Valve Corporation
Valve Corporation business and news from across the web.- Are these the 100 most influential games of all time?Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
- Experience the World-renowned Epic of Attack on Titan from Beginning to End in KOEI TECMO’s Attack on Titan 3, Coming Soon from Omega Force!KOEI TECMO America and Omega Force have announced Attack on Titan 3, an action game based on the popular anime and manga series. The game will allow players to experience the entire epic storyline from beginning to end. Attack on Titan 3 is set to release for PlayStation 5, Nintendo Switch, Xbox Series X|S, and PC.
- THE KING OF FIGHTERS XIV Collaboration Characters, Mai Shiranui and Kula Diamond, Enter the Fray in KOEI TECMO’s DEAD OR ALIVE 6 Last Round!KOEI TECMO America and Team NINJA announced that Mai Shiranui and Kula Diamond from The King of Fighters XIV will be available as DLC for Dead or Alive 6 Last Round. The enhanced version of Dead or Alive 6, which includes the original 24 characters and five DLC characters, is set to release on June 25, 2026, for PlayStation 5, Xbox Series X|S, and Windows PC via Steam.
- PEGI revises its age ratings system with considerations for loot boxes, daily questsThe Pan-European Game Information (PEGI) organization is updating its age rating system to include specific game features like loot boxes and daily quests, effective June. New classifications will consider in-game purchases, paid random items, communication features, and daily rewards, aiming to enhance online safety for parents. Games with loot boxes will now be rated PEGI 16 or 18, while those with daily quests will be PEGI 7 or 12, depending on whether they reward or punish players for returning.
- Valve Fights Back: Loot Boxes Are Just Digital Trading Cards, Company ClaimsValve Corporation is defending its loot box model in a New York lawsuit, comparing them to physical trading cards like Magic: The Gathering. The company argues that the digital nature does not change the collectible and discovery experience. Critics, however, highlight concerns about transparency, potential addiction, and the real-world financial implications of digital item marketplaces.
- Performing Right Society (PRS) sues Valve over video game musicValve Corporation is being sued by the Performing Right Society (PRS) in the UK over music licensing for games sold on its Steam platform. PRS claims Valve has not engaged appropriately on licensing issues for years. This lawsuit is separate from other ongoing legal challenges Valve faces.
- New York Sues Over Valve Loot BoxesThe State of New York has filed a lawsuit against Valve Corporation, alleging that its loot box mechanics constitute illegal gambling. The suit targets the "cases" and "keys" system, seeking to halt the practice and recover profits derived from it. This legal action could significantly impact the monetization strategies of PC games and the broader live-service industry.
- Valve says you will get more cheap PC games and extends Steam Daily DealsValve Corporation is expanding its Steam Daily Deals program, increasing the number of discounted PC games offered daily from four to six. This initiative aims to increase visibility for a wider range of titles, including both blockbuster hits and indie games, and provide players with more opportunities to purchase games at lower prices. The algorithm for selecting deals will also be refined to prioritize games with strong user engagement and demand.
- Why is it So Big: Massive Allure Behind the Epic World of Dota 2 EsportsDota 2 has achieved massive popularity in esports due to its complex strategy, unpredictable gameplay, and a vast roster of over a hundred unique heroes. Valve Corporation's consistent support, including substantial prize pools for tournaments like The International, and the game's free-to-play model across multiple platforms have significantly contributed to its growth and the expansion of the esports ecosystem.