City of Titans
News, coverage and analysis tracking City of Titans across the outlets.
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Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year
Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
Make My MMO: Legends of Aria and The Guild are back, SpiritVale breaks 20K concurrent
This article provides an update on various crowdfunded MMORPGs, noting the return of Legends of Aria as Legends of Aria Eternal and the successful Kickstarter for The Guild movie. It also highlights SpiritVale's launch and its achievement of over 20,000 concurrent players, while mentioning other games like Book of Travels preparing to sunset and Stars Reach nearing early access.
City of Titans discusses Unreal 5.7 upgrades, procedural generation, and enemy combat AI
Indie superhero MMORPG City of Titans, developed by Missing Worlds Media, has provided a Q2 update detailing progress on upgrading to Unreal Engine 5.7. The studio is also developing new in-engine tools for a controlled form of procedural generation for city areas and continuing to build out strategic enemy combat AI with configurable difficulty settings.
Make My MMO: AQWI’s $2M Kickstarter haul, Camelot Unchained’s weird early access
City of Titans has ‘one main goal’: getting its 5.7 patch with missions and online functionality to testers
Missing Worlds Media is prioritizing the release of patch 5.7 for City of Titans, which is crucial for enabling online functionality, missions, and improved gameplay features. The team has transitioned to Unreal Engine 5.7 to overcome previous development hurdles, with the goal of getting the build to testers as soon as possible.
Into the Super-verse: Why is City of Heroes still the superhero MMORPG standard bearer?
City of Heroes remains the benchmark for superhero MMORPGs despite its shutdown, outperforming newer titles like Ship of Heroes and City of Titans. The article argues its enduring appeal stems not from perfect mechanics or balance, but from its embrace of the inherent absurdity and wild creativity found in superhero fiction, allowing players to engage in fun, nonsensical scenarios.
Betawatch: Marathon and Equinox Homecoming both enter launch waters
Bungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.