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7 Days to Die

News, coverage and analysis tracking 7 Days to Die across the outlets.

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Escapist Magazine

7 Days to Die 3.0 Dead Hot Summer Update unveils patch notes for the new massive update

The 7 Days to Die 3.0 Dead Hot Summer Update is now available on PC and consoles, bringing extensive patch notes with it. This massive update introduces over 150 new sandbox customization options, including adjustments to zombie behavior and in-game economy, alongside new curated presets like Undead Matinee and Madmole's Mayhem. The update also adds over 60 new points of interest, a Sign-Tech system for enhanced POI signage, boosted weapon stats with Magnitude variants, a new Combine Station for item merging and repair, and a late-game M60 turret.

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PC Gamer

Bryce Clark, game director of Poppy Playtime, has played 23,000 hours of Steam games: 'I'm a bit obsessed with…

Bryce Clark, game director for Poppy Playtime, revealed he has accumulated approximately 23,000 hours across his Steam account over 18 years, with Rocket League, Ark: Survival Evolved, and 7 Days to Die being among his most played titles. Clark, who has worked in game development for 20 years, discussed his current gaming habits, including playing multiple games simultaneously to understand market trends and genres, and highlighted The Hunter: Call of the Wild and Subnautica as his comfort games.

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Gaming On Linux

7 Days to Die is getting a huge upgrade with lots of gameplay customization

The upcoming V3.0 "Dead Hot Summer" update for 7 Days to Die, developed by The Fun Pimps and acquired by Behaviour Interactive, will introduce extensive sandbox customization options. This update aims to give players more agency with 150 new settings, including item scaling, repair and degradation options, a redesigned main menu, and over 60 new points of interest. The update will launch as an opt-in beta on June 15th.

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PC GamesN

7 Days to Die update 3.0 gives you incredible control over how you play, but bandits are still AWOL

7 Days to Die update 3.0 introduces extensive sandbox settings, allowing players to customize nearly 150 aspects of gameplay, from player stats and zombie behavior to loot drops and trader availability. While the update adds significant control and new points of interest, the long-awaited bandits remain absent. The update also enhances item inspection and introduces adjustable item degradation.

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Massively Overpovered

7 Days to Die developer The Fun Pimps was bought up by Behaviour Interactive

Behaviour Interactive has acquired The Fun Pimps, the developer behind the zombie survival sandbox game 7 Days to Die. The Fun Pimps will retain its team and vision, with Behaviour's support expected to accelerate future updates and allow for team growth. The game has sold over 20 million copies since its initial concept in 2012.

Gamespot

Best Zombie Games Of All Time

This guide ranks the best zombie games of all time, highlighting titles that excel in survival, horror, and action. Featured games include '7 Days to Die,' 'Days Gone,' 'Resident Evil 2,' and 'The Last of Us series,' among others, spanning various platforms like PC, PlayStation, and Xbox consoles.

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Gamespot

The 39 Best Survival Games To Play In 2026

This guide highlights 39 of the best survival games available in 2026, spanning various platforms and offering diverse gameplay experiences. The article details key features, developers, and release information for each title, emphasizing elements like resource management, base building, and combat.

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Gamedeveloper.com

Build A Rocket Boy facing legal action, Behaviour Interactive cuts jobs, and Xbox has a new 'north star' - Patch Notes #49

This week's gaming news includes Behaviour Interactive confirming job cuts, Microsoft lowering Xbox Game Pass prices, and Nintendo facing lawsuits over tariffs. Build A Rocket Boy is also facing legal action for alleged privacy violations, while the Super Mario Galaxy Movie has surpassed $747 million at the global box office. Xbox is reportedly rethinking its exclusivity strategy and focusing on daily active players.

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Checkpoint Gaming

Another round of layoffs, this time from Dead by Daylight studio, Behaviour Interactive

Behaviour Interactive, the studio behind Dead by Daylight, has conducted layoffs due to a decline in demand for external mobile and casual development projects. The exact number of affected employees and any impacted projects remain unconfirmed. This news follows recent announcements from Behaviour Interactive regarding their acquisition of the 7 Days to Die franchise and involvement in a new Serious Sam title.

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Gaming Bolt

Dead by Daylight Studio Announces Layoffs in Mobile and External Development Teams

Behaviour Interactive, the studio behind Dead by Daylight, has announced layoffs primarily affecting its mobile and external development teams due to declining demand for such projects. This follows similar recent announcements from Iron Galaxy Studios, Polyarc Games, and Epic Games, with Epic CEO Tim Sweeney citing a downturn in Fortnite engagement and the need for significant cost savings.

