Warm Kitten Games
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Podd-dags: Utvecklaren Pontus blir plötsligt avbruten- " historisk tidskapsel i den här podden"
Pontus Wittenmark from Warm Kitten Games discusses his point-and-click adventure game, Justin Wack and the Big Time Hack, which he developed and scored himself. The interview covers his inspirations, including classic Sierra titles like King's Quest and Day of the Tentacle, and his journey into game development, which began with Pac-Man on home computers. The conversation was notably interrupted by a public service announcement, creating a unique historical moment within the podcast.
Recension – Justin Wack and the Big Time Hack - Medryckande & modernt med fötter i olika tidsåldrar
Justin Wack and the Big Time Hack is a charming and modern point-and-click adventure game developed by Pontus Wittenmark at Warm Kitten Games. It pays homage to classics like Day of the Tentacle with its time-traveling narrative and witty humor, featuring distinct visuals and logical puzzles. The game offers a satisfying experience of around 10 hours, making it a well-crafted modern classic.
Justin Wack and the Big Time Hack - Medryckande & modernt med fötter i olika tidsåldrar
Justin Wack and the Big Time Hack is a charming and humorous point-and-click adventure game developed by Pontus Wittenmark at Warm Kitten Games. It pays homage to classics like Day of the Tentacle with its time-traveling narrative and witty dialogue. The game is praised for its unique visual style, engaging puzzles, and overall joyful creation, despite being heavily influenced by its genre predecessors.