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Cipher Monk: Ancient Calculus Review | TheXboxHub
Cipher Monk: Ancient Calculus is a challenging puzzle game that requires players to decipher historical mathematical ciphers. The game lacks a tutorial, forcing players to learn its complex mechanics through trial and error. While appreciated for its authenticity, the game's difficulty and short length make it a niche experience, potentially alienating players who are not mathematically inclined.
PHYSINT – So… What Exactly Is Going On?
PlayStation has canceled its partnership with Hideo Kojima's Kojima Productions for the upcoming game Physint, citing a difficult decision after three decades of collaboration. Kojima Productions has since partnered with Xbox for the project, which is described as an 'action espionage game' and also working on the horror title OD. The article speculates on the reasons for PlayStation's decision, including high budgets and a potential shift towards live-service games, while highlighting Xbox's eagerness to support Kojima's ambitious vision.
Xbox Game Pass to Lose Day-One Games, Split Into Two Tiers in 2027 – Rumor
A rumor suggests Xbox will restructure Game Pass in 2027 into two tiers, one with ads for $12.99 and one without for $19.99, both losing day-one first-party releases and cloud streaming. Cloud gaming will be a separate $5.99 bundle, and console multiplayer access will be unbundled at $10.99 per month. These potential changes come amid internal criticism of Game Pass's business model and past publisher objections to features like a family plan.
Diablo 5's 2029 release window comes from 'clarity of creative vision and production schedule'
Diablo 5 Executive Producer Matt Zitterman expressed confidence in the game's 2029 release window, citing clarity in creative vision and production schedule. He highlighted that the team is building on the foundation of Diablo 4 and has decades of experience with the franchise. This early announcement aims to foster open communication and feedback with the player base.
More than 40% of people cancelling Xbox Game Pass, PlayStation Plus and Nintendo Switch Online subscriptions blame rising costs
New data from Circana indicates that over 40% of US consumers cancelling Xbox Game Pass, PlayStation Plus, and Nintendo Switch Online subscriptions cite rising costs as the primary reason. While the overall number of cancellations may not be increasing, the perceived value for money is declining for many users, leading them to discontinue their subscriptions.
Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like 'walking past some stakes with human skulls on them' and pretending 'it's probably fine in this direction'
Thief designer Randy Smith Evergreen explains his decision to refuse an opportunity to work for an Xbox-funded studio due to Microsoft's history of studio closures, likening it to ignoring obvious danger. He discusses the challenges of AAA development for immersive sims and his preference for smaller, more focused indie projects.
Xbox Cloud Gaming Changes Are an Unintentional Own Goal in Console Wars
Microsoft has announced new monthly hour limits for Xbox Cloud Gaming, which will arbitrarily restrict play time for subscribers. This move is seen as an "own goal" that alienates consumers, especially when compared to Sony's controversial decision to discontinue disc-based gaming. The new limits range from 5 hours for Game Pass Essential to 15 hours for Game Pass Ultimate, with the cost of additional hours unconfirmed but expected to be a significant drawback for players of long, open-world games.
PlayStation allegedly had "concerns over budget, potential profitability, and exclusivity" over Kojima Productions' Physint
Sony Interactive Entertainment has reportedly canceled its involvement with Kojima Productions' upcoming game Physint due to concerns over budget, profitability, and exclusivity. Hideo Kojima stated the project was unexpectedly canceled by PlayStation in mid-June. Kojima Productions has since partnered with Xbox for Physint, as well as their horror title OD, with Kojima expressing commitment to redefining the action-espionage genre.
Rapport: Sony släppte Physint pga. missade deadlines och budgetproblem
Sony has reportedly ended its collaboration with Kojima Productions on the upcoming spy game Physint due to missed deadlines and budget issues, with Xbox now set to publish the title. The decision was influenced by Death Stranding's sales not meeting expectations and Physint's projected cost and development timeline. Sony's stricter milestone enforcement following the Concord flop also contributed to the decision, alongside their shift away from releasing single-player games on PC.
Games Inbox: Is Marvel’s Wolverine worth getting on PS5?
