Unchained Games
Unchained Games business and news from across the web.- Camelot Unchained makes texture loading more performative in latest weekend updateCamelot Unchained received a weekend update focused on performance, introducing a new texture streaming system that significantly reduces memory usage and allows for higher resolution textures. The update also included bug fixes. Senior server engineer Karl Patrick discussed the operational aspects of running an MMO in a recent livestream.
- Camelot Unchained took down its early access servers as promised, preps return this weekendCamelot Unchained has temporarily taken its early access servers offline as planned and will bring them back online this weekend. The game will now operate on a weekend-only schedule, with servers accessible from Friday afternoon to Monday afternoon, as the developers work towards a 24/7 uptime goal. This change follows the game's recent launch on Steam Early Access and ongoing feedback collection.
- Camelot Unchained explains why its backers got standalone game keys, not Steam keysUnchained Games explained that Camelot Unchained backers received standalone client keys instead of Steam keys due to concerns about distributing over 30,000 keys and potential launch day issues. The MMORPG, which entered Steam early access in June 2026 after years of development and delays, is currently receiving mixed reviews on the platform.
- Camelot Unchained’s first day of Steam early access sees rough reviews and 520 Steam players at peakCamelot Unchained's first day on Steam Early Access has been met with a 'mostly negative' user review score, with players citing login issues and a lack of features. The game peaked at 521 concurrent players on Steam, though this number does not include existing backers playing on the original client. Unchained Games has released a hotfix for crashing and plans future updates for water visuals and portal quality-of-life improvements.
- Camelot Unchained is finally set to launch Steam early access this afternoon – are you playing?Camelot Unchained, an MMORPG developed by Unchained Games and founded by Mark Jacobs, has launched its Steam Early Access today. The game, which began its crowdfunding journey in 2013, aims to leave Early Access by December 2026. The current version includes multiple realms, races, classes, and zones, with plans for expanded content and features in the full release.
- Camelot Unchained, set for Steam early access tomorrow, will keep its servers up all weekCamelot Unchained is launching its Steam Early Access on June 2, 2026, after a decade since its initial Kickstarter. Unchained Games announced that servers will remain online for the entire week to celebrate the launch. The game has faced several delays and criticisms since its 2013 crowdfunding campaign.
- Camelot Unchained posts roadmap, continues closed testing, and acknowledges lack of accessCamelot Unchained is continuing closed testing with regular updates, though direct player access through preorders is currently unavailable due to logistical issues. The latest build introduces a new archetype, the Devout, expanded chat channels, new trade skills like Cooking and Alchemy, and significant improvements to lighting and animations. The development team has also shared a roadmap detailing upcoming work on atmosphere, crafting, and new character classes.