ZeniMax Online Studios
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The Elder Scrolls Online Studio Layoffs Affect 213 Employees
ZeniMax Online Studios has laid off 213 employees, a significant portion of its workforce, following Microsoft's broader layoffs impacting Xbox. This reduction has led to a shift in the content roadmap for the MMORPG The Elder Scrolls Online. Former employees expressed disappointment and concern over the impact on the game's development and the team's well-being.
Fallout and Elder Scrolls union says Bethesda layoffs didn't hurt Microsoft's "14 layers of management" – "We lost dozens of programmers, artists, designers and testers"
Microsoft's recent layoffs significantly impacted Bethesda Game Studios, ZeniMax Online, Obsidian Entertainment, and id Software, affecting dozens of programmers, artists, designers, and testers, not just management. The Bethesda Game Studios Union expressed outrage, calling the cuts a "stressful annual routine" and urging fans to voice concerns through Microsoft's feedback portal to prevent future layoffs and studio closures.
Elder Scrolls Online’s Season 1 rolls out today with brand-new Thieves Guild content
The Elder Scrolls Online has launched Season 1, introducing new PvE-focused rewards and a revamped Thieves Guild questline. Despite recent layoffs at ZeniMax Online Studios, the initial content for Season 1 is rolling out as scheduled, with future content updates potentially impacted.
MMO Business Roundup: Microsoft is why we can’t have nice things
Microsoft's recent wave of layoffs has significantly impacted its gaming divisions, including studios like Id Software, Bethesda Game Studios, and ZeniMax Online Studios, leading to concerns about the quality and release schedules of major franchises like The Elder Scrolls Online. The article highlights the negative consequences of these business decisions on employees, game development, and player experience, drawing criticism from industry figures and politicians alike.
"Workers deserve protection, not to be treated like disposable line items" – Hundreds of union members affected by Xbox layoffs
Hundreds of union members from the Communication Workers of America were impacted by recent layoffs at Xbox, which saw 3,200 positions eliminated and five studios divested. The CWA is pursuing legal and contractual actions to protect affected workers, including bargaining for severance and recall rights. Union leaders criticized Microsoft's treatment of employees and expressed disappointment with slow progress on contract negotiations, while Xbox leadership cited strategic overextension as a reason for the cuts.
Former Elder Scrolls Online designer laments the destruction of layoffs: 'There’s really no one left and no…
A former content designer for The Elder Scrolls Online, Andrew Young, expressed anger and sadness over recent layoffs at ZeniMax Online Studios, which reportedly cut the team in half. Young lamented the loss of dedicated staff and the impact on the game's future development, noting that key figures like game director Matt Firor had previously departed due to earlier Microsoft layoffs. Community manager Jessica Folsom confirmed that roadmaps would be shifting due to the cuts.
Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”
Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.
Xbox retreats again – but to where? | Opinion
Xbox CEO Asha Sharma announced significant layoffs affecting thousands of employees across various studios as part of a company 'reset' to focus on profitable franchises. This move raises questions about the future of Xbox's first-party strategy, its Game Pass subscription service, and the upcoming console generation, particularly given the high cost of components and the blurring lines between PC and console gaming.
Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect"
Doom co-creator John Romero has expressed his sympathy for id Software employees affected by recent layoffs, which reportedly cut the studio in half. Microsoft's Xbox division is undergoing a significant restructure, impacting ZeniMax Studios and its subsidiaries, including id Software, Bethesda Game Studios, and Arkane Studios. Despite reports of Bethesda focusing on its strongest franchises like Doom, Quake, and Wolfenstein, the extensive layoffs at id Software, particularly among coders working on the id Tech engine, raise concerns about the future of these series.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
Zenimax "reaffirms commitment" to ESO, as Xbox layoffs cut deep
ZeniMax Online Studios has reaffirmed its commitment to The Elder Scrolls Online following significant layoffs at Xbox, which impacted several long-term employees at the MMO studio. While the immediate focus remains on Season One and its planned content, the studio acknowledges that future roadmaps will be adjusted due to the reduced staff. Uncertainty exists regarding the game's long-term functionality and future updates.
Bethesda pivots to "franchise-centric" planning model amid Xbox restructure
Bethesda is shifting to a franchise-centric planning model to focus on long-term growth and stability, as announced by CEO Jill Braff. This change occurs amidst a broader Xbox restructuring that includes 3,200 job cuts and downsizing at several studios like ZeniMax Online Studios and Arkane Lyon.
Report – Xbox cuts around 25% of Obsidian staff
Xbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.
Xbox’s Game Pass Subscriptions Currently Hovering Around 30 Million – Rumor
A rumor suggests that Xbox Game Pass subscriptions are currently around 30 million, a figure lower than the 34 million reported in February 2024 and significantly below Microsoft's goal of 77 million by fiscal year 2027. Despite this, Xbox CEO Asha Sharma stated the service did not grow as expected but indicated continued investment in higher priority projects, including The Elder Scrolls and Fallout franchises.
The games industry reacts to Xbox layoffs: 'We are clearly at a turning point'
Microsoft's Xbox division has announced significant layoffs, impacting approximately 3,200 employees and leading to the closure or restructuring of four game studios. This move has drawn widespread reactions from industry figures, expressing shock, sorrow, and anger, with many calling it a turning point for the game industry. The layoffs occur amidst Microsoft's continued investment in artificial intelligence, a decision that has drawn criticism for its perceived prioritization over game development talent.
Report: The “majority” of ID software and up to half of Zenimax online have lost their jobs
Reports indicate significant layoffs across several Xbox-owned studios, including a majority of ID Software and up to half of ZeniMax Online Studios. These cuts affect teams working on titles like The Elder Scrolls Online, with roadmaps expected to shift. Other studios like Compulsion Games and Double Fine are reportedly going independent.
The Elder Scrolls Online Has Reportedly Lost 'As Much as Half' of Its Development Team as Its Roadmap Is Being Re-Evaluated
Reports suggest that The Elder Scrolls Online has experienced significant layoffs, potentially losing up to half of its development team. This has led to questions about the future roadmap and ongoing development of the game.
Wolfenstein and Doom still in development despite Bethesda cuts confirms insider
Despite significant layoffs at ZeniMax Media and its studios like id Software and MachineGames, franchises such as Wolfenstein, Doom, and Quake are reportedly still in development. While Microsoft's Xbox is prioritizing Fallout and The Elder Scrolls, an insider confirms that ZeniMax will continue to support other major series, with Wolfenstein 3 rumored to be in development at MachineGames.
Elder Scrolls Online developer left reeling by Xbox layoffs—with teams gutted, senior talent gone, and roadmaps…
ZeniMax Online Studios, the developer of Elder Scrolls Online, has been significantly impacted by recent Xbox layoffs, with reports indicating that half of the active content development team has been let go. This follows a previous round of job losses at the studio in 2025 and raises concerns about the future of the game's roadmap and development.
Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says union
Microsoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.