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Games Industry

State of the Unions: the rise of unionisation in games workplaces

The video games industry is experiencing a significant rise in unionization as workers seek better labor rights and protections against harsh working conditions. Unions like SAG-AFTRA, ZeniMax workers, and various groups at major studios have successfully advocated for improved pay, AI protections, and remote work policies. Representatives from IWGB, Solidaires Informatique, and the Polish Gamedev Workers Union highlight global progress and ongoing challenges, emphasizing the growing power of collective bargaining.

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PC Gamer

Former Skyrim co-lead says Bethesda making Starfield instead of TES6 came out of nowhere: 'It was very much: Guess…

Former Bethesda co-lead designer Kurt Kuhlmann reveals that many developers expected The Elder Scrolls 6 to follow Fallout 4, but Todd Howard instead pushed for the new IP Starfield. Kuhlmann expresses personal disappointment and suggests the studio majority would have preferred to work on TES6. The article contrasts Starfield's lukewarm reception with the success of Baldur's Gate 3.

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Massively Overpovered

Former Bethsoft devs claim Microsoft changed the company and mishandled recent layoffs

Former Bethesda developers claim that Microsoft's ownership has led to significant changes in company culture, including the introduction of annual layoffs. They allege that Microsoft mishandled the recent reduction in force, ignoring employee proposals and impacting morale and institutional knowledge.

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Gaming Bolt

Bethesda Layoffs Were Rare Before Acquisition by Microsoft, Says Developer

A lead character artist at Bethesda, Alex Nguyen, stated that layoffs were rare at the studio before its acquisition by Microsoft. Since the acquisition, however, the studio has experienced yearly layoffs, impacting employees on the ground rather than just management. This shift has led to protests and concerns about employee morale and the impact on game development.

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Metro UK

Xbox boss brags about having played The Elder Scrolls 6 and teases game's name

Xbox CEO Asha Sharma has played The Elder Scrolls 6 and described its scale and grandeur as 'incredible,' while teasing the game's subtitle with eight asterisks. This comes amidst concerns about development timelines and recent layoffs at Bethesda Game Studios and ZeniMax Media. The article also notes a protest by the Bethesda union outside the studio regarding these layoffs.

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Retro Gamer

Id Software lead says devs "don't have the incentive to care anymore" with Microsoft threatening another 1,600 Xbox layoffs after latest bloodbath

Id Software lead services programmer Chris Hayes criticizes Microsoft's repeated layoffs, stating that they weaken studios and remove developers' incentive to care about their work. Hayes argues that companies like Microsoft fail to understand the long-term value of experienced teams and the importance of learning from failures, leading to a decline in game quality. This sentiment is echoed by other industry figures concerned about the current climate of studio reductions.

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PC Gamer

id Software dev says mass layoffs like Microsoft's are weakening the games industry, because developers 'don't have the incentive to care anymore'

id Software lead services programmer Chris Hayes argues that mass layoffs, like those seen at Microsoft's Xbox division, are detrimental to the games industry. He believes these actions weaken the industry by removing developers' incentive to care about their craft and the long-term quality of games, ultimately leading to mediocre products and a less healthy creative environment.

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Retro Gamer

12 years after being delisted, Wolfenstein 2009 could be getting a surprise remaster at QuakeCon 2026, fans speculate…

Fans are speculating that the 2009 Wolfenstein game could receive a remaster, with recent changes to its Steam page, including the removal of its release date and the addition of Steam Deck compatibility, fueling these theories. The game was delisted in 2014 due to licensing issues and has not been available digitally since, making a remaster a potential surprise reveal at QuakeCon. This speculation comes amidst reports of layoffs impacting id Software following Microsoft's acquisition of ZeniMax Media.

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Games Industry

Union accuses Bethesda of violating labour laws in Canada following layoffs at Montreal studio

The union OneBGS has filed a legal complaint against Bethesda, accusing the company of violating Canadian labor laws following recent layoffs at its Montreal studio. The union alleges that Bethesda issued termination letters to employees, contradicting previous assurances of continued employment until September and offering the minimum legally required severance without union negotiation. These claims follow broader allegations of unlawful layoffs by Xbox, with unfair labor practice charges filed against Microsoft and its subsidiaries.

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Gaming Bolt

Bethesda Canceled an Unannounced PvP Shooter Amidst Layoffs – Rumor

Bethesda has reportedly canceled an unannounced PvP shooter, with details emerging from a laid-off employee's LinkedIn profile. This cancellation comes amidst significant layoffs at the company, which also impacted other studios under ZeniMax Media. While the specifics of the canceled project are unknown, it is speculated to be the Rainbow Six Siege-like title previously rumored to be in development at MachineGames.

