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Battlefield

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Retro Gamer

Wardogs feels like Call of Duty without the pressure to kill or be killed – as long as you're making phat…

Wardogs is a multiplayer FPS that blends traditional combat with mercenary simulation, allowing players to earn money through various roles beyond just combat. While the core gunplay is satisfying, the game suffers from issues like a harsh early-game experience, wonky vehicle controls, and a lack of Linux support. Despite these drawbacks, its unique approach to gameplay and the potential for diverse roles make it an engaging early access title.

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Gamespot

EA’s New Owners May Be Considering An Even Bigger Gaming Empire

Saudi Arabia's Public Investment Fund (PIF) has become the majority shareholder of Electronic Arts and is reportedly considering merging it with Savvy Games Group, another PIF-owned entity. This potential consolidation, which could also involve Moonton, Scopely, and SNK, aims to improve coordination among the PIF's gaming assets. However, the move faces regulatory scrutiny due to the vast number of major franchises that would fall under one umbrella, and employees fear significant cost-cutting measures, including layoffs and studio closures, may be implemented.

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Shack News

Saudi Arabia investors are considering merging EA with Savvy Games

Saudi Arabia's Public Investment Fund is reportedly considering merging Electronic Arts with Savvy Games, following its recent acquisition of EA. This potential merger is unlikely to proceed until Savvy Games completes its $6 billion acquisition of Moonton. If realized, the merger would bring together titles like Battlefield, Pokemon Go, and Apex Legends under a single entity.

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Last Word Gaming

Potential EA and Savvy Merger Would Create Gaming Giant

Saudi Arabia's Public Investment Fund (PIF) is reportedly exploring a merger between Electronic Arts and Savvy Games Group to create a major player in the global gaming industry. The potential deal aims to consolidate PIF's investments and improve coordination, though no final decision has been made and regulatory hurdles are anticipated. This move would combine EA's console and PC presence with Savvy's mobile gaming operations and could serve as a vehicle for future acquisitions.

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PC GamesN

Battlefield challenger Wardogs rebalances progression for launch, and you'll "need to grind" to get the "big-ticket items"

Wardogs, a new multiplayer FPS aiming to compete with Battlefield, has rebalanced its progression system for its full launch. Developer Bulkhead has increased the experience required for early levels and for unlocking high-tier items, indicating players will need to "grind" significantly. The game launches into early access on September 10, 2026, for PC via Steam with an initial price of $39.99.

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Shack News

Evening Reading - September 7, 2026

This edition of Shacknews Evening Reading covers various gaming news and internet topics. It includes discussions on upcoming Nintendo Direct expectations for The Legend of Zelda's 40th anniversary, Borderlands 4, Final Fantasy Resonance, Grand Theft Auto 6, and Battlefield. The article also touches on Tesla's Cybercab probe, Bungie's office sublease exploration, and the development of The Witcher 4, alongside lighter internet content like AI image concerns and Dark Souls challenges.

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Gamer For Fun

How to Make Weapons, Hits and Explosions Sound More Realistic in Games

This guide explains how to create realistic weapon, hit, and explosion sounds in video games by layering multiple recordings and focusing on timing and variation. It emphasizes that acoustic accuracy is a raw material, not a final destination, and that well-designed sounds significantly enhance player perception of graphics and overall immersion.

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Eurogamer

47 video game things that spark joy

This article compiles a list of small, often overlooked moments in video games that bring players joy, ranging from humorous bugs and satisfying combat mechanics to clever design choices and nostalgic elements. Contributors share personal anecdotes about specific instances that enhance their gaming experience, highlighting the unique pleasures the medium can offer.

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Shack News

ShackStream: Return to Wake Island in Battlefield 6

Battlefield 6 is reintroducing the iconic Wake Island map, which first appeared nearly two decades ago. The new version retains the familiar horseshoe shape and combat flow, aiming to enhance the classic experience. The article also mentions a list of BF6 map release dates and encourages viewer support for Shacknews' streams.

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Games Industry

"As more people play games, even the tiniest niches find a bigger audience" – Why Matt Webster is convinced people want Star Wars: Galactic Racer

Matt Webster, co-founder of Fuse Games, discusses the upcoming release of Star Wars: Galactic Racer, a title he believes can carve out a niche in the current market despite the general decline of racing games. The studio, formed by former Criterion developers, is innovating by incorporating roguelike elements and consequential decision-making, inspired by games like Hades and Slay the Spire, to enhance replayability. Webster also touches on the challenges of independent development, the importance of nurturing young talent, and the industry's aversion to risk.

