Corepunk
News, coverage and analysis tracking Corepunk across the outlets.
Latest coverage
Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year
Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.
Betawatch: ArcheAge Chronicles plans a network test for next weekend
ArcheAge Chronicles is planning a network test for September 12th, continuing its development journey. The article also rounds up other MMO news, including updates on Guild Wars 3, Farhaven, and Aion 2, alongside a lengthy list of games currently in various stages of testing and development.
Corepunk’s latest patch encourages you to follow any and all (in-game) rumors
Corepunk's latest patch, v0.116.1, introduces improvements to its war campaign, combat systems, and UI. The update encourages players to utilize the in-game rumor system to locate objectives more effectively and fixes several bugs related to small points, attack-move functionality, and client stability.
Corepunk brings point capturing warfare to the open world with its latest update
Corepunk's latest update introduces a new open-world mechanic where players can capture randomly spawning points. Holding these points requires fighting off waves of enemies and potentially other players, with rewards including chests and leaderboard points. The patch also includes item and ability tags, class adjustments, and various other quality-of-life improvements.
Corepunk plans several new open world activities that will arrive in stages starting this week
Developer Artificial Core is implementing new open world activities for Corepunk in stages, starting this week with the capture and hold of POIs. Future updates will include instanced events, a bounty hunter feature with PvE and PvP components, war logistics for POI capturing, and the Depot dungeon. The studio acknowledges delays but promises a cadence of regular releases to improve gameplay and the open world experience.
Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species
This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.
Corepunk’s AI-fueled ‘Game Master’ is delayed for more testing as the MMO suffers a rollback due to a bug
The AI-powered Game Master feature for the MMOARPG Corepunk has been delayed by developer Artificial Core for additional testing. This delay comes as a recent patch caused a bug in the game's honor system, forcing the studio to roll back the server. The Game Master feature is expected to be ready in approximately two more weeks.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
Betawatch: Palworld’s launch, EverQuest Legends’ monetization
This week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.
Corepunk’s new in-game AI assistant sounds like kind of a mess… a hilarious mess
Artificial Core's MMORPG Corepunk has introduced an in-game AI assistant that has been experiencing significant issues, including hallucinating locations and providing incorrect information. Players are reporting that the AI often gives made-up answers and suggests farming resources that don't exist in the game. Despite ongoing patches to improve the AI, players express skepticism about its usefulness compared to traditional wikis, while also noting other recent game updates like a revamped battle pass and new anti-cheating measures in the Prison Island arena.
MMO Week in Review: Guild Wars goes mobile, Bungie gets layoffs
This week's MMO news includes Guild Wars launching on mobile, Star Trek Online's new update, and Throne & Liberty's summer expansion. However, the industry also saw significant layoffs at Sony and Bungie, impacting hundreds of developers working on Destiny 2 and Marathon. Other news includes Valve's Steam Machine pricing, the ongoing Ashes of Creation lawsuit, and updates on Grand Theft Auto VI's online multiplayer.
Corepunk’s servers go offline today for a major progression wipe and ‘great reset’ update
Corepunk's servers will go offline today for a major progression wipe and a significant update, as announced by developer Artificial Core. This 'great reset' will reset levels, gear, and gold, but earned cosmetics, mounts, and pets will remain. The update includes a 12-person raid, new battle passes, and AI features, preparing the MMOARPG for its 1.0 release later in 2026.
Betawatch: AdventureQuest Worlds Infinity and Torebia launch into testing
This week's Betawatch roundup highlights the upcoming testing phases for AdventureQuest Worlds Infinity and Torebia, both noted for their genuine genre fandom and plucky effort. Other games entering testing include Star Citizen, which has surpassed one billion dollars in crowdfunding, and various MMORPGs like Pantheon Rise of the Fallen and Subnautica 2.
Corepunk devs plan to wipe the entire game next month with ‘The Great Reset’
Artificial Core announced that Corepunk will undergo a full progression wipe on June 25th as part of an update called 'The Great Reset'. This wipe is intended to prepare the hybrid MMO for its 1.0 launch later this year and will be accompanied by a significant content patch, including a 12-player raid and an economy reboot.
Corepunk makes adjustments to its map, items, and a couple of passives in latest patch
Corepunk has released a tune-up patch for its early access MMOARPG, introducing interim adjustments before the 'Big Wipe' event. The update includes map modifications like fog of war for depots, new mob camp placements, and changes to the Defender class passives and vampirism effects on items. Bug fixes and compensation for missing battle pass XP are also part of this patch.
MMO Week in Review: Queen Devona
This week's MMO news roundup covers updates for Guild Wars Reforged, layoffs at MechWarrior studio Piranha Games, and a potential acquisition of Epic Games by Disney. The article also touches on political discussions surrounding game shutdowns in Europe and new early access dates for Heroes of Might and Magic Olden Era.
Corepunk Q&A discusses recent layoffs, future updates, and challenges with funding and perception
Corepunk developer Artificial Core addressed recent layoffs, attributing them to temporary funding interruptions that are expected to be resolved within a couple of months. The studio also discussed challenges with public perception since the game's announcement and outlined future update plans, including a new raid dungeon, a potential new class, guilds, expanded open-world content, and more map expansions, though specific timelines for these updates are not yet available.
Betawatch: Marathon and Equinox Homecoming both enter launch waters
Bungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.
MMO Week in Review: The clock strikes Midnight
This week's MMO news roundup covers the early access launch of World of Warcraft: Midnight, BitCraft entering its second early access phase, and Gamigo reviving Gloria Victis. The article also touches on layoffs at Corepunk, Discord's postponed age verification rollout, and various updates and issues across numerous other MMO titles.