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Xbox

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Major NelsonPositive

Introducing the Designed for XBOX 25th Anniversary Collection

Xbox is celebrating its 25th anniversary with the "Designed for Xbox 25th Anniversary Collection," featuring nostalgic translucent green designs inspired by the original console. The collection includes new peripherals from Razer, 8BitDo, Backbone, PowerA, and GameSir, such as gaming mice, keyboards, controllers, earbuds, and bags, many of which are available for preorder now.

FZ.seNeutral

Häng med FZ på Gamescom Opening Night Live ikväll

FZ will be covering Gamescom's Opening Night Live event, starting with pre-show discussions at 19:30 CEST and continuing with live commentary and post-show analysis. The event is expected to feature reveals for games like Final Fantasy VII Rebirth, Gears of War: E-Day, Metro Exodus, Silent Hill: Townfall, EXODUS, and a new expansion for The Witcher 3, alongside potential surprises and rumors.

Gaming BoltNeutral

ROG Xbox Ally X20 is Out on October 15th, Priced at $1,299

ASUS Republic of Gamers has announced the ROG Ally X20 handheld gaming PC, priced at $1,299 and launching on October 15th. This anniversary model features a larger 7.4-inch OLED display and minor internal hardware upgrades over the original ROG Ally X. A bundle including ROG XREAL R1 Edition AR glasses is available for $2,499.

Gaming BoltPositive

Sony Reaffirms Return to Console-Exclusive Games With New “Only On PS5” Ad

Sony has released a new advertisement emphasizing its commitment to console-exclusive games for the PlayStation 5, featuring titles like Ghost of Yōtei, Astro Bot, and Marvel's Wolverine. While Sony continues to release multiplayer games on PC, such as Helldivers 2, the ad suggests a stronger focus on exclusive single-player experiences. This strategy mirrors recent moves by Microsoft, which is also prioritizing exclusives for Xbox Series X/S and PC, though Xbox CEO Asha Sharma notes the current business health necessitates a gradual approach to releasing more exclusive titles.

Major NelsonVery positive

Celebrating 25 Years of Play: Introducing XBOX Gear, New Community Designs, FanFest Tour Dates, and More

Xbox is celebrating its 25th anniversary with new merchandise, community-designed gamerpics and themes, curated Game Pass collections featuring classic titles, and the announcement of the global FanFest Tour dates. Players can also receive a special 25th Anniversary profile badge.

Games IndustryVery positive

Double Fine Productions regains ownership of IP and publishing rights following independence from Xbox

Double Fine Productions has regained ownership of its intellectual property and publishing rights following its separation from Xbox. The studio also announced its fifth Amnesia Fortnight event, a game jam where employees create prototypes, with this year's iteration launching on August 31 and featuring a Kickstarter campaign for one of the developed ideas. This move comes after Double Fine and Compulsion Games were spun out of Xbox Game Studios amidst recent layoffs.

Retro GamerPositive

Gamescom Opening Night Live 2026 predictions: 5 games we'd like to see

This article predicts five games that could be featured at Gamescom Opening Night Live 2026, including potential reveals or updates for Fable, The Witcher 4, Resident Evil Veronica, Hideo Kojima's OD, and Persona 6. It also mentions confirmed trailers for Silent Hill Townfall and Gears of War: E-Day.

Gaming BoltVery positive

Gears of War: E-Day Story Trailer Confirmed for Gamescom Opening Night Live

Xbox CEO Asha Sharma confirmed that a new story trailer for Gears of War: E-Day will premiere at Gamescom Opening Night Live on August 25th. The game, a prequel focusing on Emergence Day and the origins of Marcus Fenix and Dominic Santiago's friendship, recently concluded a successful open beta with strong player interest across PC and Xbox. Gears of War: E-Day is set to launch on PC and Xbox Series X/S on October 6th, featuring both a campaign and various multiplayer modes including Versus and Horde.

Retro GamerPositive

The Legend of Zelda: Ocarina of Time leaker says Xbox is working on a new Ori game, 6 years after its last excellent…

A prominent leaker suggests that Xbox is working on a new installment in the Ori series, a franchise known for its Metroidvania gameplay and stunning visuals. The original developer, Moon Studios, is currently focused on their ARPG 'No Rest for the Wicked', indicating an external studio may be involved in the new Ori project.

