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Crackdown 3

News, coverage and analysis tracking Crackdown 3 across the outlets.

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Games Industry

Secret Mode busted out of the Tencent-owned Sumo Group last year. Now what?

Secret Mode, an indie publisher owned by Sumo Group (which is in turn owned by Tencent), has successfully gained independence with the help of investment firm Emona Capital. This move came after Sumo Group announced a shift to exclusively focus on development services. Secret Mode's CEO Ed Blincoe and chief publishing officer James Schall detail the rapid acquisition process and the publisher's subsequent growth, including new hires and ambitious projects like Star Wars: Galactic Racer.

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Giant Bomb

Halo Infinite Review

Halo Infinite offers a compelling campaign with open-world elements and a satisfying grappling hook, though its story feels underdeveloped. The free-to-play multiplayer is praised for its polished gameplay and engaging modes, despite launching with a limited number of maps and a flawed progression system. The reviewer questions the traditional review format for free-to-play and subscription-based games, suggesting alternative formats like podcasts are better suited for modern gaming discourse.

Giant Bomb

Crackdown 3 Review | Giant Bomb

Crackdown 3 is a dated open-world action game that fails to innovate or learn from its predecessors or contemporaries. While the campaign offers a short, generic experience, the multiplayer mode, Wrecking Zone, suffers from automated lock-on targeting and a lack of core features like party-up functionality. The game is best experienced through Xbox Game Pass due to its short length and bland content.

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Giant Bomb

Crackdown 3 Review

Crackdown 3, originally announced in 2014, feels dated and uninspired, resembling a first-generation Xbox One title. The campaign is a short, generic experience with repetitive missions and uninspired boss fights, while the multiplayer modes, Wrecking Zone, suffer from automated shooting mechanics and a lack of core features like party-up functionality. Despite its technical achievements in cloud-based physics, the game fails to leverage them effectively and is best experienced through Xbox Game Pass rather than a full purchase.