.45 PARABELLUM BLOODHOUND
News, coverage and analysis tracking .45 PARABELLUM BLOODHOUND across the outlets.- Cyberpunk bartending sim VA-11 Hall-A devs' first game in 10 years finally launches this summerSukeban Games has announced a summer release window for its upcoming action game, .45 Parabellum Bloodhound, which is also the developer's first new title in 10 years since the popular cyberpunk visual novel VA-11 Hall-A. The game features an anime-inspired art style and an 'Active Time Action' combat system. The studio also mentioned plans to return to their previously delayed sequel, NIRV Ann-A, after Bloodhound's release.
- INDIE Live Expo Showcased 200+ Titles, Returning for Winter Showcase Q4 2026INDIE Live Expo's latest digital event showcased over 200 indie titles, including world premieres and new trailers. The next showcase is scheduled for Q4 2026. A Steam sale featuring many of the showcased games is also underway.
- Saturday MultiplexTwo new trailers have been released for upcoming games. The first is the second trailer for '.45 Parabellum Bloodhound', and the second introduces the free update 'A Witch's Chill Time' for 'HYKE: Northern Light(s)'.
- Cyberpunk Action Game '.45 PARABELLUM BLOODHOUND' by VA-11 Hall-A Developer Set for Summer 2026 ReleaseSukeban Games, the developer of VA-11 Hall-A, has announced that its cyberpunk action game, .45 PARABELLUM BLOODHOUND, is scheduled for a PC release in Summer 2026. The game features an Active Time Action battle system, seven stages with unique encounters, and a lo-fi aesthetic.
- .45 PARABELLUM BLOODHOUND launches “around summer”.45 PARABELLUM BLOODHOUND, a cyberpunk active time action game, is slated for a PC release via Steam around summer. Further details on the exact launch date are expected soon.
- INDIE Live Expo April 2026 Recap Highlights 200+ Games and AnnouncementsThe April 2026 INDIE Live Expo showcased over 200 indie games, featuring world premieres, trailers, and release dates. Notable announcements included Crymelight, Warota: I Live Next to The Demon King’s Castle LOL, In Us, and Feather’s Edge. The event also highlighted upcoming titles and a concurrent Steam sale featuring over 700 games.
- INDIE Live Expo April 25 Showcase to Feature 200+ Games and World PremieresINDIE Live Expo will host a large showcase on April 25, 2026, featuring over 200 indie games, world premieres, and announcements. The digital event will stream globally across platforms like YouTube, Twitch, and TikTok, and includes the signature INDIE Waves segment highlighting 160 titles. Featured games range from cyberpunk RPGs to simulators and visual novels.
- INDIE Live Expo: April 25, 2026 to feature over 200 games, including .45 PARABELLUM BLOODHOUNDThe INDIE Live Expo scheduled for April 25, 2026, will showcase over 200 games. The event will feature updates and announcements from various indie developers, including a spotlight on .45 PARABELLUM BLOODHOUND.
- INDIE Live Expo’s April 25 Showcase Touts 200+ Titles, New Teaser Trailer RevealedINDIE Live Expo announced its upcoming showcase on April 25, 2026, featuring over 200 indie titles. The event will include world premieres and updates from global developers and publishers, with a special "INDIE Waves" segment highlighting 160 games. The showcase will be broadcast live on multiple platforms including YouTube, Twitch, and TikTok.
- INDIE Live Expo spring 2026 broadcast to include 200+ gamesINDIE Live Expo spring 2026 will feature over 200 indie games, making it one of the largest showcases to date. The event received a record 1,100 submissions and will be broadcast live on April 25th across multiple platforms including YouTube, Twitch, and TikTok.
- Christopher Ortiz AKA kiririn51 Talks .45 PARABELLUM BLOODHOUND, Inspirations, Fan Reactions, VA-11 Hall-A, The Silver Case, and Much More – TouchArcadeChristopher Ortiz of Sukeban Games discusses their new project .45 PARABELLUM BLOODHOUND, the enduring success of VA-11 Hall-A, and inspirations from games like The Silver Case and Parasite Eve. Ortiz also touches on the challenges of indie game development, the team's creative process, and their personal experiences in Japan and Argentina.