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Retro Gamer

The Elder Scrolls Online is struggling with "team bandwidth" after Xbox layoffs hit Bethesda and ZeniMax, leading devs to limit a store for in-game items

The Elder Scrolls Online developers are facing "team bandwidth" issues following layoffs at Bethesda and ZeniMax, impacting the game's features. To manage the workload, the Web Crown Store has been removed from the official website, though in-game purchases remain available. Changes are also being made to the Crown Store blog due to capacity limitations.

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Rock Paper Shotgun

"The goal is to provide what we can": Elder Scrolls Online Crown Store undergoing changes due to "team bandwidth" in wake of Xbox layoffs

The Elder Scrolls Online is making changes to its Crown Store, including the removal of the web-based store, due to team bandwidth issues following recent layoffs at Microsoft and ZeniMax. Players will now need to log into the game to browse and purchase items, and the monthly Crown Store Showcase blog will become more list-like. Community manager Kevin Gbolie stated these adjustments are necessary to manage workload, with the goal of continuing to provide content despite reduced capacity.

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PC Gamer

The Elder Scrolls Online is already feeling the impact of Xbox's layoffs, ironically hurting the cash shop

Following recent layoffs at ZeniMax, The Elder Scrolls Online is already experiencing operational changes due to reduced staff. Community manager Kevin Gbolie announced the removal of the web-based Crown Store and modifications to the monthly Crown Store Showcase blog to manage workload. These changes highlight the ironic impact of the layoffs on the game's premium cash shop operations.

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Retro Gamer

Another former Xbox studio is "independently owned, again" after Microsoft shut it down in 2024

Alpha Dog Games, a studio previously shut down by Microsoft in 2024, has reemerged as an independently owned entity. Studio founder Shawn Woods updated his LinkedIn profile to reflect the change, indicating the studio regained independence in May 2025. This follows a trend of studios becoming independent after Microsoft's recent closures and layoffs.

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Eurogamer

What sense can we make of the madness at id Software?

id Software, known for Doom and Quake, has laid off 136 employees, over half its workforce, amidst broader industry cuts at Microsoft. Conflicting reports suggest the studio is starting a new Doom game and its id-tech engine remains active, despite fears of it becoming a support studio. The article analyzes the potential reasons behind these drastic layoffs, including project phasing and cost-cutting, while also questioning Microsoft's strategy and the impact on team morale and institutional experience.

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Games Industry

Union slams Microsoft for "unfair labor practice", alleging Xbox "unlawfully" laid off staff

Microsoft's Xbox division is facing accusations of unfair labor practices, including unlawfully laying off staff without proper union notification or discussion. The Communications Workers of America (CWA) has filed complaints alleging refusal to bargain and coercive actions. Meanwhile, Netflix reported a 600% surge in kids' game engagement, driven by its dedicated mobile app, and expressed confidence in scaling its cloud gaming offerings.

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The Box Hub

The Xbox Characters That Defined 25 Years of Gaming

This article examines the iconic characters that have defined Xbox's 25-year history, from Master Chief and Marcus Fenix to Minecraft Steve and Ori. These characters represent the evolution of Xbox from a console newcomer to a multi-platform gaming brand, highlighting shifts in game design, company acquisitions, and the importance of personality in brand identity.

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Gamedeveloper.com

Two thirds of remaining Doom (2016) devs laid off during latest round of Xbox cuts

Despite id Software co-director Hugo Martin's claims that the studio is the same size as it was during Doom (2016)'s development, current and former employees allege that approximately two-thirds of the Doom (2016) development team was laid off during recent Xbox cuts. These sources feel Martin's statement misrepresents the impact of losing significant talent and institutional knowledge, potentially affecting future game development.

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Retro Gamer

Todd Howard says layoffs at Bethesda were "really tough": "We're going through a change so that we…

Bethesda Game Studios director Todd Howard described the recent layoffs at the studio as "really tough," acknowledging the impact on long-term employees. These cuts, part of broader Xbox staff reductions, are reportedly pushing Bethesda to focus on key franchises like The Elder Scrolls 6 and Fallout 5. The news comes amid discussions about the future of Fallout titles and remasters, with fans expressing concern over the impact of these layoffs on game development.

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Retro Gamer

Doom: The Dark Ages' DLC is a true FPS triumph, and its developers deserve better

The DLC for Doom: The Dark Ages, titled Revelations, introduces new mechanics like the chain spear and restores the dash ability from Doom Eternal, offering a fresh and exhilarating combat experience. Despite the positive reception of the DLC, the article highlights the tragic impact of recent Xbox layoffs on id Software, potentially jeopardizing the future of the id Tech engine and the studio's talent.

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