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Gamedeveloper.com

'I feel dirty:' EA workers trapped in a maelstrom of cynicism and doubt after Saudi buyout

Employees at Electronic Arts are expressing deep cynicism and doubt following the company's buyout by an investor consortium led by Saudi Arabia's Public Investment Fund. Despite assurances from EA leadership, workers fear the acquisition will lead to cultural changes, potential project cancellations, and layoffs, as well as concerns about the country's human rights record and the use of 'sportswashing' and 'pixelwashing' to launder its image.

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Metro UK

Games Inbox: How much disruption will GTA 6 launch cause?

Readers discuss the potential disruption caused by the Grand Theft Auto 6 launch, comparing it to Pokémon Go and anticipating media coverage. Other topics include the success of recent Star Wars games, competition between publishers like Activision and EA, the Amiga retro scene, the high cost of Star Citizen, concerns about Bethesda's game development quality post-layoffs, and the secrecy surrounding Nintendo's Zelda: Ocarina of Time remake.

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Gamedopter

EA Is Now Privately Owned After a Record $55 Billion Buyout What It Means for Players | Gamedoper

Electronic Arts has been acquired for $55 billion by a consortium including Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners, making it the largest all-cash leveraged buyout in history. This move takes EA private, removing public shareholder oversight and potentially allowing for longer-term investments, with a focus on AI in game development highlighted by Silver Lake. While EA's current game pipeline remains unaffected, the long-term impact on monetization and game development strategies under the new ownership is yet to be seen.

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FZ.se

Snabbkollen: Vilka typer av förstapersonsskjutare spelar du helst?

A survey reveals player preferences for different types of first-person shooter games. Story-driven FPS titles are the most popular choice, followed by looter shooters and immersive sims. Arena shooters and extraction shooters received the lowest engagement.

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Gamedeveloper.com

EA taken private by Saudi Arabia, GTA marketing jumps the shark, and Devolver's huge mistake - Patch Notes #64

Electronic Arts has been taken private by an investor consortium led by Saudi Arabia's Public Investment Fund for $55 billion. Devolver Digital is seeking to delist from the London Stock Exchange due to the incompatibility of short-term investor demands with the volatile video game industry. Additionally, the next trailer for Grand Theft Auto VI will premiere exclusively on Netflix before a wider release.

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Metro UK

EA Sports FC 27 to bring back feature last seen in FIFA 16 says leak

A leak suggests that EA Sports FC 27 will reintroduce the PhotoFit feature, allowing players to scan their faces into the game for avatar creation, a technology last seen in FIFA 16. The feature is expected to be implemented in modes like Player Career. EA Sports FC 27 is scheduled for release on September 25, 2026, for multiple platforms including PlayStation 5, Xbox Series X/S, and PC.

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Rock Paper Shotgun

EA’s Saudi takeover will be "a real waste" if it turns the publishers into a "sequel-and-mega-franchise machine", Helldivers 2 studio boss says

Shams Jorjani, CEO of Arrowhead Game Studios, expressed concern that Electronic Arts' recent $55 billion acquisition by Saudi Arabian investors could lead the publisher to focus solely on sequels and mega-franchises, potentially wasting its diverse game catalog. He hopes for continued business and creative diversity within EA, despite the consolidation and significant debt incurred by the deal, which may lead to cost-cutting measures and layoffs.

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Metro UK

More EA layoffs expected as Saudi Arabia buyout is completed

Electronic Arts has completed its $55 billion acquisition by an investor consortium, including Saudi Arabia's Public Investment Fund, making it a private company. The deal, financed partly by a $20 billion loan, raises concerns about potential mass layoffs and increased microtransactions to offset the debt. The PIF now holds a majority stake, leading to discussions about potential censorship of inclusive titles like The Sims due to Saudi Arabia's human rights record.

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Rock Paper Shotgun

EA have gone private, as Saudi Arabia and Jared Kushner's investment groups complete their $55 billion acquisition

Electronic Arts (EA), publisher of franchises like EA Sports FC, Battlefield, The Sims, Mass Effect, and Dragon Age, has been acquired by Saudi Arabia's Public Investment Fund, equity firm Silver Lake, and Jared Kushner's Affinity Partners for $55 billion, making it a private company. The deal has raised concerns among unionized workers regarding potential layoffs and among LGBTQIA+ players about the future of diversity in EA's games, though some developers have expressed commitment to maintaining inclusivity.

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PC Gamer

The deal is done: Electronic Arts is now officially owned by Saudi Arabia

Electronic Arts has been officially acquired by a consortium led by Saudi Arabia's Public Investment Fund, along with Silver Lake and Affinity Partners. The deal, valued at a significant sum, gives Saudi Arabia a 93.4% ownership stake. Concerns have been raised regarding the company's future support for inclusive games given Saudi Arabia's human rights record, while EA leadership emphasizes continued innovation and investment, including in AI.

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