Retro GamerVery positive

New Banjo-Kazooie releases are "native ports," so devs could add cut content and "bonus features" to…

Evercade has released a new physical collection of Banjo-Kazooie and Banjo-Tooie, utilizing brand new native ports instead of emulation. These ports allow for the addition of cut content and quality-of-life features, such as a tip-toe button, improved camera controls, and the ability to skip cutscenes. Xbox executive Matt Booty also commented on the potential for legacy IP like Banjo-Kazooie.

Rock Paper ShotgunPositive

"Buying any of our games helps support the studio": Psychonauts studio Double Fine are the latest former Xbox-owned studio to get the rights to their games back

Double Fine Productions, the studio behind Psychonauts, has regained the publishing rights to its games from Microsoft. CEO Tim Schafer confirmed the transfer, stating that sales of their games now directly support the studio. The studio also announced the return of their Amnesia Fortnight game jam, with a Kickstarter launching August 31st to fund the initiative.

PC GamerNeutral

The first physical PC game I remember playing shows what Sony is thoughtlessly destroying

The author reflects on the first physical PC game they remember, Tunnel B1, and contrasts it with the current digital-only landscape. This reflection is prompted by Sony's announcement that PlayStation will phase out physical media by 2028, leading to a discussion about the perceived loss of value and nostalgia associated with physical game boxes.

EurogamerPositive

Double Fine confirms it owns all its games' IP and publishing rights after Xbox split

Double Fine has confirmed it retains ownership of the intellectual property and publishing rights for all its games following its split from Xbox. CEO Tim Schafer stated that while some games are still processing, buying their titles directly supports the studio. The company also plans to revive its Amnesia Fortnight game jam as a Kickstarter campaign.

Retro GamerNeutral

Xbox is "working closely" with GTA 6 makers Take-Two and Rockstar following leaks, tech chief says, "to support efforts to protect creative works"

Xbox's Chief Technology Officer Scott Van Vliet confirmed that the company is working with Rockstar Games and Take-Two Interactive to protect creative works following a massive Grand Theft Auto 6 leak. The leaker has threatened further disclosures unless Take-Two abandons its digital-only plan for the game. Take-Two has reportedly subpoenaed Microsoft and Discord to identify the individual responsible for the leaks.

IGNPositive

Double Fine Owns IP and Publishing Rights for All of Its Games Following Xbox Split, Psychonauts Studio Confirms

Double Fine Productions, the developer behind Psychonauts and Brutal Legend, has confirmed it has regained the intellectual property and publishing rights for all its games previously released under Microsoft. This follows the studio's split from Xbox.

Retro GamerPositive

Free from Xbox, Double Fine returns to Kickstarter to ask fans what its next "small" game should be

Double Fine Productions, now independent from Xbox, is launching a Kickstarter campaign for "Amnesia Fortnight 2026." This project will involve a two-week game jam where backers can vote on which of the studio's ideas will be developed into prototypes and potentially a new small game. The process will be documented by 2 Player Productions, and CEO Tim Schafer confirmed the studio has regained publishing rights to its intellectual property.

GamespotNegative

Compulsion Games Is Now Officially An Ex-Xbox Studio

Compulsion Games has officially separated from Microsoft and is no longer an Xbox studio. The studio's management team acquired the company, and Microsoft transferred intellectual property rights, including for 'South of Midnight,' back to Compulsion. This move allows Compulsion to retain its staff and pursue its future projects independently, with plans to secure new financial backing.

FZ.sePositive

Compulsion Games är nu återigen självständiga

Compulsion Games, the studio behind We Happy Few and South of Midnight, has officially become independent after being acquired by Xbox. The studio has bought itself back, regaining full control over its intellectual property and will now self-publish its titles. CEO Guillaume Provost confirmed the team's desire to remain together and continue development on a new title.

Massively OverpoweredVery negative

Hundreds of current and former devs at Microsoft-owned studios march in Save Our Devs rallies

Hundreds of current and former employees at Microsoft-owned studios participated in Save Our Devs rallies across the U.S. and Canada to protest thousands of layoffs. Protesters highlighted the anxiety among remaining employees and called out Microsoft for allegedly ignoring labor laws and setting a precedent for discarding union workers.

Games IndustryNeutral

IGN Entertainment brings Women In Gaming networking event to Gamescom

IGN Entertainment is hosting a Women in Gaming networking breakfast at Gamescom, supported by GamesIndustry.biz, to foster industry connections. Separately, Compulsion Games has become independent from Xbox, regaining ownership of its intellectual properties including Contrast, We Happy Few, and South of Midnight, with CEO Guillaume Provost prioritizing the team's unity and future profitability.