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Assassin's Creed Shadows

News, coverage and analysis tracking Assassin's Creed Shadows across the outlets.

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Retro Gamer

On the Radar with Crimson Desert – adventuring through this ambitious and massive open world

Crimson Desert, an ambitious open-world action RPG from Pearl Abyss, is making a significant impact with its massive scale and genre-blending mechanics. While not always cohesive, its best moments evoke comparisons to The Legend of Zelda: Breath of the Wild, Assassin's Creed Shadows, and Dragon's Dogma 2. The game offers a vast sandbox experience with extensive customization options for skills and weapons, prompting reflection on the future of the open-world genre.

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Tech Radar

PS5 console architect Mark Cerny confirms FSR Frame Generation is coming to PlayStation 'at some point' but not in 2026 — 'All I can say is that we have no more releases planned for this year'

PlayStation 5 and PlayStation 5 Pro console architect Mark Cerny confirmed that AMD's FSR Frame Generation technology will eventually come to PlayStation platforms. He stated that the co-developed technology is progressing well and that Sony has no further major releases planned for the current year. Cerny also mentioned that Sony's updated PSSR upscaling technology is faster and offers improved image quality for supported games.

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Tech Radar

PS5 Pro architect Mark Cerny says Sony's updated PSSR tech is 'something like 100 microseconds faster than the…

PlayStation console architect Mark Cerny revealed that Sony's updated PlayStation Spectral Super Resolution (PSSR) AI upscaling technology is approximately 100 microseconds faster than the original. This improvement allows for an 'Enhance PSSR Image Quality' option to force-upgrade supported games, leading to better image stability and clarity. The update has begun rolling out for various PS5 Pro enhanced titles.

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Retro Gamer

Assassin's Creed is "so great" because it's "based on historical knowledge," Shadows art director says: "It's a way to revisit places that no longer exist"

Ubisoft art director Thierry Dansereau highlighted that the Assassin's Creed franchise's strength lies in its basis on historical knowledge, allowing players to revisit lost places and learn about history at their own pace. He believes this educational aspect, exemplified by Discovery Tour modes, makes the series great and offers a unique way to experience human history.

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Two Average Gamers

Assassin's Creed to Minecraft: Shadows over this week's... | TAG

Reports suggest the Nintendo Switch 2 may feature an easily replaceable battery due to EU regulations, potentially extending to Joy-Con controllers. Meanwhile, Death Stranding 2 is performing well on PC, prompting Sony to reconsider its PC port strategy, while CD Projekt Red remains coy about a potential Witcher 3 expansion.

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Retro Gamer

Assassin's Creed Shadows lead is simply "proud" the game launched because "shipping a game nowadays…

Assassin's Creed Shadows art director Thierry Dansereau expressed pride in the game's launch, acknowledging the challenges of shipping a title in the current industry. He stated that the team is happy the game was released despite any accompanying baggage.

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Tech Radar

Ubisoft took trips to Japan with expert guides for Assassin's Creed Shadows and spent 'a lot of time' researching on top of that — 'We're making video games, but for Assassin's Creed we try to be credible'

Ubisoft's art director Thierry Dansereau revealed that the development team for Assassin's Creed Shadows conducted extensive research, including guided trips to Japan and visits to museums, to ensure historical credibility. The team also utilized various media and thousands of images to inform the game's fictional narrative. The game is available on PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.

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Tech Radar

'Yasuke became the obvious choice for us to put in the game' — Assassin's Creed Shadows art director on the series' 'first historical protagonist' one year post launch

Assassin's Creed Shadows art director Thierry Dansereau discussed the choice to feature the historical figure Yasuke as one of the game's protagonists. Dansereau explained that Yasuke's status as a foreigner and his connection to Oda Nobunaga made him an obvious and compelling choice, allowing players to experience Japan through an outsider's perspective. The inclusion of Yasuke and the ninja Naoe also fulfilled two distinct fantasies of the Sengoku period: the samurai and the shinobi.

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Push Square

70+ PS5, PS4 Games to Buy in PS Store's Huge Spring Sale (North America/Europe)

The PlayStation Store has launched its Spring Sale, featuring numerous discounts on PlayStation 5 and PlayStation 4 games until April 8th, 2026. This guide highlights recommended titles that have received high scores, with some games reaching their lowest prices ever.

