Visionary Realms
Visionary Realms business and news from across the web.- Pantheon Rise of the Fallen shows off the Port of Rulun ahead of its arrival in the next updatePantheon: Rise of the Fallen is preparing to launch the Port of Rulun in Silent Plains with its next update, showcasing new screenshots of the area. The latest developer digest from Visionary Realms also details ongoing work on combat, progression, UI updates, and NPC additions across various regions.
- Pantheon Rise of the Fallen takes a deep-dive into its refreshed ShamanVisionary Realms has provided a deep-dive into the refreshed Shaman class for Pantheon: Rise of the Fallen, detailing its lore, weapons, and two mastery lines: Oracle and Fateweaver. The game's next major update, including class mastery lines, is slated for release after mid-July, with the Shaman's new kit already available on the public test realm.
- Pantheon Rise of the Fallen brings its first iteration of the mastery system onlineVisionary Realms has implemented the first iteration of the mastery system in Pantheon: Rise of the Fallen, allowing base classes like Warrior, Paladin, and Dire Lord to specialize into advanced playstyles. This update also includes fixes for zone crashes and class abilities, with the studio testing UI and options for the mastery system as the progression update moves into summer.
- Make My MMO: Camelot’s early access, Loftia’s beta, Solarpunk’s launchSeveral crowdfunded MMOs have seen recent developments, including Camelot Unchained's early access launch, Loftia's upcoming beta, and Solarpunk's official launch. Other titles like AQ Worlds Infinity, Stars Reach, and My Time at Evershine have also provided updates on their development progress and release windows.
- Delaying a planned wipe, Pantheon explains its new combat and progression update rollout paceVisionary Realms CEO Chris Rowan announced that Pantheon's spring combat and progression update will be delayed, with the wipe also postponed. The update is now targeting a July 17th release on the Public Test Realm for most classes, with full production release and wipe to follow after extensive testing and tuning.
- Pantheon continues to chronicle final polish and prep for the Badia de Cara zoneVisionary Realms' latest progress report for Pantheon: Rise of the Fallen details the final polish and preparation for the upcoming Badia de Cara zone. Development efforts include populating areas, final lighting passes, updating interiors, adding NPC dialogue, and introducing variant enemies. General work also covers finalization of tank class mastery systems, prop work for existing locations, and tuning for early levels.
- Pantheon Rise of the Fallen’s initial foray into underwater combat included feeding the lead programmer to sharksVisionary Realms provided an update on Pantheon: Rise of the Fallen, detailing progress on refining the first 20 levels and plans to raise the PTR cap. The development team has begun initial testing of underwater combat, including feeding a character to sharks to test fixes. Other ongoing work includes NPC population, mastery system refinement, armor creation, and animation for new enemy types.
- Pantheon is resetting PTR characters today as it begins testing its latest progression revampVisionary Realms is releasing the fourth Public Test Realm (PTR) update for the MMORPG Pantheon, focusing on a revamp of the game's progression system. This update introduces changes to how experience is awarded, encouraging players to take on tougher NPCs for better gains, and includes a character reset for testers. The changes aim to simplify progression tuning and accommodate a wider variety of playstyles.
- Pantheon Rise of the Fallen marks work on zone building, lots of PTR bug fixing, and new robesVisionary Realms has been actively developing Pantheon: Rise of the Fallen, focusing on building the Badia de Cara zone with new NPCs, creature animations, and VFX. Significant effort was also dedicated to fixing bugs on the Public Test Realm for the combat and progression update, including combat tuning and the mastery system. Additionally, work was done on new player robes and updates for Ranger and Rogue classes.
- Pantheon: Rise of the Fallen gives spellcaster outfits the glow-up they deserveVisionary Realms is reworking the armor system in Pantheon: Rise of the Fallen to improve spellcaster outfits. Players had provided feedback that the existing robes were not visually appealing. The update will introduce new robes and an overlapping clothing/armor mesh system to eliminate clipping and enhance visual flair.