Readers discuss the potential value of Marvel's Wolverine on PlayStation 5, with many expressing skepticism due to mixed reviews and Sony's recent business practices. The conversation also touches on Hideo Kojima's situation with Xbox, Nintendo's perceived ethical approach, and the decline of VR gaming.
Xbox CEO Aims to Fix Company by Being Transparent
Xbox CEO Asha Sharma is implementing a leadership style focused on transparency, which contrasts with her predecessor Phil Spencer. Sharma aims to improve communication about successes and failures across Xbox divisions, emphasizing 'Clarity is kindness.' This approach comes amidst significant layoffs and a strategic refocus on core business areas.
After announcing StarCraft and Diablo 5 years in advance, Blizzard president promises "to ship, and ship big, and…
Blizzard Entertainment president Johanna Faries expressed confidence in the long-term development of StarCraft and Diablo 5, despite their distant release windows of 2030 and 2029 respectively. Faries stated the company's commitment to shipping games on time and emphasized preserving Blizzard's unique culture amidst Microsoft's ownership and recent layoffs.
PlayStation has had its worst week ever and it deserves it - Reader's Feature
This reader's feature expresses strong criticism towards Sony PlayStation, arguing the company deserves its recent troubles. The author points to the cancellation of Hideo Kojima's Physint game, the poor reception of Marvel's Wolverine, and the shift to live service games as self-inflicted wounds, contrasting Sony's perceived mismanagement with Xbox's current business practices.
Weekend Console Download Deals for Sept. 11: Tokyo Game Show sales begin
PlayStation, Xbox, and Nintendo are offering various digital game sales, with PlayStation and Xbox kicking off their Tokyo Game Show promotions. Deals include titles like Death Stranding 2: On The Beach and Resident Evil Requiem, with PlayStation Plus members receiving additional free games. Nintendo's Customer Appreciation Sale begins tomorrow.
Wolverine review roundup: Frankly, we're starting to feel a little better about the whole 'PlayStation 5…
Reviews for Insomniac Games' Marvel's Wolverine indicate that while the game has strong character work and moments of satisfying combat, it ultimately falls short of expectations for a major PlayStation 5 exclusive. Critics noted repetitive gameplay and a lack of depth, with some calling it a disappointment for the platform.
New Report Says Sony Ditched Kojima Due To Missed Deadlines And Money Concerns
Sony reportedly canceled Hideo Kojima's new game, Physint, due to missed deadlines and budget concerns. Xbox has since stepped in to publish the title, a decision that has sparked discussion among fans regarding Sony's strategic choices.
Roblox games are escaping Roblox: Creators will soon be able to export standalone apps for PC, console, and mobile
Roblox Corporation is launching 'Roblox Everywhere,' allowing creators to export their games as standalone applications for PC, mobile, and consoles. This initiative aims to expand the reach of Roblox games beyond the platform itself, with plans to eventually support major storefronts like Steam. The company is also working on browser-based play and an offline mode for singleplayer games.
Sony had good reasons to axe Hideo Kojima's Physint claims report
Sony Interactive Entertainment reportedly dropped Hideo Kojima's upcoming game Physint due to missed deadlines, budget concerns, and potential profitability issues, despite it being a spiritual successor to Metal Gear. The project will now be funded by Xbox and is planned for release on both Xbox and PC, marking Kojima's second collaboration with Microsoft after the horror game OD. This decision comes after Death Stranding titles did not meet PlayStation's revenue expectations, and Sony was hesitant to invest in a title where it would not own the intellectual property.
Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would…
Sony has reportedly dropped Hideo Kojima's upcoming game, Physint, due to missed deadlines, budget overruns, and a lack of exclusivity for PlayStation hardware. Xbox has since picked up the project. This decision comes after Kojima's previous games, Death Stranding and its sequel, did not meet PlayStation's revenue expectations.
PlayStation reportedly ditched Hideo Kojima’s Physint due to budget and sales concerns
Sony Interactive Entertainment has reportedly ended its publishing deal for Hideo Kojima's upcoming game, Physint, citing budget and sales concerns. The game, originally announced during a PlayStation event, will now be published by Xbox. This shift follows reports of Physint exceeding its budget and missing deadlines.