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Games Industry

Dead by Daylight studio Behaviour Interactive confirms redundancies

Behaviour Interactive, the studio behind Dead by Daylight, has confirmed a new round of redundancies due to a decline in demand for mobile and casual external development projects. The company stated that these decisions are difficult and expressed gratitude for the contributions of the affected employees. The article also reports on a significant increase in US consumer spending on video games in March 2026, driven by strong hardware sales, particularly for the Nintendo Switch 2.

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Gamedeveloper.com

Dead by Daylight studio Behaviour Interactive confirms layoffs

Behaviour Interactive, the studio behind Dead by Daylight, has confirmed layoffs due to a decline in demand for mobile and casual external development projects. The company cited the conclusion of remaining engagements and a lack of comparable future opportunities as reasons for parting ways with some employees. This news follows Behaviour's recent acquisition of The Fun Pimps and the closure of its Midwinter Entertainment subsidiary.

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Eurogamer

Dead by Daylight Behavior Interactive appears to have suffered fresh layoffs, as senior animator announces sudden departure

Behavior Interactive appears to have conducted another round of layoffs, with senior animator Jonathan Veiga announcing his departure due to the cuts. This follows previous layoffs in January and June of 2024. The company recently announced the acquisition of Fun Pimps, developer of 7 Days to Die, and has Serious Sam: Shatterverse upcoming.

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N4G

Behaviour Interactive acquires 7 Days to Die dev The Fun Pimps

Behaviour Interactive has acquired The Fun Pimps, the development studio behind the survival game 7 Days to Die. This acquisition follows Behaviour Interactive's closure of Midwinter Entertainment and two rounds of layoffs in 2024.

N4G

Behaviour Interactive acquires 7 Days to Die dev The Fun Pimps

Behaviour Interactive has acquired The Fun Pimps, the development studio behind the survival game 7 Days to Die. This news follows reports that Spiders, Kylotonn, and Cyanide, all owned by publisher Nacon, have filed for insolvency.

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Checkpoint Gaming

7 Days To Die has been sold to the Dead By Daylight devs, Behaviour Interactive

Behaviour Interactive, the developer of Dead by Daylight, has acquired the open-world zombie survival game 7 Days to Die from The Fun Pimps. The Fun Pimps will continue to lead development with increased support from Behaviour Interactive to expand the team and deliver more content for the game and its community.

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Blues News

Business and Finance

Behaviour Interactive, the maker of Dead by Daylight, has acquired the studio behind 7 Days to Die to build a portfolio of horror intellectual property. In a separate deal, Savvy Games purchased Mobile Legends developer Moonton.

Gaming On Linux

Behaviour Interactive have acquired 7 Days to Die developers The Fun Pimps

Behaviour Interactive has acquired The Fun Pimps, the developers behind the successful zombie survival game 7 Days to Die, which has sold over 20 million copies. The Fun Pimps will continue to lead development on the game with Behaviour Interactive's support to expand and update it. This acquisition aligns with Behaviour Interactive's goal of building a diverse horror game portfolio.

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Eurogamer

"7 Days has come far but it's still not where we want it to be" - 7 Days to Die studio announces sale to Dead by Daylight studio Behaviour

The Fun Pimps, developers of the successful open-world horror game 7 Days to Die, have been acquired by Behaviour Interactive, the studio behind Dead by Daylight. The acquisition aims to provide The Fun Pimps with additional resources and support to continue developing 7 Days to Die, while maintaining their leadership and vision for the game. Behaviour Interactive, which also recently acquired Red Hook Studios, the developer of Darkest Dungeon, stated their belief in the game's potential and the team's ability to realize it.

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Gamedeveloper.com

Behaviour Interactive acquires 7 Days to Die dev The Fun Pimps

Behaviour Interactive has acquired The Fun Pimps, the studio behind the successful zombie survival game 7 Days to Die, which has sold over 20 million copies. Behaviour Interactive CEO Rémi Racine stated the acquisition aligns with their goal of building a diverse horror portfolio and will provide The Fun Pimps with additional resources to accelerate development. The Fun Pimps co-founder Richard Huenink expressed excitement for the partnership, emphasizing the community's role in the game's growth.

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