Virtuos
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Game of the Week – Oblivion Remastered is a weekend-killer on Switch 2
The Elder Scrolls 4: Oblivion Remastered is a highly recommended fantasy RPG, especially on the Nintendo Switch 2, offering an absorbing experience with visual upgrades and quality-of-life improvements. While PC performance has issues, the core gameplay remains timeless, making it a great entry point for new players and a welcome return for veterans.
Bethesda finally "looking into" patching Oblivion Remastered on PC, PS5 and Xbox amid praise for Switch 2 release
Bethesda has confirmed it is investigating bringing performance optimizations from the Nintendo Switch version of The Elder Scrolls 4: Oblivion Remastered to PC, PlayStation 5, and Xbox Series X/S. The Switch version, despite some expected downgrades, reportedly runs smoother than the other platforms, which continue to suffer from frame pacing, stuttering, and bugs.
The Elder Scrolls 4: Oblivion Remastered review for Nintendo Switch 2
This review examines The Elder Scrolls 4: Oblivion Remastered on the Nintendo Switch 2, highlighting its strengths as a portable RPG experience despite some technical limitations. While the Unreal Engine 5 overhaul brings visual improvements, issues like frame rate drops and dark environments persist, making it less definitive than the PC version. However, its ability to fit into a busy lifestyle and retain the original's charm makes it a worthwhile option for gamers on the go.
I enjoyed this video of Oblivion Remastered actor Wes Johnson goofing around in a sound booth dressed as Sheogorath, but a patch for the PC version would be nice too, Bethesda
A promotional video for The Elder Scrolls IV: Oblivion Remastered's upcoming Nintendo Switch 2 release features voice actor Wes Johnson reprising his role as Sheogorath. Despite the entertaining marketing, players on PC are experiencing significant technical issues and bugs, with many feeling the PC version has been abandoned by Bethesda and Virtuos due to a lack of recent patches.
Resident Evil 4 is The Most Successful Remake of All Time at 16.8 Million Sales – Rumor
Resident Evil 4 Remake has reportedly sold 16.8 million units, making it the most successful remake of all time according to Alinea Analytics. This figure surpasses previous official sales data from Capcom. Other successful remakes mentioned include ARK: Survival Ascended, The Last of Us Part I, and The Elder Scrolls IV: Oblivion Remastered.
Oblivion Remastered's lengthy patch drought could end with its Switch 2 release, which Bethesda say includes "optimisations" they hope to bring to PC
Bethesda has indicated that optimizations for the upcoming Nintendo Switch version of The Elder Scrolls IV: Oblivion Remastered may eventually be brought to PC. This comes after a lengthy period without major updates for the game, which has resulted in mixed reviews on Steam due to persistent issues. The studio also commented on a shift in their communication strategy, suggesting it was planned independently of recent industry changes.
Should you work on your own games as an external development studio?
This article explores whether external development studios should also work on their own original games alongside client projects. While some studios like Redcatpig and Lab42 see internal projects as crucial for team motivation, skill development, and creative outlets, others like Code Wizards and Airship prioritize their service-based business model to avoid resource drain and client competition. The consensus suggests that while internal projects can offer significant benefits, careful management and clear focus are essential to balance them with external work.
What lessons have developers learned from external development?
External development studios emphasize the critical importance of trust and clear communication with clients, often valuing these over raw talent. Key lessons learned include aligning visions, being adaptable to client workflows, adding value beyond basic tasks, specializing in core competencies, and continuously updating technology and processes. Careful scaling and scope discipline are also vital for long-term success in the external development sector.
Can co-development save the game industry?
This article discusses co-development as a potential solution to the game industry's economic challenges, highlighting how external studios can assist both large and small developers. CEOs from Blackbird Interactive, Sweet Baby Inc, and Wolfjaw Studios share insights on the practice's role in preserving professional employment.
The Elder Scrolls IV: Oblivion Remastered launches for Switch 2 in August
Bethesda has announced that The Elder Scrolls IV: Oblivion Remastered will launch for the Nintendo Switch 2 on August 11th. The port, developed by Virtuos, will feature Switch 2-specific enhancements like motion controls and touch screen support, targeting 900p 30fps in handheld and 1080p 30fps docked using DLSS upscaling. The game utilizes Unreal Engine 5 for its modern visuals.
