Assassin's Creed III
News, coverage and analysis tracking Assassin's Creed III across the outlets.
Latest coverage
"It has done something useful for the world": how Ubisoft uses its games to create content for museums and TV
Ubisoft is leveraging its video game assets to create educational content for museums and television. The company's SVP of new business, Deborah Papiernik, highlighted how games like Assassin's Creed Origins and Mirage, along with Far Cry Primal, have been adapted into "Discovery Tours" and digital films for institutions. These collaborations, while not a significant revenue source, help museums increase visitor engagement and provide unique historical and scientific narratives affordably.
Tomo: Endless Blue Launches on Kickstarter With First Gameplay Trailer
Indie studio Onibi has launched a Kickstarter campaign for their open-world voxel RPG, Tomo: Endless Blue, featuring procedurally generated worlds and offline gameplay. The game's first trailer, which showcases gameplay mechanics like creature capture, physics-based building, and real-time combat, has garnered significant attention. Backers can receive early access and exclusive rewards, with the game also featuring a robust creative mode and modding support.
Dawnfolk Is Coming to Mobile | Preregister Now
Short Circuit Studios and developer Darenn Keller announced that the minimalist survival city-builder Dawnfolk will launch on iOS and Android on August 3, 2026. Preregistration is now open for the mobile version of the game, which was originally released on PC in February 2025. Dawnfolk challenges players to rebuild civilization by gathering resources, expanding settlements, and managing survival in a world consumed by darkness.
Assassin’s Creed Is Going to Ancient Rome on Netflix, but It’d Make a Better Video Game
The author expresses a desire for Netflix's upcoming Assassin's Creed series set in Ancient Rome to be a video game instead. While Ubisoft is also working on a game titled Black Flag Resynced, the Netflix series is highlighted as a more intriguing prospect that would be better suited for interactive gameplay.
'ChatGPT kind of sucked' — Former Assassin's Creed director says he used AI to help him learn to…
Former Assassin's Creed Hexe director Clint Hocking shared his experience using AI tools like ChatGPT to learn coding, describing the process as 'brutal' and finding the AI's output to be largely unhelpful. Despite this, Hocking believes AI integration in game development is inevitable. The article also touches on Ubisoft's future game pipeline, including new Assassin's Creed, Far Cry, and Ghost Recon titles.
Assassin’s Creed Black Flag Resynced Exists Because Edward Kenway is One of Ubisoft’s “Crown Jewels”
Ubisoft developers discussed the decision to remake Assassin's Creed 4: Black Flag, highlighting Edward Kenway as a "crown jewel" character with a compelling story. The studio's expertise in naval combat, honed through titles like Skull and Bones and Assassin's Creed 3, also influenced the choice for the remake, which will focus more on Edward's journey.
Ubisoft’s latest fiscal report records a major drop in revenue but increased bookings in older multiplayer titles
Ubisoft's fiscal year report ending March 31, 2026, shows a 21% drop in revenue to €1.4B ($1.6B) year-on-year, with the fourth quarter seeing a 47% decline. Despite this, older titles like Rainbow Six Siege and The Division 2 saw increased player engagement and bookings, alongside continued strong performance from Assassin's Creed games. CEO Yves Guillemot attributed the profit drop to a softer release schedule and the costs of its Creative Houses model but expressed confidence in future growth.
The future of European publishing is diversity, not concentration | Opinion
Despite financial struggles at major European publishers like Ubisoft and Embracer, the continent's game publishing sector is thriving with smaller, focused companies. These firms prioritize creative niches, sensible scale, and long-term stability over rapid growth, producing successful titles across various genres and demonstrating a diverse and healthy industry landscape.
Assassin’s Creed Black Flag Resynced Director Says Modern Audience Doesn’t Care About Desmond’s Story
Assassin's Creed Black Flag Resynced game director Richard Knight stated that the remake will omit the modern-day gameplay segments due to a perceived lack of audience interest in Desmond's storyline. The game will instead focus on Edward Kenway's pirate adventure, with new "what if" scenarios hinting at the ongoing modern-day narrative established in recent titles like Assassin's Creed Shadows. The remake is set to release on PC, PlayStation 5, and Xbox Series X/S on July 9th.
