirl that we're also getting a full remake of the original Assassin's Creed game
Rumors suggest that following the remake of Assassin's Creed Black Flag, Ubisoft is also planning a full remake of the original Assassin's Creed game. This potential remake would make the first title playable on modern consoles and align with the company's stated goal of revisiting older series entries. The original Assassin's Creed is set to celebrate its 20th anniversary in November 2027.
Assassin's Creed Hexe Loses Another Top Developer, Who Quit To Start Their Own Studio
Benoit Richer, game director for the upcoming Assassin's Creed Hexe, has left Ubisoft Montreal after nine years to co-found a new independent studio called Servo Games. He is the latest high-profile departure from the project, following creative director Clint Hocking. Servo Games will focus on single-player atmospheric experiences using Unreal Engine 5 for current-generation consoles and PC.
MMO Week in Review: Evercold, Aion 2, and EQ Legends
This week in the MMORPG genre saw the reveal of Final Fantasy XIV's 'Evercold' expansion for January 2027, alongside confirmations for Aion 2's global launch this year. Several other titles like Embers of the Uncrowned, RF Online Next, Palia, EverQuest Legends, and Loftia also had significant updates or beta launches.
Assassin’s Creed Codename Hexe Has Fewer “Magical” Elements Since Leadership Change – Rumor
A rumor suggests that Ubisoft's Assassin's Creed Codename Hexe has had its 'magical' elements removed since Jean Guesdon took over the franchise. This change, which includes the removal of cat control mechanics, may have contributed to game director Benoit Richer's departure. The rumor also indicates that these changes could potentially speed up development for the title, which is allegedly targeting a Holiday 2027 release.
Assassin’s Creed Codename Hexe Loses 50 Developers, Targeting Release in June 2027 – Rumor
Assassin's Creed Codename Hexe has reportedly seen 50 developers removed from its team, with a target release date of June 2027, potentially shifting to Holiday 2027. This follows changes in creative direction and the departure of game director Benoit Richer. Ubisoft has not officially confirmed details for the title, which is also rumored to be removing magical elements.
Watch Dogs Movie Actor Says Script “Tears Apart This World We Live in Today”
Actor Tom Blyth stated that the script for the upcoming Watch Dogs movie "tears apart this world we live in today," highlighting its commentary on mass surveillance and technology reliance. Filming for the project, which is being developed by Ubisoft, New Regency, Sony Pictures, and Columbia Pictures, concluded in September 2024. The last game in the series, Watch Dogs: Legion, was released in 2020.
Assassin’s Creed Black Flag Resynced’s Map Revealed, Largely Unchanged From Original
Marketing materials for Assassin's Creed Black Flag Resynced reveal that its in-game map is largely unchanged from the original title. The remake, set to launch on July 9th for PC, PlayStation 5, and Xbox Series X/S, will not include multiplayer or DLC, with a focus on Edward's original story and new modern-day moments.
Assassin's Creed Hexe loses 2nd director-level developer in as many months
Assassin's Creed Hexe has lost its second director-level developer in two months, with game director Benoit Richer departing the project. This follows the February departure of creative director Clint Hocking. Former franchise boss Marc-Alexis Côté is also suing Ubisoft for constructive dismissal.
Is Loving Assassin's Creed Really an Unpopular Opinion in Gaming? | HappyGamer
This article discusses the complex and often contradictory reception of the Assassin's Creed franchise within the gaming community. It explores how the series has evolved from stealth-focused gameplay to an RPG format, dividing fans while maintaining commercial success due to its immersive historical settings and epic narratives. The author suggests that enjoying Assassin's Creed is not an unpopular opinion but rather a complicated one, with different players appreciating different aspects of the long-running series.
Erik Wolpaw, co-writer of Portal and Portal 2 adores Burnout Paradise and has 1,500 hours in Slay the Spire: 'This…
Writer Erik Wolpaw, known for his work on Portal and Portal 2, discusses his extensive gaming history and current preferences. He expresses a deep affection for Slay the Spire, having accumulated over 1,500 hours, and also highlights Burnout Paradise as a game he will never uninstall. Wolpaw also touches on his experiences with Soulslike games like Nioh and Dark Souls 3, and his appreciation for the strategic depth of Slay the Spire.
Assassin’s Creed Hexe Game Director Benoit Richer Exits Ubisoft Just Months After Departure of Previous Creative Director
Benoit Richer, the game director for Ubisoft's upcoming Assassin's Creed Hexe, has left the company. This departure follows the recent exit of the project's previous creative director, indicating potential development challenges for the title.
Crimson Desert is just more proof that waiting to play games is the best
This article argues that waiting to play new games, especially after initial patches and bug fixes, leads to a better overall experience. The author uses Crimson Desert as an example, noting how the game has improved significantly since its March 19 release due to developer updates addressing AI assets, controls, and bugs. The piece suggests that patience is rewarded with a more polished and enjoyable gaming experience, especially for titles with complex development cycles like those from Ubisoft and Bethesda.
Assassin's Creed Black Flag Resynced's parkour "builds on the latest design improvements from recent…
Ubisoft is updating Assassin's Creed Black Flag with revamped graphics and combat, and will also retroactively fit Edward Kenway with parkour mechanics inspired by newer entries like Assassin's Creed Shadows and Valhalla. Game director Richard Knight confirmed these changes, which aim to bring the beloved open-world game into the modern era.
Gaming Industry Faces Growing Pains as Studios Navigate Uncertain Times | HappyGamer
The gaming industry is experiencing significant changes, with studios like Iron Galaxy Studios announcing layoffs and reductions in size. Meanwhile, Troy Baker is planning to launch his own game studio, and rumors suggest Ubisoft has cancelled the game Alterra. Nagoshi Studio has also deleted its YouTube channel, reflecting a period of industry-wide growing pains and shifts.
Assassin’s Creed Hexe Director Leaves Ubisoft During Development
The director of Ubisoft's upcoming game Assassin's Creed Hexe has departed the company during active development. This departure raises questions about the game's unique witch-themed vision and its future direction. The article speculates on potential impacts on the game's identity, production timeline, and Ubisoft's commitment to creative risk-taking.