PS5's latest firmware update just started rolling out, here's what you need to know
Sony has begun rolling out a new PlayStation 5 system software update, version 26.04-13.42.00, which focuses on improving system performance and stability. Separately, The Elder Scrolls 4: Oblivion Remastered is confirmed to release on Nintendo Switch 2 on August 11th, with its physical version containing the full game on cartridge and targeting 900p/30fps handheld and 1080p/30fps docked.
The Elder Scrolls 4: Oblivion Remastered's physical Switch 2 release has the full game on a cartridge, and we've finally got a release date, too
The Elder Scrolls 4: Oblivion Remastered is set to release on Nintendo Switch on August 11th, with both standard and deluxe editions available for pre-order. The physical release will contain the full game on cartridge, a departure from previous Bethesda Switch ports. The game targets 900p at 30 FPS handheld and 1080p at 30 FPS docked, with DLSS support.
The Elder Scrolls 4: Oblivion Remastered Launches on August 11th for Nintendo Switch 2
Bethesda has confirmed that The Elder Scrolls 4: Oblivion Remastered will launch on August 11th for the Nintendo Switch 2. This remake of the classic action RPG, which includes its two expansions, was previously released for Xbox Series X/S, PlayStation 5, and PC, but faced significant performance issues and bugs. Hopes are high that the Switch 2 version will address these problems and potentially leverage the new console's capabilities.
Forza Horizon 6's stunning car list was brought to life with the help of the Oblivion Remastered studio
Virtuos, known for its work on The Elder Scrolls 4: Oblivion Remastered, collaborated with Playground Games and Turn 10 Studios on Forza Horizon 6. The studio contributed to the development and refinement of approximately 90% of the game's vehicles and all nine biomes. This marks Virtuos' third collaboration with Playground Games, having previously assisted on Forza Horizon 4 and Forza Horizon 5.
Virtuos eager to port Grand Theft Auto 5 and Red Dead Redemption 2 to the Nintendo Switch 2
Porting studio Virtuos has expressed strong interest in adapting Grand Theft Auto 5 and Red Dead Redemption 2 for the upcoming Nintendo Switch 2. While the article mentions the current Nintendo Switch, the studio believes the successor console would be a more suitable platform for these demanding titles. No official announcement has been made by Nintendo regarding these ports.
We Loved Oblivion Remastered, But One Year Later, It Still Has Big Problems
One year after its release, The Elder Scrolls 4: Oblivion Remastered, despite initial praise for its overhauled visuals and gameplay fixes, continues to suffer from significant bugs and performance issues. Post-launch support from Virtuos was minimal, with only two updates addressing crashes before the studio seemingly abandoned the game, leaving players dissatisfied and questioning Microsoft and Bethesda's commitment to supporting their remasters.
Microsoft Surely Kicking Itself for Not Having Forza Horizon 6 on PS5 Ready for Next Month's Launch
Microsoft's Forza Horizon 6 is set to launch on Xbox Series X and PC on May 19, 2026, with a PlayStation 5 port expected later. Forza Horizon 5 has sold over five million copies on PlayStation 5, leading to speculation that Microsoft regrets not having the sequel ready for a simultaneous multi-platform launch. Xbox executives acknowledge resource limitations but aim for better platform support in the future.
Forza Horizon 5 Sold Over 5 Million Copies on PS5 Last Year, Says Virtuos
Virtuos, a development studio that contributed to Forza Horizon 5, claims the game sold over five million copies on PlayStation 5 last year, making it one of the platform's best-selling titles. The studio also stated it was responsible for approximately 90 percent of the game's photo-realistic vehicles, including DLC. While Microsoft typically guards sales numbers, these figures align with previous third-party estimates.
Cyberpunk 2077 Isn’t Done Yet, and PS5 Pro Proves It
CD Projekt RED has surprisingly added PlayStation 5 Pro support to Cyberpunk 2077, featuring enhanced ray tracing and multiple graphical modes. This update comes years after the game's initial launch and controversial release, following significant revamps and the Phantom Liberty expansion. The developer's continued support, including a Nintendo Switch 2 version and availability on PlayStation Plus and Game Pass, highlights the game's ongoing success and player engagement.
Halo: Campaign Evolved Involves ODSTs, Brutes and New Covenant Faction in Prequel Missions – Rumor
A rumor suggests that Halo: Campaign Evolved will feature prequel missions set before Halo: Combat Evolved, introducing Brutes and a new Covenant faction. These missions will reportedly reuse character models from Halo Infinite, despite fan feedback. The game is allegedly slated for release before September.