World of Warcraft
News, coverage and analysis tracking World of Warcraft across the outlets.
Latest coverage
Old School RuneScape needs 'to do a bunch of work to stop the game exploding soon', as a problem from 2018…
Old School RuneScape is facing a critical issue with its legacy code that could prevent the addition of new scenery if not addressed. Developers at Jagex are working to fix a problem originating from 2018, which involves the game's engine handling of scenery pieces. This technical debt highlights the challenges of maintaining long-running online games.
My most-anticipated but frequently delayed Zelda-like is finally releasing later this month after 6 years in development
Yacht Club Games has announced that Mina the Hollower, a top-down action RPG inspired by classic Zelda titles, is set to release later this month after a development period spanning since 2020. The game, known for its 8-bit inspired pixel art and Castlevania-like aesthetic, faced delays due to the COVID-19 pandemic and industry challenges. The studio considers the game's success crucial for its future, aiming to sell at least 200,000 copies.
Why I love Deadlock's map, which has brought me back to the world of MOBAs long after I swore I'd quit
This article praises the map design of Valve's upcoming MOBA, Deadlock, highlighting its verticality and numerous traversal mechanics that offer more dynamic escape routes and combat engagements compared to traditional MOBAs like Dota 2. The author finds these elements engaging and a key reason for their renewed interest in the genre.
gamescom latam 2026 wraps up with record-breaking results
gamescom latam 2026 concluded with record-breaking attendance, attracting over 154,000 visitors and showcasing more than 400 games. The event also facilitated over 13,000 B2B meetings, projecting an estimated US$180 million in new business, solidifying its role as a key business platform for the Latin American games industry.
Games Inbox: Is Assassin's Creed: Black Flag Resynced going to be worth getting?
Readers discuss the upcoming remake of Assassin's Creed IV: Black Flag, with some questioning the necessity of remaking games that are still accessible. There's also speculation about Grand Theft Auto 6's massive sales potential and Valve's perceived lack of interest in the Steam Machine's success. Other topics include the future of Call of Duty, the impact of AI in creative industries, and the merits of sci-fi horror games.
Microsoft ends Copilot AI on Xbox to help 'get the business back on track,' as new CEO simultaneously welcomes…
Microsoft's Xbox division is shifting its strategy away from AI features, with CEO Asha Sharma announcing the discontinuation of Copilot on mobile and console. This move coincides with Sharma bringing in several former colleagues from Microsoft's CoreAI division to leadership roles within Xbox. The company aims to focus on deepening community connections and addressing player and developer friction to improve business performance.
WoW Factor: The glaring hole in World of Warcraft’s class line-up
This opinion piece argues that World of Warcraft has a glaring omission in its class lineup: the lack of throwing weapon specializations. The author highlights how throwing weapons were iconic in the original RTS games and have been underrepresented in the MMO, proposing several new specialization concepts for existing classes.
Linux century marches on as Discord brings updater parity with Windows and easy installs for more distros
Discord has updated its application for Linux, bringing its updater functionality in parity with Windows and simplifying installation for more distributions. This change addresses a long-standing inconvenience for Linux users who previously had to manually install updates. The move is seen as a positive sign for Linux's growing presence on the desktop.
If you're asking why everyone's making an extraction shooter, Escape from Tarkov is the 11th most-played game on PC according to new report, beating Overwatch, Marvel Rivals, and PUBG
A new report from Newzoo indicates that Escape from Tarkov is the 11th most-played game on PC for 2025, surpassing titles like Overwatch 2, Marvel Rivals, PUBG, and Apex Legends in total playtime. While not reaching the heights of Fortnite or Counter-Strike 2, its performance highlights the genre's popularity among dedicated players.
MMO Week in Review: Guild Wars in your pocket
ArenaNet announced a mobile port of Guild Wars Reforged with cross-progression, coinciding with the game's 21st anniversary. This week also saw Final Fantasy XIV patch 7.5, Pearl Abyss selling EVE Online studio CCP Games to its management, and Star Wars The Old Republic revealing the planet Ryloth for its 8.0 update.
A Utah age verification law targeting VPN users goes into effect this week
Utah's Senate Bill 73, an online age verification law targeting VPN users, goes into effect on May 6. This legislation makes Utah the first US state with such specific laws, requiring websites with content harmful to minors to verify user ages, even if users attempt to bypass it using a VPN.
Nearly 40 years after launch, NetHack just got a 5.0.0 release with over 3,000 patch notes
NetHack, a historically significant roguelike originally released nearly 40 years ago, has received a major 5.0.0 update. This open-source project, maintained by a community DevTeam, continues its active development, building upon the legacy of early dungeon crawlers like Rogue. The game is also recognized for its historical importance, being featured in the Museum of Modern Art.
MMO Hype Train: Spirit Crossing could be the injection of cozy we sorely need
Spirit Crossing, an upcoming MMO from Spry Fox, aims to capture the essence of cozy gaming with its relaxed gameplay loop and soothing art style. The game features a one-on-one friendship system, customizable housing, and various activities like exploration, crafting, and puzzle-solving. It offers a cel-shaded world designed to appeal to players seeking positive social interactions and a calming atmosphere.
New World of Warcraft Midnight update throws Hunters an essential lifeline, with Warriors and Shamans also on the rise
Blizzard Entertainment has detailed the upcoming World of Warcraft Midnight update, focusing on class tuning adjustments. The update aims to bolster underperforming classes like Marksmanship Hunters, Warriors, and Shamans, while nerfing others such as Augmentation Evoker and Unholy Death Knight. Significant changes are also being made to the Alleria fight in the Mythic Voidspire raid and PvP combat pacing.
New Crimson Desert update lets you 'rematch' defeated enemies and adds new legendary creatures
Crimson Desert has received a new update introducing a 'rematch' feature that allows players to refight previously defeated bosses with adjusted difficulty. The patch also adds new legendary pets, a disguise shop, and numerous bug fixes, continuing the game's ongoing post-launch support.
After days of speculation over hard-coded anti-goblin bias from OpenAI, the company had to release an official memo on…
OpenAI has released a memo addressing a peculiar instruction within its AI coding tool, Codex CLI, which caused it to frequently mention creatures like goblins and gremlins. The company explained that this behavior stemmed from unintentionally high rewards given for creature metaphors during the training of a 'Nerdy' personality customization feature.
WRUP: He’s Chort edition | Massively Overpowered
This week's 'What Are You Playing' segment features discussions on Guild Wars 2, The Division 2, and Final Fantasy XIV. Staff members also shared their thoughts on disappointing landmarks, with Mount Rushmore and Plymouth Rock being mentioned.
Loving MMOs in 2026 is an exercise in frustration, grief, and moving on
The current state of MMORPGs in 2026 is frustrating due to a lack of new titles and constant changes to existing ones, leaving players reliant on older games. This situation is attributed to the conflict between the long development cycles of MMOs and the short-term profit demands of shareholders, leading to cancellations and instability within the genre.
The Daily Grind: Is gliding more fun than flying in MMORPGs?
This article discusses the evolution and enjoyment of gliding mechanics in MMORPGs, comparing it to traditional flying. While initially underwhelmed by Guild Wars 2's gliding, the author now appreciates its contribution to player freedom without trivializing world traversal, noting its prevalence in recent survival sandboxes like Aloft, Palia, Nightingale, and Farever.
Issues and Activism
World of Warcraft has introduced its most expensive player housing microtransactions to date. This move has sparked discussion and criticism regarding the monetization practices within the game.