- Pantheon Rise of the Fallen attacks bugs and brings updates to abilities and hotbars in its latest PTR buildPantheon: Rise of the Fallen is currently in its second week of Public Test Realm (PTR) testing for its combat and progression update, with the latest build focusing on bug fixes. Visionary Realms thanked players for their bug reports and feedback, confirming that several issues affecting low-level class abilities have been identified and fixed. This PTR build also introduces pushback mechanics for spells, updates to ability organization, and new configurations for the hotbar.
- Early access MMORPG Pantheon Rise of the Fallen reminds testers that its test realm is a testVisionary Realms has opened the public test realm for its early access MMORPG, Pantheon: Rise of the Fallen. The developer is reminding players that this is an unfinished test build where core systems like class abilities, NPC templates, and the mail system are still being tested and are subject to change. Players are advised to have multiple characters ready due to the experimental nature of the build.
- Indie MMORPG Pantheon opens the PTR for its combat and progression update todayPantheon: Rise of the Fallen, an early access MMORPG, has launched its Public Test Realm (PTR) for its upcoming combat and progression update. Visionary Realms announced the PTR's availability, noting that it is not a fully polished experience and will undergo periodic wipes. The update will test a new single-shard scaling approach, moving away from shards.
- Make My MMO: Loftia’s cozy beta, Book of Travels’ demiseThis article provides an update on various crowdfunded MMORPGs, noting that Loftia has entered beta while Book of Travels will sunset its MMO version to become a solo offline game. It also covers the status of other titles like Eldramoor, Camelot Unchained, and Ashes of Creation, alongside crowdfunding efforts for an archive of classic MMORPG drama and a movie about The Guild.
- Pantheon Rise of the Fallen puts its combat and progression tweaks to the test on May 6Pantheon: Rise of the Fallen will test its combat and progression updates on its public test realm starting May 6. Visionary Realms will roll out changes incrementally each Wednesday, including class adjustments, attribute modifications, and combat formula updates. Players can expect bugs and unfinished elements as it is an early access MMORPG test build.
- Pantheon shares patch plans for enemy tagging and leashing, item tooltips, and BOE gearVisionary Realms has outlined upcoming changes for Pantheon: Rise of the Fallen, focusing on enemy tagging, item tooltips, and bind-on-equip gear. The patch, expected in spring, will also include combat and progression updates, with the public test server nearing completion and accessible to Steam players.
- Kickstarted throwback MMORPG Pantheon showcases its upcoming mail systemVisionary Realms has showcased the upcoming mail system for their kickstarted MMORPG, Pantheon. The system allows players to send and receive text messages through the game's menu, while attached items and coin require interaction with Mail Courier NPCs or kiosks. The developers also noted ongoing work on combat mechanics and class revamps.
- Pantheon Rise of the Fallen takes fans on another tour of the upcoming Badia de Cara zoneVisionary Realms has provided a second preview of the Badia de Cara zone for Pantheon: Rise of the Fallen, showcasing the Port of Rulun hub and new threats like the mawnok, Kosa panther, and Badia shark. The tropical zone is still slated for a spring update release.
- Pantheon Rise of the Fallen is bolstering its unique Dire Lord class with a revamp this springVisionary Realms is revamping the Dire Lord class in Pantheon: Rise of the Fallen this spring. The update will introduce Light Plate armor, replace the Essence mechanic with Blood Debt, and focus mastery selections on defensive or offensive abilities. The Dire Lord is described as a melee combatant with self-healing and essence manipulation abilities.
- Pantheon Rise of the Fallen teases its upcoming Paladin class refreshVisionary Realms has provided an update on the upcoming Paladin class refresh for the MMORPG Pantheon: Rise of the Fallen. The refresh will include new Paladin-specific abilities, rebalanced base abilities, new weapon and combat skills, and mastery selections focused on empowering physical or spellcasting abilities. While the details are conceptual and subject to change, the core role of the Paladin as a tank or healer using Wrath combat resource remains.