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Push Square

Last Chance to Buy These 70+ PS5, PS4 Games in PS Store's Huge Spring Sale

The PlayStation Store's Spring Sale is ending soon, offering significant discounts on over 70 recommended PS5 and PS4 games. The sale, which features titles with at least a 7/10 rating on Push Square, concludes on April 8th, 2026, providing a last chance for players to purchase these titles at reduced prices.

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Push Square

PS Plus Members Have Early Access to Select PS5, PS4 Games in PS Store's Spring Sale

PlayStation Plus subscribers are getting early access to select deals in the upcoming PlayStation Store Spring Sale, which officially begins on March 25th. The sale includes discounts on various PlayStation 5 and PlayStation 4 titles such as Assassin's Creed Shadows, Dead Space, and Elden Ring Nightreign.

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Push Square

70+ PS5, PS4 Games to Buy in PS Store's Huge Spring Sale

The PlayStation Store has launched its Spring Sale, offering discounts on over 70 PS5 and PS4 games until April 8th, 2026. The sale includes titles with a minimum 7/10 rating on Push Square, with some reaching new lowest-ever prices.

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PC Gamer

I really thought Nvidia's DLSS 5 was going to be smarter than this

Nvidia's DLSS 5 technology appears to rely on a static 2D image and motion vectors, rather than a deeper understanding of 3D geometry or lighting. While impressive in its real-time application and consistency, its enhancements are based on inference from a single frame, leading to concerns about artistic control and potential homogenization of character appearances. Developers have limited options to tune the effect, primarily through sliders and masking, raising questions about the fusion of structured game data and generative AI.

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Retro Gamer

Assassin's Creed Shadows features "will make their way to other games," franchise lead says: "We've improved parkour, and a lot of stealth, and the fighting"

Thierry Danserau, art director for Assassin's Creed Shadows, stated that technological advancements in the game, such as micropolygon and dynamic weather systems, will be integrated into future titles. He also highlighted improvements made to parkour, stealth, and combat mechanics, indicating a continued evolution of the franchise's core gameplay elements.

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Tech Radar

'People were telling me, this is massive' — Assassin's Creed Shadows Yasuke actor reflects on his…

Tongayi Chirisa, the voice actor for Yasuke in Assassin's Creed Shadows, expressed surprise at the massive scale of the gaming industry, noting it surpasses film and television in reach. He discussed his research into the historical figure and praised the development team's handling of the character's narrative arc. The game is available on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.

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IGN

'I'm Proud That We Shipped the Game!' — Assassin's Creed Shadows Developer Reflects on Its Legacy, a Year on From Launch - IGN

Ubisoft art director Thierry Dansereau expressed pride in shipping Assassin's Creed Shadows, highlighting its technological advancements in parkour, stealth, and fighting systems. He noted that features like real-time ray traced global illumination and the dynamic Atmos weather system will benefit future Assassin's Creed titles. The discussion took place during an event celebrating the game's first anniversary.

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Gamespot

By Giving Players A Choice, Assassin's Creed Shadows Undermined Its Best Idea

This opinion piece argues that Assassin's Creed Shadows' dual protagonist system, while promising in its first act, ultimately undermines its narrative potential by allowing players too much freedom to switch characters. The author believes a more focused approach, similar to older titles, would have strengthened the story and character development for Naoe and Yasuke.

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Gamespot

Assassin's Creed Shadows Grounds Its Open World In Reality Without Spoiling The Fun

Assassin's Creed Shadows is praised for its immersive and realistic open world design, which prioritizes natural environments and believable layouts over constant player engagement. The game's use of seasons, impassable terrain, and well-placed activities contributes to a world that feels like a real place, setting it apart from other open-world titles like Ghost of Yotei.

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Daily Videogame

Daily Video Game Deals Mar 20 – Hogwarts Legacy, Front Mission 1st, Bye Sweet Carole, Harvest Moon: Home Sweet Home Special Edition & More

Daily video game deals for March 20, 2026, include discounts on Hogwarts Legacy, Front Mission 1st, Bye Sweet Carole, and Harvest Moon: Home Sweet Home Special Edition. Sales are available across PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC.

Gaming Bolt

Assassin’s Creed Shadows Art Director Says “Quite A Few Features” Will Carry Over to Future Titles

Assassin's Creed Shadows Art Director Thierry Dansereau stated that "quite a few features" from the game, including the Atmos weather system and ray-traced global illumination, will be incorporated into future Assassin's Creed titles. He highlighted improvements in parkour, stealth, and combat systems as part of the game's legacy for the franchise.

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