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Baldur's Gate II

News, coverage and analysis tracking Baldur's Gate II across the outlets.

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Retro Gamer

Diablo 5 doesn't have towns or safe zones because you're the safe zone now, buddy: "You and your band of…

Diablo 5 will feature a unique approach to safety zones, with players and their traveling caravan serving as the primary safe havens in a fallen world. Executive producer Matt Zitterman explained that this design choice aligns with the narrative and the game's return to randomized dungeons. The caravan will grow with survivors, becoming a hub for merchants, crafters, and companions, offering deeper storytelling opportunities.

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Eurogamer

Everything we've gleaned about Diablo 5 since its BlizzCon 2026 reveal - a game that appears to be much more than Diablo 4.5

Blizzard Entertainment has revealed details for Diablo 5, scheduled for a spring 2029 release, indicating it will be a significant departure from Diablo 4. Set a century after Diablo 4, the game features a world fully conquered by Diablo, a more compact, procedurally generated landscape, and a focus on story-driven RPG elements with companions serving as vendors. The game will reintroduce features like Runewords and gear sets inspired by Diablo 2, and aims to offer more classes at launch than previous titles.

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Retro Gamer

Diablo 5's narrative lead is a BioWare vet who says the new caravan system gives the ARPG the "best elements of traditional RPGs" like Dragon Age and Baldur's Gate

Diablo 5 will feature a new caravan system instead of traditional towns, inspired by BioWare veteran Jennifer Hepler's experience with games like Dragon Age and Baldur's Gate. Hepler, Diablo 5's narrative director, stated this system brings traditional RPG elements to the ARPG formula, allowing interaction with followers who have personalities.

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Retro Gamer

Fallout co-creator says turn-based and real-time RPGs both have "loud vocal advocates" who won't play anything else, so devs can't please everyone

Fallout co-creator Tim Cain discussed the ongoing debate between turn-based and real-time combat in RPGs, noting that both have dedicated fanbases who often refuse to play games with the other system. He suggested that while real-time combat offers faster pacing and player reaction, turn-based combat allows for more tactical depth. Cain also advised developers to choose the combat system that best suits their game's perspective, recommending real-time for first-person RPGs and turn-based for isometric party-based titles.

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PC Gamer

Even though turn-based and real time RPGs 'have their loud, vocal advocates,' Fallout developer Tim Cain thinks they both have a place in the genre

Legendary developer Tim Cain believes both turn-based and real-time combat systems have their place in role-playing games, rather than viewing them as mutually exclusive. He argues that real-time combat is naturally superior for first-person games and allows for faster pacing, while turn-based combat offers strategic depth. Cain cautions against designing games that allow players to switch between modes due to the significant development effort involved.

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PC Gamer

BioWare veteran says Baldur's Gate 3 was such a great sequel because it didn't try to be too much like…

BioWare veteran Mark Darrah believes Baldur's Gate 3 succeeded because Larian Studios embraced its own identity while drawing inspiration from the original games and the evolution of CRPGs. He suggests that instead of trying to replicate the past, Larian's unique approach, blending elements of Divinity: Original Sin, made Baldur's Gate 3 a standout sequel that overshadowed its predecessors.

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Retro Gamer

Baldur's Gate 3 is a "great sequel" because it's so different from the original RPGs, says…

Former Baldur's Gate and Dragon Age developer Mark Darrah believes Baldur's Gate 3 is a great sequel precisely because it deviates significantly from the original games. He highlights Larian Studios' ability to blend their own CRPG influences with the Baldur's Gate legacy, creating a modern experience rather than a literal imitation.

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PC Gamer

The great RPG debate: Do RPGs really need romanceable companions?

This opinion piece debates whether romanceable companions are a necessary feature in role-playing games. While BioWare's legacy has popularized the trope, the article argues that its inclusion can sometimes lead to formulaic design and wish fulfillment, contrasting it with more nuanced approaches seen in games like Baldur's Gate 3.

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FZ.se

Vilka är det som jobbar med FZ?

This article introduces the staff behind the Swedish gaming website FZ, describing them as passionate gamers with diverse tastes and strong opinions. It highlights their backgrounds, favorite games, music, films, and books, aiming to connect them with the FZ community.

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Retro Gamer

Clair Obscur: Expedition 33 director prefers JPRGs to the likes of Skyrim, Fallout, and Baldur's Gate because their linear narratives allow for "a stronger story" and "more memorable characters"

Guillaume Broche, director of Clair Obscur: Expedition 33, expressed a preference for JRPGs over Western RPGs like Skyrim and Fallout, citing their linear narratives as conducive to stronger stories and more memorable characters. He believes this focus on a defined narrative allows for a more impactful storytelling experience compared to the player-driven choices often found in Western RPGs.

