Cinder City
News, coverage and analysis tracking Cinder City across the outlets.- MMO Week in Review: EverQuest risingThis week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
- Cinder City Won’t Require 64 GB of RAM, But You’ll Need a Stronger GPUBig Fire has clarified the system requirements for their upcoming game, Cinder City, reducing the recommended RAM from 64 GB to 32 GB and noting it may decrease further with optimization. While GPU requirements have increased, with a GeForce RTX 4070 recommended, the studio apologized for any initial disappointment. The game is targeting a release in the second half of 2026.
- Independence Weekend Tech BitsThe game Cinder City has reportedly lowered its RAM requirement to 64GB while increasing its GPU requirement, according to a report from Eurogamer.net. This change comes amidst ongoing hardware-related player complaints.
- As the memory crisis continues and players begin to complain, Cinder City drops 64GB RAM requirement and ups GPU requirement insteadDeveloper NC has adjusted the PC system requirements for the upcoming co-op shooter Cinder City following player complaints about its high RAM demands. The minimum and recommended RAM requirement was lowered from 64GB to 32GB, while the recommended GPU was increased from an RTX 4060 to an RTX 4070. The developer stated that final requirements may be lower after further optimization.
- Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memoryThe upcoming MMO shooter Cinder City has significantly reduced its RAM requirements on its Steam page, dropping from a recommended 64GB to 32GB. Publisher NC has not yet provided clarification on the system specifications, which are considered placeholders by the author due to the game's lack of a release window and other spec inconsistencies.
- With 32 GB as a minimum and 64 GB as the recommended amount, Cinder City's RAM requirements are all kinds of wrong…The upcoming PC game Cinder City has drawn attention for its unusually high minimum and recommended RAM requirements, with 32 GB as the minimum and 64 GB recommended. While other hardware specifications like the CPU and GPU seem more in line with current gaming standards, the memory demands are considered excessive and potentially indicative of optimization issues. Developer Big Fire Games, a studio under NC Corporation, has yet to confirm a release date, leaving time to address these concerns.
- Cinder City Steam Page Opens Alongside New Developer PreviewBigFire Games has launched the Steam page for its upcoming open-world third-person shooter, Cinder City, allowing players to wishlist the game. A new developer preview showcases gameplay set in a post-apocalyptic Seoul, highlighting its PvE cooperative elements and story. The game is being developed by BigFire Games and published by NC.
- Cinder City Developer Preview Showcases New Gameplay, The Cinderknights, and Much moreBigFire and NCSoft have released a new gameplay preview for Cinder City, a dystopian action RPG set in Seoul. Players control Seven, a Cinderknight searching for his daughter amidst mutant monsters and the criminal organization Hyde. The game, built with Unreal Engine 5, is slated for a PC launch in the second half of 2026 and will feature NVIDIA-supported features.
- NCsoft’s upcoming post-apoc shooter Cinder City, still on track for 2026, launches Steam page and new videoNCsoft's upcoming post-apocalyptic shooter, Cinder City, is still on track for a 2026 release and has launched its Steam page with a new video. The game, previously known as Project LLL, will feature a narrative-driven story set in a dystopian Seoul with open-world multiplayer PvE elements. While previously described as an MMO tactical shooter, its Steam page currently lists it as a shooter.
- BIGFIRE GAMES RELEASES NEW CINDER CITY DEVELOPER PREVIEW, LAUNCHES STEAM PAGE BigFire Games has released a new developer preview for their upcoming third-person shooter, Cinder City, showcasing core progression and multiplayer PvE gameplay. The game's official Steam page has also launched, allowing players to wishlist the title and learn more about its features, including its dystopian Seoul setting and narrative-driven story.
- Cinder City Steam Page Goes Live as NC Unveils New Developer Preview | Invision Game CommunityNC has launched the Steam page for Cinder City, an upcoming open-world cinematic third-person shooter developed by BigFire Games. The page allows players to wishlist the game and view new screenshots. A developer preview video was also released, featuring Lead Concept Artist Samuel King and Project Manager GH Shin discussing the game's dystopian Seoul setting and narrative-driven story about rescuing a daughter.
- NVIDIA, KRAFTON, NC and Reigning ‘League of Legends’ Champions T1 Celebrate RTX Spark at Korea’s PC BangsNVIDIA founder and CEO Jensen Huang introduced the new RTX Spark superchip in South Korea, targeting personal AI and gaming. Leading developers like KRAFTON and NC are integrating the technology, which promises high-performance gaming on slim laptops and efficient desktops. Huang celebrated the launch with esports team T1 and demonstrated games like PUBG: BATTLEGROUNDS and CINDER CITY at local PC bangs.
- Horizon Steel Frontiers Pushed to First Half of 2027, Cinder City Out in Second Half of 2026NCSoft has delayed Horizon Steel Frontiers to the first half of 2027, with Cinder City and Time Takers slated for the second half of 2026. The MMORPG, developed using Unreal Engine 5 for PC, iOS, and Android, will feature unique gameplay elements like using a Pullcaster to climb giant machines. A PlayStation 5 release is being considered, with NCSoft working closely with Guerrilla Games to maintain visual fidelity and create unique gameplay.
- NCsoft America CEO on the MMORPG genre’s future: ‘Trends in any creative industry come back around’NCsoft America CEO Jeonghee Jin believes the MMORPG genre is poised for a resurgence, stating that trends in creative industries tend to cycle back. She highlighted NCsoft's growth in the West and active pursuit of new projects and publishing deals, suggesting a genuine chance for new MMORPGs despite current industry challenges. Jin also touched upon the potential for younger players, accustomed to virtual worlds like Roblox and Minecraft, to embrace MMORPGs.
- Every Game Delayed Right Now (2026 Edition)Numerous video games scheduled for release in 2025 and 2026 have been delayed, with developers citing reasons such as the need for additional polish, relocation due to conflict, or engine changes. Notable titles affected include Grand Theft Auto VI, Ark 2, Fable, and Path of Exile 2, with new release windows now extending into late 2026 or beyond for many.
- Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairmanSeveral key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.