Unchained Entertainment
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Camelot Unchained revamps its unpopular class XP system and cleans up movement and control
Camelot Unchained has revamped its class experience point system following significant player backlash. The changes, implemented in the game's test build, include XP earnings from dealing damage and healing in RvR, shared XP from player kills and objective captures, and improved gathering XP. Unchained Entertainment acknowledged the system was more disliked than anticipated. The update also brought improvements to movement controls, UI, and group combat features.
Camelot Unchained promises more improvements and a roadmap update ‘in the very near future’
Unchained Entertainment has promised more improvements for Camelot Unchained in the upcoming early access testing rounds and teased an updated development roadmap for the remainder of the summer and into fall. The most recent build only includes a single bug fix, but a developer fishing trip preview is available.
Camelot Unchained fleshes out early access with item drops, gathering improvements, and world beautification
Camelot Unchained's Update 0.47 introduces several improvements to its early access experience, including the first-ever item drops from enemy mobs, a more balanced gathering curve, and an XP boost for player-versus-player combat. The update also focuses on beautifying in-game zones like Yggdra Forest and Silvermine Mountains to make them feel more lived-in and diverse.
MMO Week in Review: FFXIV in Berlin, Black Desert in SoCal, and Jimothy saturation
This week's MMO news covers Final Fantasy XIV's Fan Festival in Berlin, Black Desert's Heidel Ball, and the early access launch of SEED. Updates were also provided for Dungeons & Dragons Online, Aion 2, and The Guild reunion movie. Several games saw controversy including World of Warcraft staff cheating, Elder Scrolls Online capacity issues, and Microsoft layoffs.
Camelot Unchained is extending its usual time-limited early access to ten days as a result of server issues
Unchained Entertainment has extended the early access testing period for its MMORPG Camelot Unchained to ten days due to server login issues encountered last weekend. The extension is a gesture of apology and gratitude to players. The developers are addressing a bug related to character zone changes under load, with future updates planned to introduce a new class progression system and player quests.
Camelot Unchained’s Mark Jacobs responds to critics and outlines the MMORPG’s early access plans
Mark Jacobs of Unchained Entertainment addressed player feedback and early access plans for the MMORPG Camelot Unchained. He discussed the game's 13-year development, acknowledging criticisms regarding map emptiness, lag, and crafting speed, while outlining upcoming improvements to the engine, tutorials, and world ambiance. The game recently entered Steam early access after several delays.
Camelot Unchained will finally begin Steam early access on Steam starting June 2 – without an NDA
Camelot Unchained will launch its Early Access on Steam on June 2nd, allowing players to purchase and play the MMORPG. The game's Non-Disclosure Agreement (NDA) will be lifted upon the Steam Early Access launch, permitting players to share gameplay content. Unchained Entertainment has been working on various updates including bug fixes, engine improvements, and UI adjustments.
Camelot Unchained’s latest closed early access build brings class tweaks and global chat
Camelot Unchained has received a new closed early access build featuring substantial XP gain increases for professions, tweaked ability cooldowns and ranges, and the reopening of the global chat channel. The update also addresses keybinding issues and revamps the party frames UI. While a date for wider early access remains unannounced, development continues on the MMORPG.
Camelot Unchained establishes its Steam early access page and introduces the Devout archetype
Camelot Unchained has launched its Steam Early Access page, with the game slated for a weekend-only early access period starting in March 2026. Unchained Entertainment plans to release more archetypes, classes, and zones, with pricing tiers and a subscription model for the full release yet to be determined. A teaser trailer for the new Devout archetype has also been released.
MMO Week in Review: Evercold, Aion 2, and EQ Legends
This week in the MMORPG genre saw the reveal of Final Fantasy XIV's 'Evercold' expansion for January 2027, alongside confirmations for Aion 2's global launch this year. Several other titles like Embers of the Uncrowned, RF Online Next, Palia, EverQuest Legends, and Loftia also had significant updates or beta launches.
Camelot Unchained will now open ‘early access’ testing on all Wednesdays, not just weekends
Camelot Unchained is expanding its early access testing to include all Wednesdays, in addition to weekends, starting April 22nd. This change allows backers more frequent opportunities to test the MMORPG. The developers are also discussing ways to streamline the RvR combat experience for these new testing windows.
‘Early access’ MMORPG Camelot Unchained is running a surprise midweek test today
Unchained Entertainment is conducting a surprise midweek test for its MMORPG Camelot Unchained, open to all active backers from April 8-9, 2026. This test is a step towards potentially offering weekday access, with the studio also planning updates including a new Devout class and improved terrain loading.
Camelot Unchained enters early access for existing backers, drops a spring content roadmap
Camelot Unchained has entered early access for existing backers, with Unchained Entertainment planning a future Steam release. The MMORPG features over 60 square kilometers of RvR battle space and an engine designed for large-scale combat. A spring roadmap includes new classes, tradeskills, zones, and reward systems.
Here is about a minute’s worth of open PvP warfare from Camelot Unchained’s recent tests
Unchained Entertainment has released approximately one minute of open PvP gameplay footage from recent tests of the MMORPG Camelot Unchained. The video showcases large-scale spell effects and aerial combat, with the developers indicating that the planned 2025 early access has been delayed to 2026.