CrossCode
News, coverage and analysis tracking CrossCode across the outlets.- Triple-i Initiative: Everything Revealed!The Triple-i Initiative showcased over 40 new indie games during its 45-minute live stream. Announcements included titles like Castlevania: Belmont's Curse, SpaceCraft, Rift of the Nencrodancer x Undertale, and many more, with several games available for wishlist on Steam or launching in early access soon.
- A Year Of Unmissable Games At The Triple-i Initiative Showcase - Full Recap BelowThe Triple-i Initiative showcase featured announcements for over 40 games, including new reveals, DLC, and release dates. Many of the showcased titles are available as demos or playtests on Steam until April 16. The event highlighted a diverse range of indie games across various genres.
- New Action RPG from CrossCode Developer 'Alabaster Dawn' Hits Early Access May 7; New Trailer Streaming NowRadical Fish Games announced that their new action RPG, Alabaster Dawn, will launch in Early Access on May 7, 2026, for PC via Steam. The game features fast-paced combat, puzzle-driven exploration, and a story where players restore a ruined world. Early Access will include approximately 10 hours of content, with the full release planned after at least two years of development.
- One Of The Most Stunning-Looking Games Of The Year Launches In MayRadical Fish Games announced that its upcoming action-RPG, Alabaster Dawn, will launch in early access on PC on May 7. The game features a unique 2.5D art style combining pixel art with a 3D perspective, and will include dungeons, boss fights, an RPG system, and a cooking system. A demo is currently available on Steam.
- Alabaster Dawn Enters Early Access on May 7thAlabaster Dawn, the next action RPG from CrossCode developer Radical Fish Games, will launch into Early Access on PC on May 7th. The game features a 2.5D art style, combining puzzle-solving, boss battles, and town restoration with combat inspired by CrossCode, Kingdom Hearts, and Devil May Cry. Early Access is expected to offer 30 to 60 hours of gameplay.
- People of Note's hook-y approach to designing a turn-based musical RPGIridium Studios founder Jason Wishnov discusses the design of People of Note, a turn-based musical RPG. He explains how the game integrates musical numbers as payoffs for challenges and how its customizable gameplay options aim to attract players to the genre. The game features a "battle-strategic" combat system and allows players to adjust difficulty and skip sections they find less engaging.