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PC Gamer

As Sony prepares to end game disc production, GOG jumps up to remind PC gamers that you can just make your own

GOG is reminding PC gamers that they can create their own physical backups of purchased games, especially in light of Sony's decision to end game disc production in 2028. The company highlights its DRM-free installers as a way to ensure long-term access to owned titles, suggesting users can burn them to discs or save them to other media for permanent safekeeping.

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PC Gamer

A forgotten dungeon crawler from the Baldur's Gate era is coming to Steam and GOG for the first time ever

SNEG is bringing the 2001 dungeon crawler Pool of Radiance: Ruins of Myth Drannor to Steam and GOG for its first-ever digital release later this year. The game, which launched during the Baldur's Gate era, was considered underwhelming due to bugs and a lack of depth. SNEG is updating the game for modern systems, with more details to be revealed closer to its Q4 launch.

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Eurogamer

My Chemical Romance's Gerard Way hasn't played Baldur's Gate 3 yet, but he still made some time during a concert to discuss it with fans

My Chemical Romance singer Gerard Way stated during a concert that he has not yet played Baldur's Gate 3, though he has played the original Baldur's Gate and the Icewind Dale expansion. Way, a self-professed Dungeons & Dragons fan, expressed interest in Larian Studios' latest RPG, comparing the original Baldur's Gate to playing D&D.

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Metro UK

My Chemical Romance quizzed over Baldur’s Gate 3 during concert break

My Chemical Romance frontman Gerard Way admitted during a concert that he has not played Baldur's Gate 3, or even Baldur's Gate 2, despite being a fan of the original. Larian Studios has since offered him a free copy of the game. Way also discussed his enjoyment of the first Baldur's Gate, comparing it to playing Dungeons & Dragons.

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PC Gamer

My Chemical Romance front man Gerard Way pauses concert to talk classic RPGs, admits he hasn't played Baldur's Gate 3 yet: 'The first one was a lot of fun, the closest thing at the time to playing D&D'

My Chemical Romance frontman Gerard Way revealed at a concert that he has not yet played Baldur's Gate 3, though he enjoyed the original Baldur's Gate and Icewind Dale. Larian Studios noticed the comment and offered Way a copy of the game.

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Retro Gamer

Baldur's Gate 3 devs take urgent action after My Chemical Romance frontman Gerard Way admits he hasn't played the critically acclaimed D&D RPG: "I did play the Icewind Dale expansion, I just ran out of time"

Larian Studios has offered My Chemical Romance frontman Gerard Way a free copy of Baldur's Gate 3 after he admitted at a concert that he had not played it, only Baldur's Gate 1 and the Icewind Dale expansion. Way expressed interest in the game, noting that the original Baldur's Gate was the closest he'd come to playing Dungeons and Dragons.

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IGN

My Chemical Romance Singer Gerard Way Takes Break During Live Show to Discuss Baldur's Gate — Though, Bizarrely, He's Still Not Played BG3

During a My Chemical Romance concert at Wembley Stadium, singer Gerard Way discussed his fondness for the game Baldur's Gate. He also humorously noted that he has not yet played the latest installment, Baldur's Gate 3.

Gamespot

My Chemical Romance And Baldur’s Gate 3 Is The Unexpected Crossover Making My Monday Morning Better

During a My Chemical Romance concert, vocalist Gerard Way mentioned he had only played the original Baldur's Gate and Icewind Dale, not the recent hit Baldur's Gate 3. Larian Studios responded playfully on X, inviting Way to try the critically acclaimed RPG.

PC Gamer

David Gaider will never play Dragon Age: The Veilguard because he'd be 'wincing' the whole time: 'EA really did a number on them in terms of setting them up to fail'

Former BioWare lead writer David Gaider expressed that he would never play Dragon Age: The Veilguard, feeling that publisher Electronic Arts set the studio up for failure. Gaider, who considers the Dragon Age series his 'baby,' cited behind-the-scenes issues and EA's business practices as reasons for the game's struggles. He also touched upon his own studio's challenges with its game Stray Gods launching near Baldur's Gate 3.

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Retro Gamer

"We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG: "We…

Developers at Rebel Wolves, a studio founded by veterans of CD Projekt Red, discuss their upcoming RPG, The Blood of Dawnwalker. Game director Konrad Tomaszkiewicz and environment artist Adam Payet share their personal journeys into game development and their vision for the genre, emphasizing the importance of deep lore and player immersion. They aim to carve out their own identity within the RPG space, moving beyond strict genre labels.

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