ZeniMax
ZeniMax business and news from across the web.- Xbox had laid off 379 Zenimax workers in MarylandMicrosoft's Xbox division has laid off 379 employees across ZeniMax Media Inc. and ZeniMax Online Studios in Maryland. The cuts, effective September 4, 2026, impact 213 workers at The Elder Scrolls Online developer and 166 at ZeniMax Media Inc. This follows a broader trend of job reductions at Xbox, with a total of 3,200 roles being cut across the division.
- Rapport: Obsidian skrotar flera projekt för att jobba på ett nytt FalloutObsidian Entertainment is reportedly shifting focus to a new Fallout game, led by Fallout: New Vegas director Josh Sawyer. This pivot means a sequel to Avowed is being put on hold, with only a small team maintaining it. The studio has also undergone significant layoffs, cutting about a quarter of its staff, though development will continue on DLC for The Outer Worlds 2 and Grounded 2.
- Microsoft Spent $80 Billion On Its Bet For Xbox Game Pass. It Did Not Work.A report indicates Microsoft spent nearly $80 billion over the past decade on initiatives to boost Xbox and Xbox Game Pass, but these efforts did not meet growth expectations. Despite significant investments in acquisitions and third-party deals, Game Pass subscriber numbers have stagnated, leading to recent layoffs and studio divestitures as Microsoft aims to refocus its strategy.
- Raphael Colantonio on Arkane's StatusRaphael Colantonio addressed the uncertainty surrounding Arkane Studios' future following recent layoffs at Xbox. Colantonio, who co-founded Arkane and left in 2017, commented on the situation via X, noting Arkane's acquisition by ZeniMax Media in 2010.
- Zenimax omorganiseras för att fokusera på sina stora varumärkenZeniMax Media is undergoing a significant restructuring to concentrate on its major franchises like The Elder Scrolls, Fallout, Wolfenstein, Doom, and Quake. This reorganization follows recent layoffs at Xbox and involves some studios becoming independent or being sold, though ZeniMax itself retains its studios.
- The Gaming Industry Is Eating Itself AliveXbox is undergoing a massive restructuring, including 3,200 layoffs, impacting numerous studios and divisions like Activision, Bethesda, and Blizzard. While some studios regain independence and first-party projects remain safe for now, the article criticizes Xbox's overall strategy, citing Game Pass's performance and declining hardware revenue. The piece also touches on PlayStation's similar issues with digital ownership and preservation, painting a bleak picture for the future of gaming costs and ownership.
- Microsoft's dumb enough to make a new Quake game in Unreal EngineMicrosoft's Xbox division has announced significant layoffs impacting id Software, raising concerns about the future of the Quake franchise. The author speculates that Microsoft might develop a new Quake game using Unreal Engine 6 instead of id Software's proprietary idTech, potentially alienating long-time fans and disregarding the studio's legacy.
- Bethesda union blasts Microsoft as Xbox layoffs hit the Fallout and Elder Scrolls studio, too: "When will this cycle of cuts in pursuit of ever-greater profits end?"Microsoft has initiated significant layoffs across its Xbox division, impacting Bethesda Game Studios and other developers. The Bethesda Game Studios Union expressed frustration over the recurring cuts, highlighting the impact on long-term employees and calling for an end to profit-driven redundancies. Xbox CEO Asha Sharma cited weak operating margins and underperforming investments as reasons for the restructuring, which includes potential strategic shifts for studios like Arkane.
- Wolfenstein and Doom still in development despite Bethesda cuts confirms insiderDespite significant layoffs at ZeniMax Media and its studios like id Software and MachineGames, franchises such as Wolfenstein, Doom, and Quake are reportedly still in development. While Microsoft's Xbox is prioritizing Fallout and The Elder Scrolls, an insider confirms that ZeniMax will continue to support other major series, with Wolfenstein 3 rumored to be in development at MachineGames.
- Xbox Layoffs “Heavily Impact” The Accessibility Team, TooXbox has significantly impacted its Accessibility team with recent layoffs, affecting multiple researchers and testers, including senior user researcher Elisabeth Whyte and accessibility test lead Zach Clothier. Despite these cuts, which represent about 20% of Microsoft's gaming staff, a spokesperson stated that accessibility remains a priority for Xbox. The company plans to continue its work on features like the Adaptive Controller and in-game accessibility options.
- Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says unionMicrosoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.
- Doom, Wolfenstein, and Quake will reportedly join Fallout and Elder Scrolls as Bethesda owner ZeniMax switches focus to its largest franchises amid Xbox restructureBethesda owner ZeniMax is reportedly restructuring to focus on its major franchises like Fallout, The Elder Scrolls, Doom, Wolfenstein, and Quake. This shift occurs amid a broader Xbox overhaul that includes layoffs and the sale of other studios. While new entries for Quake and Wolfenstein are implied, id Software and ZeniMax Online Studios are facing significant staff cuts.
- As ZeniMax also faces cuts, Xbox seeks a "significant overhaul" to focus on Fallout, The Elder Scrolls, Quake, and other big franchisesMicrosoft's Xbox division is undergoing a significant overhaul, including layoffs affecting approximately 3200 jobs and restructuring at ZeniMax Media and Bethesda Softworks. The focus will shift to major franchises like Fallout, The Elder Scrolls, Doom, and Quake, potentially impacting the future of other IPs and studios like Arkane.
- Microsoft Xbox is shedding 3200 games industry workers, Blizzard and ZeniMax are affectedMicrosoft's Xbox division is undergoing significant layoffs, cutting 3,200 jobs, which represents 20% of its workforce. Affected studios include Blizzard Entertainment and ZeniMax Media, with Ninja Theory, Undead Labs, Double Fine, and Compulsion Games being sold or divested. Xbox CEO Asha Sharma stated the business is not healthy and requires a reset, while acknowledging the unlikelihood of achieving a daily active user count of 1 billion.
- Xbox acquisitions have been a disaster: "In a typical year, we lost 64 cents for every dollar we invested"Xbox CEO Asha Sharma revealed that Microsoft's aggressive acquisition strategy has resulted in significant financial losses, with the company losing 64 cents for every dollar invested in typical years since 2018. In response to this unsustainable model, Xbox is undergoing a reset, leading to layoffs and the divestment of several studios, including Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, while others like Arkane Studios are reviewing strategic options.
- ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and WolfensteinXbox has announced significant layoffs and studio restructuring, affecting studios like Double Fine and Arkane, while shifting focus towards established franchises such as Fallout and The Elder Scrolls for ZeniMax Media. Despite these changes, core series like Doom, Quake, and Wolfenstein will continue development. Mojang Studios will now report directly to CEO Asha Sharma, with increased investment planned for Minecraft.
- Xbox cuts 3,200 staff as four studios to exit Microsoft – Arkane under reviewMicrosoft has announced significant layoffs affecting approximately 3,200 employees within its Xbox division, with 1,600 staff being let go immediately. Four studios, including Ninja Theory and Undead Labs, are becoming independent or being sold off, while Arkane Lyon's future is under review. This restructuring follows a period of rapid developer acquisitions and aims to refocus Xbox's business strategy.
- Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffsMicrosoft has announced significant layoffs affecting 3200 employees and is parting ways with five Xbox-owned studios: Double Fine, Arkane, Undead Labs, Compulsion Games, and Ninja Theory. Some studios will become independent or find new ownership, while Arkane's future is uncertain. CEO Asha Sharma cited rising costs, underperforming acquisitions, and a challenging industry landscape as reasons for the "reset."
- Xbox is laying off 3,200 people and dumping 4 studiosXbox announced significant layoffs affecting approximately 3,200 employees and the restructuring of four studios: Compulsion Games, Double Fine, Ninja Theory, and Undead Labs. While Compulsion and Double Fine will become independent, Ninja Theory and Undead Labs are being sold to new management. The company also confirmed reductions across Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios, with CEO Asha Sharma citing the business's unhealthy state and slower-than-expected growth from Game Pass and multi-platform releases.
- Xbox cutting 3,200 jobs and parting ways with Double Fine, Compulsion, Ninja Theory, and Undead LabsMicrosoft has initiated a significant restructure of its Xbox division, eliminating 3,200 jobs and parting ways with four studios: Double Fine, Compulsion Games, Ninja Theory, and Undead Labs. New Xbox CEO Asha Sharma stated the cuts are necessary due to underperforming bets on Xbox Game Pass and multiplatform releases, as well as a severe hardware crisis impacting component prices. The company aims to streamline operations, reduce management layers, and foster a more efficient development environment.