Nya Ghost Recon, Far Cry och Assassin's Creed inom tre år, lovar Ubisoft
Ubisoft plans to release three major titles, including new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises, by March 2029. This strategy aims to improve the company's financial standing following a significant net loss and extensive restructuring.
Room 8 Group appoints Juanita Draude as Chief Executive Officer
Room 8 Group has appointed Juanita Draude as its new Chief Executive Officer, marking a new phase of growth for the external game development partner. Draude brings over 20 years of experience in media, technology, and entertainment to the role. Her appointment signifies Room 8 Group's continued focus on becoming an integrated, technology-driven partner for game developers and publishers.
Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"
Designer Clint Hocking believes that realistic modern lighting has made stealth games harder to develop and play. He argues that the sophisticated rendering and diffusion in current games obscure the clear distinctions between light and shadow that were present in older, "baked lighting" titles. Hocking, who has worked on games like Splinter Cell: Chaos Theory, suggests that developers need to rethink how they communicate visibility to players in modern titles.
Ubisoft Confirms New Assassin's Creed, Far Cry, and Ghost Recon Games by 2029
Ubisoft has confirmed plans to release new titles in its Assassin's Creed, Far Cry, and Ghost Recon franchises by fiscal year 2029, aiming to recover from record financial losses. The company also intends to leverage Artificial Intelligence in game development and enhance its live service offerings with titles like Rainbow Six Siege.
Ubisoft confirms new Assassin's Creed, Far Cry, and Ghost Recon games are in the works and will launch by March 2029, alongside the 'first playable Generative AI experience'
Ubisoft has announced plans to release new titles in its Assassin's Creed, Far Cry, and Ghost Recon franchises by March 2029, aiming for higher quality standards following recent restructuring. The company is also developing its first playable Generative AI experience to enhance player engagement and development efficiency. Despite a projected low point in free cash flow for FY2026-27 due to restructuring costs and a softer release slate, Ubisoft is focused on growing its live service games and delivering new content.
New Assassin’s Creed, Far Cry and Ghost Recon games will release by early 2029 say Ubisoft, who're also dumping cash into a "first playable generative AI experience"
Ubisoft plans to release new installments in the Assassin's Creed, Far Cry, and Ghost Recon franchises by early 2029, aiming to revitalize its financial performance. The company is also increasing investment in its "first playable generative AI experience" called Teammates, alongside other AI applications for game development.
Assassin's Creed Black Flag Resynced Might Be Adding As Many Problems As It's Fixing
A preview of Assassin's Creed Black Flag Resynced reveals a remake that aims to fix issues with the original while potentially introducing new problems. While the enhanced opening and some mission adjustments are praised, concerns are raised about the inconsistent cutscene quality, potential removal of the modern-day storyline, and changes to Edward Kenway's characterization. The preview also noted significant bugs in the build, leaving the combat's quality uncertain.
Ubisoft Financials Show Assassin’s Creed, Far Cry and Ghost Recon Plans
Ubisoft's financial report for the Full-Year 2025-26 indicates that Q4 net bookings exceeded expectations, though they are down 54% year-on-year. The report also outlines plans for the Assassin's Creed, Far Cry, and Ghost Recon franchises.
Ubisoft's full FY26 financial report shows a sharp decline in revenue and net bookings
Ubisoft reported a significant decline in revenue and net bookings for its fiscal year ending March 31, 2026, attributing it to a softer release schedule and restructuring costs. The company anticipates this year to be a low point for free cash flow, with a rebound expected in FY27-28. Despite financial challenges, key live service titles like Rainbow Six Siege and Assassin's Creed continue to show strong engagement.
Somehow, Ubisoft returned: Assassin’s Creed, Far Cry, Ghost Recon each to get new games despite $1.5 billion loss
Despite reporting a $1.5 billion loss, Ubisoft is moving forward with new installments in its Assassin's Creed, Far Cry, and Ghost Recon franchises. The company does not anticipate returning to profitability until the 2027-28 fiscal year.
Beyond Good and Evil 2 and Splinter Cell Missing in Ubisoft's Future Plans
Ubisoft's recent fiscal year report and conference call omitted any mention of Beyond Good and Evil 2 and the Splinter Cell Remake, despite their long development cycles. The company is focusing its future content pipeline on major brands like Assassin's Creed and Far Cry, alongside live services for Rainbow Six Siege, while anticipating a financially challenging next year.